Patch Notes for the Beta Release Update (V1.0 Build ID 2435796) — Predestination Steam update #982684

Hey guys, We've just released our massive V1.0 update, which marks the point where we're officially leaving alpha and entering beta. That means we've...

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Predestination (340210)
Event type
patch note
Published
14 January 2018 - 04:48:15 UTC
Source
steam_community_announcements
Hey guys, We've just released our massive V1.0 update, which marks the point where we're officially leaving alpha and entering beta. That means we've finished all the gameplay features and it's unlikely we'll make any major gameplay changes from this point on. Instead we'll be focusing on smaller gameplay improvements and iterations, bug fixing, balance changes, and UI changes. We'll be asking for focused feedback on certain topics on the forum to help guide us through beta and on to final release. The headline features of this update include a complete engine overhaul (including switching from XNA 3.1 to Monogame), 64-bit support, massive optimisations, a near total overhaul of the Tactical Fleet Combat gameplay, our first Challenge Map, a score system for both singleplayer missions and sandbox games, and Fleet Combat in space (not at a planet). We've also added support for some new gra...

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