- Steam App
- Blade Symphony (225600)
- Event type
- patch note
- Published
- 5 May 2013 - 02:34:42 UTC
- Source
- steam_community_announcements
Patch 1240 (5/4/2013) Hey all, we've done some gameplay balances as well as animation updates. Here are your patch notes: Thrown weapons should no longer have their sound loop after disappearing Improve interpolation amount being calculated wrong on listen servers for local player Prevented throw weapon action when kneeling Increased throw weapon delay from 0.5 to 0.55 Changed Ryoku heavy left not to have pull (negative knockback) to prevent infinite combo Added stumble anims to fast/balanced attacks Added vote system to server (disabled by default), currently has kick vote Reduced combo push Ryoku balanced 1 and left 1, made them a bit slower and reduced range Updated ffa_community map build with preliminary textures/models/layout changes You can now move while in hitstun Air juggling no longer works as a side effect, we’ll look into bring it back