Patch Notes 1.15 — StarDrive Steam update #630121

Here is the changelog for the 1.15 patch. I think many players will appreciate both the fixes and the additions, and it also holds some good stuff for...

Steam App
StarDrive (220660)
Event type
patch note
Published
18 January 2014 - 21:32:50 UTC
Source
steam_community_announcements
Here is the changelog for the 1.15 patch. I think many players will appreciate both the fixes and the additions, and it also holds some good stuff for modders. Fixed an issue with the Fletchette cannon and other dual-purpose Anti-Ship/PD weapons not damaging ships as they should. Increased the 'time-out range' of all weapons by 25%. You may have noticed your missiles exploding prematurely and other projectiles disappearing before they reached their target, therefore resulting in misses. This was due to the 'time-out' range of projectiles in the engine being equal to the maximum firing range of that weapon, so your ships fire on inevitably moving enemies at a range that means the projectiles can't travel far enough to hit them. This change will result in more satisfying projectile behavior, as projectiles fired at a moving ship that is in range will no longer time out before the target is...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.