Patch notes (4th December 2016) — Subsistence Steam update #789235

Hi there. Here are the patch notes for the update that just went out. This week it's primarily exploit and bug fixes: * Fixed a game-breaking bug where...

Steam App
Subsistence (418030)
Event type
patch note
Published
5 December 2016 - 01:30:37 UTC
Source
steam_community_announcements
Hi there. Here are the patch notes for the update that just went out. This week it's primarily exploit and bug fixes: * Fixed a game-breaking bug where hunters would stop spawning under certain circumstances. If your save has abandoned hunter bases, they will start repopulating within a day. * Fixed exploit where multiple BCU's in a base would provide additional mass (they can still be used to extend your base build radius). * Now only one player base at a time will auto-generate power and mass. This prevents the exploit where players could build an exterior base and farm lockpicks/water/etc. * Fixed exploit where players could build in hunter bases by extending their build reach using the numpad keys. * Reduced effectiveness of bullets/shells on base items (including doors). * Fixed bug where recycling weapons was giving way too much mass (and not taking into account upgrades). Now weap...

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