SPSTEAMPULSELIVE ANALYTICS
Victory Road

Victory Road Steam metadata

Strange Journey | Mar 10, 2020 | game

Released

0players observed · 23 September 2026 - 09:40:39 UTC

ActionIndieSimulationSportsStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)5,760
  • Revenue (VGI)$88,349
  • Review score90% positive

Victory Road metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)5,760
  • Revenue (VGI)$88,349
  • Review score90% positive
  • Total reviews191
  • Release dateMar 10, 2020
  • DeveloperStrange Journey
  • PublisherStrange Journey

Genres: Action, Indie, Simulation, Sports, Strategy

Company pages: Developer: Strange JourneyPublisher: Strange Journey

Top Steam chartsTop 100 gamesGame directorySteam Store page

Victory Road Steam metadata

Victory Road metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1002430/metadata
Steam Storehttps://store.steampowered.com/app/1002430/
Steam Communityhttps://steamcommunity.com/app/1002430
PCGamingWiki search
IGDB searchSearch IGDB for Victory Road

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 171 positive, 20 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

2

Platform releases
  • Steam 10 March 2020

Latest Steam announcements

  • Version 0.9e - Dojo Update - 21 July 2021

    New features Exploration -a new icon has been added to the right clipboard UI. This will take you to places outside of boxing gym. For now, I've only added one location. I will at least add two more. Dojo -an alternate way to train your boxer's stats. Pay a fee to participate in a survival mode style matches in a dojo to earn training tokens. Use the training tokens in the Dojo to train two different stats at once. The more tokens you stack, the more experience bonus you gain. Balance Changes -When boxer is fully depleted of stamina, you can't use focus commands until he stops sweating. -successful evasion now rewards 10% stamina. -nerfed multiplier bonus for Hotdog minigame. -reflex now governs the evasion rate of the boxer instead of focus. -successful evasion grants 1 morale point. -slightly raised stamina regeneration amount for faster gameplay. -nerfed GP gain amount from recycling…

  • Survey results are here! Some thoughts and plans for the future! - 9 September 2020

    Hi everyone! General Krukov here. First of all, I would like to thank everyone for participating in the survey! It was my first attempt in doing so, and I was absolutely surprised with the data I managed to collect through it! You've all contributed to the future of Victory Road positively! I would like to take the opportunity to go over some of the survey results as well as my thoughts on them. According to the survey, it seems like about 60% of the people found this game through steam itself, and 40% from YouTube and twitch. It's really interesting how so many people actually ended up stumbling upon this game randomly on steam. I was also reminded that indeed no one really knows about this game's existence outside of steam. This is mostly my bad on not doing much marketing at all, but I find peace in current state of the fan base and rate of new players coming in. Victory Road is not…

  • 0.9d3a -hotfix & combo discovery tweaks- - 22 August 2020

    New feature -Combo discovery now occurs according to how much focus level you have(eg: discovery limit calculation is focus/3. Meaning you will only start learning 3 hit combos when your focus level is 9). You won't be learning any 6 hit combos at the beginning of the game anymore. However, this law doesn't apply to pity discovery(an alternate discovery system that lets you discover combos if you don't get any for a while). balance changes -buffed "determination" hyper skill to absorb any hit incoming as long as the boxer is attacking and is within startup and active frames. -Combo discovery can now only occur every 40 seconds(was 5 before) Bug fixes -fixed a new crash bug caused by last update. Developer's message Hi, everyone! So I was notified of a specific bug related to combo discovery this morning. Luckily, I found the cause of it and fixed it. I'm uploading an emergency patch sin…

  • Victory Road mid early access survey! Voice your opinion anonymously! - 18 August 2020

    Hi everyone, Krukov here. Before I delve into the new features of the game, I wanted to stop and see what you guys really think about/want from the game. So I've spend a few hours to come up with some questions. The survey is completely anonymous. So you can feel free to write whatever you want on it. I would like you to be very careful when picking the 3 features you want from the upcoming features. As that will probably decide what I'm going to work on next. click the link below to go to the survey! https://forms.gle/4JGAQ4LgyJusSGov9 You can also write in your home language if you aren't comfortable with English. I will just run google translate. Thank you in advance and thank you for your time!

