- Event type
- patch note
- Published
- 13 February 2016 - 14:01:08 UTC
- Source
- steam_community_announcements
https://youtu.be/jjMGdZaeIR0 Game enhancements: - now multiple menus of battle GUI can stay opened - animation of regimental casualties and replacements - implemented intelligent memory sprite quality: in battles with a lot of different unit types the memory utilization is reduced by loading less smooth unit sprites to prevent too high memory utilization and crashes - implemented intelligent pathfinding in battles to increase waypoint searches (now balancing depending on the pc speed) Fixed bugs: - fixed crash exiting from battles by clicking retreat button - solved scenarios ending one month too early - fixed not passable bridges in battles - fixed traders and supply trains stuck in campaign map near rivers Layout: - improved house and church models on battlefields - improved unit sprite quality in battles - improved 3d artillery models Others: - smoothed sprite positions when regiment ...