- Event type
- patch note
- Published
- 1 October 2015 - 10:24:10 UTC
- Source
- steam_community_announcements
Hi folks! v1.04 is now out! It is a smaller patch with mostly bugfixes plus balance tweaks for Pirate's Cove. We will keep looking at balance in the expansion so suggestions are welcome. As always, thanks for your continued support! Full patch notes are below and our roadmap for future work is here. Thanks! Colm Pirate's Cove quest changes - Skull Cave, Quest 3: Tweaked level layout so you can choose to reach the boss before the end of the countdown. - Broken Boat, Quest 2: Shortened the quest by simplifying starting layout and changed the objective from 4 to 3 Giant Crabs. - Sand Fortress, Quest 1: Slightly tweaked the layout to reduce backtracking. Objective changed from 4 to 3 Giant Crabs. - Sand Fortress, Quest 2: Removed corridor tiles beside starting point to give the players more freedom in designing the layout of their dungeon and avoid frustration in the early turns. - Big Booty...