v0.3.3.0 Patch Notes — Pocket Rumble Steam update #112023

MECHANICS: - Landing lag can only be canceled into moves when it connects with the enemy (similar to grounded normals) - Hitting buttons on a downward...

Steam App
Pocket Rumble (389050)
Event type
patch note
Published
26 May 2016 - 01:55:40 UTC
Source
steam_community_announcements
MECHANICS: - Landing lag can only be canceled into moves when it connects with the enemy (similar to grounded normals) - Hitting buttons on a downward diagonal in the air now mimics the properties of downward diagonal on the ground, allowing you to buffer specials when in the air without whiffing a normal PARRY: - After parrying an air normal the opponent is put into uncancelable landing lag when they touch the floor allowing for proper follow ups when they land, due to the new system changes. TRAINING: - Tap macros now work properly when dummy recording FEATURES: - Chip vuln SFXs are now EQ'd better with rest of SFX - Timeout SFX is now EQ'd better with rest of SFX BUGFIXES: - Parkers orb explosion SFX now pans properly - Chip vuln SFXs now pan properly - Screenshake will not persist through loadstates - Stages reset their object when a new round starts - You can now block attacks witho...

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