Patch Notes EAV1.1.2 - New AI system is here! — Zone 22 Steam update #623757

- New guard AI system. It's a lot easier for the player to escape the guards and run home to safety - A health system that determines if you're going to...

Steam App
Zone 22 (321390)
Event type
patch note
Published
7 August 2015 - 11:44:03 UTC
Source
steam_community_announcements
- New guard AI system. It's a lot easier for the player to escape the guards and run home to safety - A health system that determines if you're going to get caught or not - Muzzle flashes to the guards weapons - New gunshot sound - A more reliable branding system, it's impossible to get branded twice - a health option in journal - working reduces notoriety - Notoriety decreases daily by 20 - Alarm sound that activates upon being caught - Eating food also restores HP - a bug where the loot crates just stayed on the message "Not Enough Strength" - a bug where the loot crate lable you as a thief and never removing the tag - Cleaned up some scripts (improves performance slightly) - The execution cutscene now starts at the break of dawn The AI has been improved a lot. The guards aren't perfect yet though, they need to have a run state and better animations. The cooking system has to wait, I h...

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