SPSTEAMPULSELIVE ANALYTICS
REPTOMOM

REPTOMOM Steam metadata

ProblemGamer Productions | Sep 10, 2020 | game

Released

0players observed · 23 September 2026 - 22:48:56 UTC

ActionCasualIndieEarly AccessPlatformerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)30
  • Revenue (VGI)$102
  • Review scoreNot available

REPTOMOM metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)30
  • Revenue (VGI)$102
  • Review scoreNot available
  • Total reviews1
  • Release dateSep 10, 2020
  • DeveloperProblemGamer Productions
  • PublisherProblemGamer Productions

Genres: Action, Casual, Indie

Company pages: Developer: ProblemGamer ProductionsPublisher: ProblemGamer Productions

Top Steam chartsTop 100 gamesGame directorySteam Store page

REPTOMOM Steam metadata

REPTOMOM metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1000880/metadata
Steam Storehttps://store.steampowered.com/app/1000880/
Steam Communityhttps://steamcommunity.com/app/1000880
PCGamingWiki search
IGDB searchSearch IGDB for REPTOMOM

Reviews, pricing, and metadata

Review summary

1 user reviews

Review score unavailable, 0 positive, 1 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

13

Platform releases
  • Steam 28 February 2019

Latest Steam announcements

  • Winter Sale Discount - 23 December 2019

    'Tis the season to move a few units. By the power of that Christmas miracle, maybe I'll be encouraged to get the game out of Early Access! As New Year's resolutions go, that's not bad.

  • New Translations Incoming - 28 October 2019

    I know there've been painfully few developments in the past few months, and I'm sorry. I do aim to get the game out of Early Access someday, but I have to get the ball rolling again, and it's... you know, lead, or something. I've decided that the least I can do (actually, it is a lot of work, but I like it) is start translating the game into other languages. So far I've got the intro totally translated into French - maybe someone can let me know what they think of it. You can choose the language now on launch, apparently (that's what Steam's documentation says, but I'll have to confirm). I'll try my hand at Spanish in the future, but since I've got only a few years of that under my belt, it may not go quite as well. We'll see!

  • Long Overdue Fixes - 25 June 2019

    There was always supposed to be stronger gravity in the Mt. FaceMelter stage, because science, and that's finally now the case. Missing checkpoints have been added into Fossil-Vania and Echo Beach, also, and some minor design issues have been addressed. It's getting a bit more interesting to play, in some places. Yay!

  • Gettin' Good Under the Hood - 24 June 2019

    Today's announcement is just to say that there's been a good deal of nittty-gritty optimization to the game loop and state-checking - which, in all likelihood, no one would ever notice if I didn't make this announcement. It's just the right thing to do, I guess. The City-themed stage is forthcoming, now that I've worked out the scale and some other details that were holding me back. Stay tuned - it is possible you'll see a sudden discount for the Summer Sale very soon ;)

  • Local Save/Load now Operational - 14 June 2019

    Implementing file I/O is far from my favourite thing in the world. Probably because I wanted it over with, I got a little ahead of myself, and tried to work in the SteamCloud functionality at the same time as the local stuff. This was ill-advised. Suffice to say, for now, your high scores and letter grade data for each stage will save on your own machine. Your progress at large (i.e., tier gates cleared) will be pulled from Steam, if it's the more recent data, or from your local save. Let me know if this works as I'm hoping it does :) Now, on to the Cloud....

  • WE'RE BACK - 6 June 2019

    After my impromptu hiatus, I got up the gusto to work on Reptomom today. To celebrate, there's a 20% discount on the game for the 2019 Summer Sale. I'm painfully aware of the remaining problems, but I'm dealing with them one by one. For example: The time grade calculation was faulty when the stage was not over a certain length (width) and would always give an 'F'. This is now fixed by setting a minimum value for the width multiplier. The checkpoint in Mt. FaceMelter, depending on where you crossed it, would place you directly over the lava with no hope of escape. I believe that is now fixed. The fact that high scores aren't saved between sessions is going to be addressed when I implement the "Continue" selection from the title screen. Other things are currently saved when choosing "New Game", such as the number of time-tiers cleared; once Continue is implemented this will not be the cas…

  • Still Here - 7 April 2019

    It's been a while, hasn't it? Thank you to all the curators who have redeemed my game key and written a review. I haven't read them just yet, but I do hope they're optimistic, maybe even positive to some degree. I've gotten into a bit of a slump, so there hasn't been much in the way of updates since the last one. I do plan to implement the City stage template, as well as fix up a whole lot of things. As usual, if you have a shortlist of things you'd like to see prioritized, fire away.

  • Fix to Art Viewer + New Art - 22 March 2019

    I introduced a bug while trying to optimize the Extras > Concept Art screen. It should be fixed now, and your previous unlocks should have been restored. Also, there are a few new pieces to check out, making the whole collection thing more worthwhile! The length of the menu still needs tweaking, as it currently overruns the edge of the screen, but you can still see all the pieces by scrolling down.

  • Update: Achievements - 17 March 2019

    Hi all, I've got some new achievements implemented (with graphical assets, even)! The stats linked to these achievements should now persist through new sessions of the game - meaning you won't lose your unlocked art when you exit, for example. I've still got to make this true for the level scores and progress gates, however. Please check out the newest build, and see if you've earned anything new :) More refinements, tweaks, and other glorified names for bug fixes to come. Please stay tuned.

