SPSTEAMPULSELIVE ANALYTICS
Cube Defender

Cube Defender Steam metadata

Simon Codrington | Jan 6, 2019 | game

Released

0players observed · 23 September 2026 - 10:51:02 UTC

CasualIndieTower DefenseSandboxStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Cube Defender metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews7
  • Release dateJan 6, 2019
  • DeveloperSimon Codrington
  • PublisherSimon Codrington

Genres: Casual, Indie

Company pages: Developer: Simon CodringtonPublisher: Simon Codrington

Top Steam chartsTop 100 gamesGame directorySteam Store page

Cube Defender Steam metadata

Cube Defender metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1000130/metadata
Steam Storehttps://store.steampowered.com/app/1000130/
Steam Communityhttps://steamcommunity.com/app/1000130
PCGamingWiki search
IGDB searchSearch IGDB for Cube Defender

Reviews, pricing, and metadata

Review summary

7 user reviews

86% positive, 6 positive, 1 negative

Price and discount

$2.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Steam Leaderboards, Family Sharing

Achievements

28

Platform releases

No data available

Latest Steam announcements

  • Halloween Steam Sale Discount - 29 October 2020

    Hey guys, I've discounted Cube Defender for Halloween, hopefully you can all give it a go. I've been really happy with how Cube Defender has progressed since I've released it. I've added multiple modes (endless / challenge mode), updated and scaled the performance and improved it step by step. I'm going to be focusing on a final update early next year to address the last few aspects of the game I want refined. A power balancing of the various cubes Price and speed balance for the turrets (trying to keep them a bit more balanced) Performance optimizations in the late game (as the game expands over and over the map scales in size and this can cause framerate drops). The intention is to drop the graphics incrementally as the game scales. Additional music and sound effects (rotating through a series of background music) Global adjustment to animation speed and game speed overall. I'm really…

  • Content Expansion #2 - 31 October 2019

    Hey guys, It's been a long time coming, but today I'm releasing the next content expansion for Cube Defender. This expansion includes a new game mode, new enemies, new levels, updated balancing and overall tweaks the game to make it more enjoyable. The release for Windows should be live now, with the Mac release coming very soon. Challenge Mode This update opens up a new game mode called Challenge Mode As it's name implies, this mode is a challenge. You'll face off against wave after wave enemies as the game expands. You'll play through 30 levels, each getting progressively more difficult. How It Works Challenge Mode shares similarities to the other game modes, but instead of playing through multiple rounds (standard mode) or forever until you die (endless mode), in challenge mode you have to complete 30 level expansions back to back. Turret Management Much like Endless Mode where you h…

  • Upcoming Game Update - 5 June 2019

    Hey everyone Just a quick update to outline what's coming up next for Cube Defender. I'm continuing to tweak the game, improving how it plays and overall making it feel fairer and more balanced. The next content update (which is planned for July) will contain updates to the following: Sound Overhaul: Currently the game sounds are all in 2D, meaning you hear turrets firing from across the map. In the next update most non UI sound will be switched to 3D sounds so you only hear them when applicable. Additional Level Combinations: Additional level combinations to bring in new variety to the gameplay. The end goal is to make these levels scale even better so that at the start of the game you'll face levels with 1 wave spawner, but in later levels you'll face several New Achievements / Stats: Additional achievements are in the works. These will most likely be non standard ones, e.g upgrading…

  • Content Expansion #1 - 5 May 2019

    Today I'm releasing the first major content expansion for Cube Defender. This update brings in a new game mode, several new enemies and heaps of quality of life improvements. I'd love to hear from you guys about how it all plays now, along with any feedback :) The new version will be rolling out to Windows users today with the Mac version early next week New Game Mode - Endless Mode Introducing a brand-new mode called Endless Mode. In this mode you play a continually expanding game map back-to-back until you run out of health. Unlike the standard mode where you play multiple smaller games, this mode lets you play until you're overwhelmed by cubes. The goal is to see how long you can survive. Along with the regular points you get from destroying enemies, in endless you get points every second with bonus points earned when completing additional levels. https://steamcdn-a.akamaihd.net/stea…

  • New Enemies Update! - 24 March 2019

    Hey everyone, just a quick update to let you know what I've been working on the past few weeks and what's coming next. New Upcoming Enemies I've been working hard on introducing additional enemies into Cube Defender. Along with the standard cubes you've seen so far, you'll also have to content with a few new enemies and their unique mechanics Parent Cube - When this cube is defeated it spaws additional cube enemies from where it died. These cubes will keep you on your feet as you need to not only keep them from the end of the path, but also ensure you can deal with their spawned cubes when it dies. Attraction Cube - This slow moving and low damage dealing cube might seem weak, but it's power is that is causes turrets it passes by to drop it's current target and focus attention only on it. This will mean you'll need to place turrets away from the main path to ensure it can't be ensnared…