  • Version 0.9D3 -Combat mega update + watch feature- - 16 August 2020

    New feature/major change -added a new watch feature in Gamble rumble where you can watch boxers fight without gambling -added a smart movement function to let the boxers space themselves according to the distance to opponent boxer and center of the ring -added a block string function to let boxers continue to apply pressure if their safer attacks get blocked -added a cost system to combo in order to diversify the combos more -added a corner action function to let boxers do sensible things when they are cornered -added injury specific graphics for each injury given/received during combat -hyper can now be activated while the boxer is in hitstun. This means you have another way to get out of combos now. This also applies to enemy as well -boxers now recover faster from their attack animation when they land a hit depending on their attack proficiency level -sluggers now do 1.3x more damage…

  • Version 0.9D2 Quality of Life patch - 26 July 2020

    New feature -Added pause. press P to pause. Press O during pause screen to dismiss the pause image. -Added new lines for Coach in the food screen. He will now warn you if your meal plan's calories are too high/low. -Getting knocked down will now deduct 15pts from your total score during the match result. -Added mute feature to settings menu. As a result, I also disabled numpad 0 for muting. -The event boxer information window has been redesigned to carry more information of the enemy boxer. -Added Total BP display in ranking screen. -Added date display in ranking screen. -Added enemy boxer fight money reward display in ranking screen. -Equipment merchant will show extra information when hovering on the equipments on sale(display of buffed stats and an extra window displaying current equipment stats for easier comparison). -Food screen now also displays afternoon nutrition requirement if…

  • Version 0.9d1 changes - 13 May 2020

    New features -added visitor NPC, Audrey who resets your fatigue to 0 and mood to 100. -added visitor NPC, Yachiyo who resets your skill tree. -added visitor NPC, Lingling who removes all your rusty stats. -added visitor NPC, Lilly who takes your boxer to a Bootcamp. Boxer loses 7kg(14lb) from it. Balance Changes -Players now exclusively have 30% less chance to receive an injury Bug fixes -fixed a problem where the game occasionally crashes when transcendence and chrono boxing is activated. Note Hi all, it's been quite a bit since the last update. I've been a little busy due to arranging stuff for moving. Because of this game, not only do I have to arrange stuff for moving my stuff, but I also have to arrange stuff for moving the company itself to another state. So please understand if the update isn't as frequent as usual. Things should be normal as soon as I get stuff figured out after…

  • Victory road tutorial video by the developer! - 28 April 2020

    Hi everyone! I've noticed some of you are still a bit confused in terms of how to play this game. So I've included a video tutorial so that you can get a little more comfortable with the game. I'm also hoping this will help the new players and future buyers. If you have any questions or opinions, let me know! Now that that's over with, I will go back to making updates for the game.

  • Version 0.9d changes - 24 April 2020

    New additions -added 3 new tutorial cards to help the new players Balance changes -lowered overall damage past level 1 proficiency by 50% to make it fair to point oriented players. -lowered stamina gained per level from 20 to 15 Fixes -supposedly fixed the problem where denying matches subtract BP from other leagues. Note: This is a very small update I decided to make because I've started to notice some players that are suffering from some mechanics because they are simply not aware of it. Thank you all for the feedback!

  • Version 0.9c9 changes - 17 April 2020

    New features -Boxer's requested training and food now gets added to the log when the request occurs. -You now gain 10GP from winning ranking matches and 30 from defense matches. Balance changes -footwork now governs dash cancel chance. -reflex doesn't have anything to do with dash cancel now. -muscles now weigh slightly less due to the concern of it affecting your weight division too much in the late game. (Will only apply on new save) -decreased the days it takes for your boxer to get overcome the hatred of food from 3 days to 2 days. -footwork now affects movement speed 20% more than it used to. The animation speed of it was also adjusted to make it look less goofy for faster boxers Bug fixes -Some names in UI elements has been changed for consistency. -Fixed a bug where customized boxers have significantly higher starting protein requirements compared to premade boxers. (Will only ap…

  • 0.9c8: underworld survival mode update - 7 April 2020

    New feature:Underworld survival mode -available through action menu after you finish amateur league(for those of you who have already beaten amateur league, the mode should unlock as soon as you win a ranked match) -participate in endless waves of matches to earn all available in-game combat items and inventory items for free. -Each match won will fill up a bar in the rewards UI during the fight result screen, when you have two bars full, you will be able to pick two items from the selection of six. The items picked will be stored and you will be able to receive it when you quit underworld survival. -Pick a buff in between matches according to your needs. You can pick from Attack buff, defense buff, health recovery, and injury cure. -You get all the items you earned from the underworld when you hit the quit button during the fight result. This is the only way to retrieve your items. So…

