- Event type
- patch note
- Published
- 2 October 2026 - 15:14:12 UTC
- Source
- steam_community_announcements
Hello Everyone!Thank you all for your patience! Though no build will ever be perfect, we think that we got most of the major bugs out of the initial build and this should be much closer to what we had hoped the game to be. Spicy Bread Productions has a core team of six and only two of those people are actually working in Godot (the others are x2 artists, x1 composer, x1 marketing), and after such a big crunch in August we wanted to make sure that September was at a more restful pace as we worked on fixes. As stated in our previous post, here are the major things the patch fixes:Auto speed correctedAudio BalancedMusic bug fixedVoice acting barks added to final part of the buildFinalized art assets in lab are inSFX added to labCharacter enter/exit bugsLetter scroll bar fixedSkip bug fixedEnding/Character screen updatedTootroot timeline bug fixedHowever, we are still working on the Mac OS c...