  • Known Issues - Fixed, then Broken again - 9 March 2019

    Hey all, I went to fix a bug in the Extras screen where you could view art before you actually had the coins to unlock it. Although that's fixed now, I seem to have somehow broken my Steamworks API implementation. The Steam client isn't being detected. I think this may have resulted in the app crashing on launch for any number of players. I'm reverting to an older build while I sort this out. Thanks for you patience. K

  • Bug fixes - 3 March 2019

    There were two bugs in the grading system: the first was preventing proper calculation in the Desert stages - you take regular damage from the heat, and that was counting towards Hits Taken and lowering the grade. The second was causing a newer, but lower, grade for a stage to overwrite a previous high score grade. Both of these have been fixed.

  • Update on Release Schedule... - 28 February 2019

    I don't really grasp the inner machinations of Steamworks -- it's impressively opaque in a lot of ways, actually -- so it turns out that as soon as my build was approved (today), I was able to release the game when I'd intended all along (again, today). In other words, REPTOMOM is now in the wild. I'm hoping everyone can get the most recent build, because neither of my administrator accounts seem able to yet. I have been wrangling with this all day, not to mention the years leading up to this day, so I figured it was just about time to get something out there. Please don't judge too harshly, and enjoy. K

  • Playable Build going live, some Achievements active, and more - 27 February 2019

    Hey sportsfans, I've submitted a build to Valve. Thing is, I don't think it was the most recent one, which I wanted them to have - so I'm hoping that updating and making live a new build will ensure they get the version of the game that I intended. Anyway, as soon as Valve approves the build, it's going live. That might be as soon as March 4 - a little late, maybe, but better than never! In what has been another long and withering process, I have also confirmed that at least two of my programmed Achievements are working! Keeping in mind that this is an Early Access title, I'm giving a 15% discount for early adopters! There are going to be things missing, such as a proper ending and perhaps some 3 or more levels, but I'm going to keep plugging away at it and hopefully it all won't be long coming.

  • Development Continues - 10 February 2019

    Hi all, I may have been "Repto-mum" on the subject for a while, but rest assured, there has been slow but steady progress on the game. The Flame Breath item is now nearly 100% working, and (mostly) killing the enemies it's supposed to. This adds some survivability to encounters with MiniTanks, among other things. So much of the time is spent on debugging, though, that sometimes it feels like I'm going in circles. For an analogy of the debugging process, I like to think of an uneven carpet with ridges in it: you pat one down, and sure enough, another of equal size forms in a different place. Usually in the dark. Oh, and most of the time, you're blind. Anyway, the upshot of this is that there is now at least one respectable stage of every type, except the City type (nothing against cities -- I just can't move this thing). A full build -- "mostly complete", in Steam's words -- will likely…

  • Enemy Profile - Acneopteryx - 27 January 2019

    Hey REPTOfans, I've been hard at work implementing enemy behaviour for ... well, longer than I care to admit, but a good portion of the total development time is spent on these guys. Here, for example, is Acneopteryx. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34128309%2Fe4b16cf096081d06fb3bd8909c6be453532db646.png This little dude is making that awkward transition from bumpy-faced reptile to beautiful feathery bird (but is obviously still closer to the former). He's trying to fit in, which means that when he sees you, he makes a valiant but mostly-futile dive-bombing attempt in your general direction. So this is one of the first enemies you'll see, which is interesting, because it's one of the last I had left to develop. :)

  • Note about demo version - 4 January 2019

    *PLEASE NOTE!* For keyboard controls and other notes, please open the Quick Reference (link in right sidebar)! There are many known bugs in this demo version. It's still under heavy development and will be updated as time goes on!! There are no game-breaking bugs, so I hope you can still enjoy it in its current state. If you downloaded a build before the time of this posting, please update it, as I've made some changes. (The spikes in the Cave level, for example, weren't doing damage, so I've fixed that.)

Patch notes and updates

S.noRelease datePatch nameGID number
128 October 2019New Translations Incoming2504491307416577164
225 June 2019Long Overdue Fixes2436926440560492985
324 June 2019Gettin' Good Under the Hood2415533798146851511
422 March 2019Fix to Art Viewer + New Art2543878145176508349
517 March 2019Update: Achievements3140604542250984879
63 March 2019Bug fixes2534869043315565908

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1000880
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateSep 10, 2020
DeveloperProblemGamer Productions
PublisherProblemGamer Productions
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type1 user reviews
Positive review percentNot available
Positive reviews0
Negative reviews1
Total reviews1
Steam recommendationsNot available
Achievements13
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1000880/

Short description

As REPTOMOM, the fate of dinosauria rests on your cybernetically-enhanced shoulders. Rout the nefarious humans who have taken a quantum-leap to your universe and brainwashed its denizens in a bid to take over. Slash, kick, lase, and blaze your way through 8 areas of classic platforming challenge!

About this game

This terrible lizard is hot-pink with FURY! REPTOMOM is a ridiculous '80s-throwback platformer still under development, and it's awaiting YOUR valuable input to shape the final product. (It's also kind of close to being done!) Take your pick between a warm-fuzzies look if you miss your CRT television, or a more modern DirectX-looking deal. Enjoy SPC-inspired tunes that will make you think you're playing a Super Nintendo! Arm yourself with weapons like the Foot Cannon, Laser Tail, Flame Breath, and more, and fight your way through a rogues' gallery of warm-blooded criminals! Fly on robot Pterordrones and ride the woolly Murderdons across chasms of sheer spikey terror! Then talk to a Sloth for a breather! Collect coins to unlock original Concept Art, answering all the questions you never asked about the character designs! Blow past the score gates, complete the stages in 8 different areas, and go down in history as the OTHER Hero of Time. Hell hath no fury like REPTOMOM!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

REPTOMOM's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

REPTOMOM's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records REPTOMOM at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$3.99$3.99No discountSteam Store

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