  • Version 0.9c7 changes - 27 March 2020

    New additions -added Canada -added United Kingdom -added Thailand Balance Changes -nerfed natural combo occurance chance from 25 + (focus/2) to 15 + (focus/2) -raised max level cap for player boxer from 350 to 370. Bug fixes -fixed a bug where the bubble says "boxername, do a error" when you tell him to do a bodyshot combo. -fixed a bug where potion of the stars effect lasts 3 days instead of 1 day. -first aid no longer heals your boxer by 15% of his health. -pill of mind no longer affects your focus level. -adjusted Mini Thunder cloud's restrictions to avoid people getting electrocuted during knockdown. -fixed a bug where you get defense match requests from boxers of different weight class when you lose/gain enough fat to be assigned to a different weight league. -fixed a tutorial card, "getting sick of food"'s text to be more flexible with the possible future changes. -fixed a bug whe…

  • Version 0.9c6 changes - 22 March 2020

    Balance changes -The property of the first hyper in the utility tree has now been changed. Upon activation, boxer will have 70% chance to perform forward dash cancel on each hit that they land. -boxer AI's forward dash requirement distance has been altered. You may end up seeing it a lot, but I did nerf the chances to make it balanced. If you notice that it's happening way too often, let me know. -Sluggers will now cancel out of their attack animation to do their favorite attack when the game determines they will do a dash cancel. This is an intended change to make slugger style more viable. -Removed FDC chance alteration for Bolt Charge skill. -nerfed injury chance even more -nerfed snake to reduce stamina down by 70% of max stamina instead of 100% -nerfed poison damage from 60% to 35% -payback nerfed to only deal double damage. Time window has been reduced from 10% to 8%. -Stamina deb…

  • Version 0.9c5 changes - 18 March 2020

    Version 0.9c5 changes General changes -undying skill's recovery amount has been reduced from 20 to 15% -undying skill's trigger has been changed from 10% health to 8% health -made it so that if your BP is higher and level is 10% higher than your opponent, you will get very little BP from that match. Fixes -fixed a loading crash problem that affected certain players. -made an extra function to kill expired events that used to stay forever when going to hospital at the end of the month. Function will run and delete expired event at the end of the day. -fixed a bug where some ranking outboxers do nothing during combat when they choose to do a favorite attack and their favorite is Dempsey hook. This was due to the code having 20% chance to somehow assign dempsey hook as their favorite attack. They will now roll proper favorite attacks as intended on new game.

  • Version 0.9c4 changes - 16 March 2020

    Version 0.9c4 changes General changes -Defense letter challenger assignment is now tied to level instead of BP. Level range is + or - 20% of player boxer's total level. -adjusted execution order of the injury calculation elements to make injuries happen less. -slightly altered outboxer's AI. Fixes -Fixed an issue regarding the same low level boxer constantly challenging you. -Fixed an issue regarding the same high level bully boxer constantly challenging you.

  • Version 0.9c3 changes - 14 March 2020

    Version 0.9c3 changes New additions -added timer to skill point spar to give point oriented players more chance. -added Mexico into a pool of random boxers and character customization -added calorie counter below muscle requirement UI General changes -changed maximum rounds in gamble rumble to 2 -nerfed the effects of superior, quality, majestic modifier for equipments -nerfed the random stat distribution bonus upon equipments being generated in the game -nerfed damage scaling for combos from 10% per hit to 7.5% to go with the new health increase change -fixed an issue where the Shin guard and Combo Sensor effect doesn't disappear after a match. -sponsorship deadline display on top right UI should be correct now. -confirmed that injury effects do occur in the same match they are received. Balance changes -increased slugger's non combo attack damage by 10% -decreased slugger's overall da…

  • Victory Road has been finally released!!! - 10 March 2020

    Hi everyone, General Krukov here, I'm the developer of Victory Road. It's been a pretty difficult experience getting this game to the state that it is in now. I'm kind of relieved that this game can finally be played by everyone in the world, but at the same time, I know this is just the beginning. I hope you all enjoy this game, and if you do, it would be nice to hear your impressions through steam reviews. If you have any other opinions and suggestions, join the Victory road discord. I will always be there to listen to your feedback. After all, I've decided to release this game as early access so we can all build on this game together. I hope you all have a nice day, enjoy the game, and I hope to talk to you all soon!

  • 10% launch discount! and Giveaway info!! - 6 March 2020

    Victory Road is getting really close to launch! I hope you guys are all as excited as I am! I've decided to do a launch discount on the game, but it won't really last for a long time, so be sure to get it as soon as the game is launched! As for the code giveaway event information, the giveaway will be happening around 5pm PST on Twitter! Make sure to follow @yuijegnan to not miss the event!

