Added a population cap. It is enabled by default but can be disabled in the options menu. It isn't a hard cap but the success probability of seed/egg...
Added a population cap. It is enabled by default but can be disabled in the options menu. It isn't a hard cap but the success probability of seed/egg decreases as your population approaches a cap. This should help people on low end machines late game. Reduced performance impact of fire effect Fixed a bug when saving data with time acceleration