  • Upcoming Additional Content - 18 February 2019

    Hey everyone Just a quick annoucement about the next upcoming content update for the game. I'll be working on introducing new features, along with continually tweaking the experience overall. An additional cube enemy with its own gameplay mechanics ( multiple of these in the works, but they all need to be balanced and tested) New level combinations (along with more work on creating more dynamic patterns to make each game feel more unique) Additional steam achievements New sound effects and background music (eventually with the end goal of making sounds in the game "location specific" so that you only hear effects when you're next to the sound source) These changes will most likely come out at the beginning of March, if not earlier. Feel free to send me a message if you have feedback about the game. I'm always keen to hear from you guys :) Cheers

  • Version 1.3 (Steam Achivements & Leaderboard support) - 10 February 2019

    Hey everyone I've been busy working on additional features for Cube Defender and this content update brings in support for both Steam Achivements and Steam Leaderboards Achivements As previously mentioned in the last post, I've been working on adding in a range of achivments you can unlock while you play. There are currently 21 Achivements to unlock. Some of these achivements are straight forward, while other ones will take several playthroughs. Click here to see the current list of achivements https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34123103%2F0cef412a988ceac9ea5ffe24d9ba7293fa547df0.jpg Some of these achivements are stats based (e.g number of cubes destroyed overall), while some of them are situational (e.g unlocking all turrets in a single playthrough). Have a look out for these achivments next time you play :) https://steamcdn-a.akamaihd.net/steamcommunity/p…

  • Upcoming Steam Achievements - 2 February 2019

    Hi guys Just a quick annoucement to keep you all updated with the latest games updates coming over the next week or so. I'll be integrating the first round of Steam Achievements into the game! Going forward I'll be periodically adding in new achievements to bring new challenges to the game. My overall goal with achievements will be to balance them in such a way that most players will be able to unlock them all over time e.g Destroy 1000 cubes Unlock and upgrade all turrets to their final forms Beat hard mode Complete normal mode in under X minutes I'll be expanding on achievements as the game grows, with some unique achievements hooked to how quickly you can destroy cubes, how efficient your turret building placement is and other factors. Keep an eye out for this update soon Cheers

  • Version 1.2.2 (Mac Update) - 23 January 2019

    Just a quick update guys. The Mac version of the game has been updated to include all of the quick build UI changes. Both Windows and Mac should be almost identical by this release. Going forward, Windows versions will be pushed out on schedule with a corresponding Mac version a few days later (as these need to be built and distributed manually through steam) Cheers

  • Version 1.2.1 Quick Build UI Adjustments - 21 January 2019

    Hey guys This update is a a quick follow-up adjustment to the layout of the Quick Build UI. I've switched up the design from having the icons at the bottom to now having them in the top left (plus adjusting their sizing, backgrounds and other minor aspects) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34123103%2F8622027b1100b025dfa50ceabff218f22e6cc172.jpg This layout change should keep these buttons away from the game notifications shown at the bottom of the window and overall make them more useful. Cheers guys.

  • Android Version Released - 20 January 2019

    Hey everyone Just a quick annoucement. I've released the Android version of Cube Defender: https://play.google.com/store/apps/details?id=com.SimonCodrington.TowerDefence The gameplay is very similar to the PC version, with additional graphcal , UI and performance tweaks to cater to mobiles. I've managed to get the mobile version running well, but it's still looks, plays and performs the best on PC. Going forward I'll be releasing updates and expansions for the PC first, with a subsequent released on Android following up. Cheers

  • Version 1.2 Updates (Quick Build Turret Interface) - 19 January 2019

    Hey everyone I've been hard at work the past week looking into additional adjustments to improve the Cube Defender experience. Today I'm releasing the first version of the Quick Build UI . Normally you'd place turrets by clicking on an open node to trigger the UI. This brings up the Standard Build UI and it's here you can scroll through turrets, read what each of them does (their skills / effects) and choose which to build. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34123103%2F599704d6de6bf565d19f74b9a27979f6084bb2bc.jpg Quick Build System That UI will still remain, but what you'll also have in addition is a new UI that's displayed at the bottom of the game. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34123103%2F103983ebb063733aa1fec2ae705bdfdbfbdf4945.jpg This UI works by giving you quick access to build a level 1 turret without having to open…

  • Version 1.1.3 Updates (Added Mac Support) - 12 January 2019

    Hey everyone Just in-case anyone wanted to play Cube Defender on Mac, I've just pushed out an update that brings full Mac support. It's the same game as the windows version (with minor changes to the launcher) The Mac version works on OSX 10.10 onward. Listed below are the minimum and recommended specs https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34123103%2F8dfe54e84a8863f95f8ed44a8414c521847d8952.jpg The game runs well on several Mac books and iMacs tested, including older 2014/2015 varieties. On Macs with dedicated video cards and newer CPUs you'll have noticeably faster and smoother gameplay. Give the Mac version a go if you have one handy and let me know if you see anything funny. Thanks guys!