Patch notes and updates

S.noRelease datePatch nameGID number
122 August 20200.9d3a -hotfix & combo discovery tweaks-4644854581169883643
216 August 2020Version 0.9D3 -Combat mega update + watch feature-4828375451931154246
326 July 2020Version 0.9D2 Quality of Life patch3978319116848659428
413 May 2020Version 0.9d1 changes3110243848759645433
524 April 2020Version 0.9d changes3112493747269494902
617 April 2020Version 0.9c9 changes4654976078206616550
727 March 2020Version 0.9c7 changes2984138620247300759
822 March 2020Version 0.9c6 changes2698159409983203472
918 March 2020Version 0.9c5 changes2698159409968554890
1016 March 2020Version 0.9c4 changes3893864668623746507
1114 March 2020Version 0.9c3 changes3893864668616099313

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1002430
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMar 10, 2020
DeveloperStrange Journey
PublisherStrange Journey
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent90%
Positive reviews171
Negative reviews20
Total reviews191
Steam recommendations177
Achievements2
Average playtime forever3,854 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1002430/

Short description

Victory Road is a boxing simulator that uniquely puts you in the role of the coach, not the boxer! As a coach, the fate of your boxer’s career, and potentially his life, is in your hands. Raise your boxer and utilize various strategies to climb up the ranking board.

About this game

Talk with us in our Discord! About the Game In Victory Road , players will assume the role of a boxing coach and meticulously plan each day’s training and meals. Players will be able to customize their boxer through adjusting his training routine to emphasize the growth of specific stats, altering his fighting style, and changing his equipment and special techniques. Matches take place in real-time using a fighting game-inspired engine, and can be won or lost depending on the advice shouted to your boxer. Boxers will gradually learn unique fighting styles, combos, and techniques depending on how the player guides him. Build your boxer up into a champion with the right training and diet. Mastering the interactions between nutrition and exercise is the key to success. Matches play out in real-time, utilizing a custom fighting game engine and AI system. Being on the sideline during a match doesn’t mean you’ve got nothing to do! Yell advice to your boxer, pound on the mat to get him fired up, or even slip him a little something to give him an extra little edge! Switch between three major fighting styles to streamline your strategy and take advantage of boxer’s stats! Skill tree, combo system, and attack familiarity system allow you to customize your boxer’s fighting tactics and create your own unique boxing style. Discover combos through telling the boxer to use certain punches or maneuvers during matches! Turn the tide of the battle! Conquer all 4 leagues available in the game by fighting against over 150 different boxers with different strategies and builds. Coaching isn’t just about boxing! Sell hotdogs, advertise your gym, or even toil in the mines; You’ll do whatever it takes to succeed!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Victory Road's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Victory Road's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Victory Road at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2466,82323 September 2026 - 09:46:59 UTC1,291,3282,758,031Valve
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Hearts of Iron IV27,18623 September 2026 - 09:24:53 UTC93,196366,107Paradox Development Studio
Baldur's Gate 325,53523 September 2026 - 08:59:42 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld22,99423 September 2026 - 09:40:27 UTC95,851239,107Ludeon Studios
Football Manager 2622,97523 September 2026 - 08:59:42 UTC82,75035,608Sports Interactive
Don't Starve Together21,10223 September 2026 - 08:59:42 UTC122,662531,182Klei Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Arena Breakout: Infinite18,08923 September 2026 - 08:59:43 UTC65,94478,112Morefun Studios
Age of Empires II: Definitive Edition18,04923 September 2026 - 02:44:36 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
7 Days to Die16,83223 September 2026 - 08:59:40 UTC124,449398,822The Fun Pimps

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2751,76323 September 2026 - 09:46:58 UTC1,818,3689,826,471Valve
Dota 2466,82323 September 2026 - 09:46:59 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS307,45123 September 2026 - 09:46:15 UTC3,236,0272,744,193PUBG Corporation
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Apex Legends™114,19923 September 2026 - 08:59:38 UTC624,4731,047,228Respawn
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force59,06723 September 2026 - 08:59:39 UTC246,418192,933Team Jade
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Team Fortress 250,37923 September 2026 - 08:59:40 UTC253,2251,230,475Valve
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth40,70523 September 2026 - 08:59:40 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero77,74923 September 2026 - 08:59:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Wallpaper Engine70,88623 September 2026 - 09:29:09 UTC150,2711,008,495Wallpaper Engine Team
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid29,39223 September 2026 - 09:37:56 UTC122,811467,999The Indie Stone
Terraria23,26423 September 2026 - 08:59:42 UTC486,9181,521,492Re-Logic

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Project Zomboid29,39223 September 2026 - 09:37:56 UTC122,811467,999The Indie Stone
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds10,69423 September 2026 - 08:44:33 UTC39,10324,686Jagex Ltd
BeamNG.drive9,56923 September 2026 - 08:28:31 UTC44,232392,944BeamNG
R.E.P.O.7,42023 September 2026 - 08:30:16 UTC266,908420,693semiwork

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