Early Access v1.2 Changelog — MageQuit Steam update #242915

Performance Improvements: Updated the wizard models to be roughly 1/10th of the poly count and they actually look better. This made the cloth simulation...

Steam App
MageQuit (572220)
Event type
patch note
Published
21 July 2017 - 13:07:01 UTC
Source
steam_community_announcements
Performance Improvements: Updated the wizard models to be roughly 1/10th of the poly count and they actually look better. This made the cloth simulation much more performant. Marked all game objects that don't move as Static. This allowed them to be batched together for rendering purposes and improves the frame rate. You should experience roughly double the frames per second now compared to the previous patch. Graphical Improvements: Added the Amplify Color asset to make the colors pop more (same asset used in Firewatch and many other games). Added Tilt Shift to the in-game camera to make it more cinematic (blurs the top and bottom of the screen a bit). I'm not sold on the result yet so I might take it out or reduce it. New wizard models are not only lower poly, but look better than the previous models. Turned Chromatic Abberration back on for death explosions to make the screen shake mo...

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