  • Upcoming Additional Levels - 10 January 2019

    Hey everyone. I'll be releasing an update in the next few days that introduces a series of new level templates; These should help to make each game even more random. These levels will have a combination of single, double or triple wave spawner nodes, making some of these levels fairly hard. In the future as the game expand I'll be introducing a new way for the game to better select 'harder' levels as the game progresses, including new difficulty specific adjustments. Thanks guys

  • Cube Defender - Version 1.1 Updates - 8 January 2019

    Game changes and updates Thanks for everyones who's purchased Cube Defender and have taken the time to provide feedback, it's very much appreciated. I've gone through the game and adjusted a few areas, most of which are bug fixes, adjustments to cater to certain resolutions and overall improving the level of polish. See below for a summary of these changes. Changelog highlights Added horizontal scrolling to game help screens on smaller resolutions, preventing cut off text. Typos and spelling adjustments across turret and enemy UI elements Fixed mouse wheel scroll speed in help menu UI / build UI (was way too slow before, now it scrolls normally as expected) Fixed vertically cut off text in the turret build menu description (and reduced size) Adjusted turret explanation text (should be clearer what these turrets do now) Adjusted sizing for the enemy information UI (name was not showing b…

Patch notes and updates

S.noRelease datePatch nameGID number
15 May 2019Content Expansion #12404270358331515276
224 March 2019New Enemies Update!2543878145181030657
318 February 2019Upcoming Additional Content3702426087252412516
410 February 2019Version 1.3 (Steam Achivements & Leaderboard support)2461683368394514279
523 January 2019Version 1.2.2 (Mac Update)2425653583378368630
621 January 2019Version 1.2.1 Quick Build UI Adjustments2426778849030144856
719 January 2019Version 1.2 Updates (Quick Build Turret Interface)2426778849022216615
812 January 2019Version 1.1.3 Updates (Added Mac Support)2711631078219498738
98 January 2019Cube Defender - Version 1.1 Updates2417770561727416526

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1000130
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateJan 6, 2019
DeveloperSimon Codrington
PublisherSimon Codrington
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type7 user reviews
Positive review percent86%
Positive reviews6
Negative reviews1
Total reviews7
Steam recommendationsNot available
Achievements28
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1000130/

Short description

Build turrets and destroy wave after wave of cube enemies in this minimalist and addictive tower defence game. Battle it out with a bunch of cube enemies and blast them off the map with a range of unique turrets.

About this game

Content Expansion #2 Now Live The second content expansion is now live! Play the new Challenge Mode , fight off new attacking enemies and play through new level designs. Find out more about what's been introduced in my recent announcement: Gameplay Cube Defender is a minimalistic, addictive and fast paced tower defense game. Defeat waves of cube enemies on a continuously expanding game map. Each round you battle a series of diverse cube adversaries, each with their own strengths, weaknesses and skills. After beating each wave, the map expands in a dynamic direction, creating a larger and more hectic battle as you build towers to destroy the incoming cube horde. Key Features Multiple turrets to build, each of which have their own strengths, weaknesses and skills. Build the right turrets to take on the right enemies Fast paced tower defense game play. Build turrets across a continually expanding map Each game is different with procedually generated game maps / levels. Start off at the begining and expand outwards, taking on more complex layouts as the game progresses Upgrade your turrets to increase your cube smashing power. Each turret can be upgraded, picking up new skills, abilities and improving their effectiveness Multiple difficulties with unique game play mechanics and adjustments to suit multiple levels of skill Strategic planning required to build the right turrets for the right job. With a cap on turrets, you'll have to upgrade, sell and re-build your turrets for the ever expanding map Future Plans New free content updates on the horizon, with additional game play adjustments and modes on the way. Additional turrets (freeze-ray, homing missiles and new projectiles) New turret effects (damage over time), enemy teleportation and several others Legendary difficulty, with unique game play mechanics, extreme difficulty, adjusted enemies and more Expanded levels and additional enemy content (new enemies with a variety of effects and skills)

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbeNot available
pegi3Not available
bbfc12Not available
usk0Not available
oflcgNot available
nzoflcgNot available
ceroaNot available
kgrb12Not available
dejus10Not available
csrrGNot available
mdaAA16Not available
fpbANot available
crl0Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Cube Defender's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Cube Defender's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Cube Defender at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$2.99$2.99No discountSteam Store

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Football Manager 2622,97523 September 2026 - 08:59:42 UTC82,75035,608Sports Interactive
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Arena Breakout: Infinite19,57023 September 2026 - 09:53:21 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,013,97223 September 2026 - 11:55:11 UTC1,818,3689,826,471Valve
Dota 2596,46923 September 2026 - 11:56:00 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS457,56423 September 2026 - 11:56:00 UTC3,236,0272,744,193PUBG Corporation
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Apex Legends™114,19923 September 2026 - 08:59:38 UTC624,4731,047,228Respawn
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Team Fortress 250,37923 September 2026 - 08:59:40 UTC253,2251,230,475Valve
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth40,70523 September 2026 - 08:59:40 UTC156,156391,633Nicalis, Inc., Edmund McMillen

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