- Event type
- patch note
- Published
- 3 September 2014 - 16:29:38 UTC
- Source
- steam_community_announcements
Gameplay Fixes: Major overhaul to weapons / energy / Build-Up system. (see below) Weapons can no longer be hit by attacks. Weapons now deal proper damage / reactions. Weapon DoT now deals proper pushback & damage. Cut jump recovery in half. Increased forward jump movement speed in air. Engineering Fixes: Full Workshop integration now added client-side for uploading custom skins. Added "none" reaction level for weapon DoT. New Weapon system! Press "Power" to begin weapon build-up. This costs 1 Energy Bar immediately. If you release before building-up to 3 cells, you get a "weak" blast. At 3 cells of build-up, a second Energy Bar is lost. If you release after building up to 3 cells, you get a "normal" blast. If you release after building up to 6 cells, you get a "heavy" blast. If you do not release, you begin a "heavy" blast after 3.5 seconds. (.7 seconds later than if you released at the ...