- Steam App
- Empires Mod (17740)
- Event type
- patch note
- Published
- 17 November 2014 - 18:58:56 UTC
- Source
- steam_community_announcements
A detailed explanation of these changes can be found here: http://forums.empiresmod.com/showpost.php?p=491113&postcount=2 Changelog: Players can now set their class while dead if they don't have one set already Players will now rejoin their previous team if they crash during a match (WIP) Fixed Fixed issues with armors being immune to most weapons and recent stability issues. Fixed tickets being off by one Fixed teamsound entity caching Fixed an issue with particles not fading from buildings Fixed Grenadier Pistol2 starting ammo not being lowered back in 2.51. Script Changes Vehicle Weapons HE MG Damage 12 -> 14 Explosuion Radius 120 -> 200 Explosion Force 50 -> 100 Guided Salvo ML Missile Range 4000 -> 5000 Turning Ability 1.8 -> 6.0 Vehicle Armor Composite Armor Regeneration 0.01 -> 0.0125 Infantry Classes Rifleman Added Shotgun with 50% more starting ammo. Engineer Removed Shotgun Add...