- Steam App
- Evil Labs (680860)
- Event type
- patch note
- Published
- 29 August 2017 - 04:23:39 UTC
- Source
- steam_community_announcements
Last time I had to disable building on pause mode because of a critical bug. An I am really sorry for any inconvenience caused. I redid the building system of the game, changing the collison method, to fix a number of issues. So, to short story, this is what changed: Changes: - The player now can build with the game paused, 1x and 3x... - The camera movement now works in a fixed value, so the player can move the camera even with the game paused Fixes: - Fixed the paused build issue - Fixed a bug that happened when a staff died while using the elevator - Fixed an error that occured while launching the game in 32-bit - Fixed a bug that let the player build in some weird places - Some more minor repairs Short-term plans: - I plan to add an option to let the player change the camera speed/sensitivity in one of the next updates, this should make the game more confortable to play Oh! And if yo...