- Steam App
- PowersVR (589250)
- Event type
- patch note
- Published
- 23 February 2017 - 00:02:54 UTC
- Source
- steam_community_announcements
As I work on the challenge mode's first two stages, I was able to tweak it's corresponding characters a bit. Zap and Fuego has both had some changes, and while with Zap they're mostly visual (as I feel he's in a good place now), Fuego has been almost entirely reworked. He's now a lot more fun and challenging to use, and relies on skillful shots instead of calculating enemy walking trajectories. From now on, I'll also be including all progress done on challenge stages, as well as list what is left to do onthem. General * Changing powers now plays a visual and sound effect * Made a number of visual improvements to models, textures and particles * Freed up some space by removing deprecated assets Zap (Superspeed) * Sped up by 15% * Made some corrections to particles * Added sound while running Fuego (Fireballs) * Fireballs are no longer aimed and fired in a straight line, but instead thrown...