- New Patch 1.1.2 - 3 December 2020
Hi everyone! I keep working hard on Crumbling World, to improve the player's experience and fixing bugs. Here is the Changelog for Patch 1.1.2: Fixed major bug related to Wizard and Brute Classes. The game was stuck in the transition scene when changing levels. This has been fixed and now the game works properly. Changed Quality Graphics Settings, now by default the game is set to Best Quality. Enhanced Graphics and weather effects. Improved and resized maps. Now maps are 10-15% bigger depending on the Difficulty Level. Leveling Up has been balanced, it's more fair and you need more XP to level up. Thanks so much for your support.
- CrumblingWorld New Free Demo - 6 August 2020
Hi everyone! Do you want to play Crumbling World for free? Now you can! Available for PC, Mac and Linux. Download the FREE DEMO here! I just released a new demo that includes the same features and improvements that the full game. In this demo you can play the first Region "The Dark Forest", this region includes 5 procedurally generated sub-levels, a Mini Boss and a Boss. You can choose from 7 different characters, 3 different difficulty levels, save and load your games, unlock steam achievements and much more... If you like the demo, you can buy the full game here. Thanks so much for your support!
- New Patch 1.1.0 - 4 August 2020
Hi everyone! I have been working very hard to keep fixing and improving Crumbling World. Here is the changelog: Fixed Steam Achievements Improved Transition Screens Mechanical Lord Bug with attack Change Portal Spawn to Visited Cells Fixed Issue with waterfall sounds Improved Graphics Adjusted Trap Damage Adjusted Trap Audio Improved Weather cams Fixed Audio Infraworld Fixed Camera Focal Length Issues Fixed Bug Raven Quest Fixed Bug in Hubs, sometimes were unreachable Improved Wanderers Spawner Fixed Issues with UI scale NPC Blacksmith Improved AI If you still experience any issues, please let me know. Thanks so much for your support!
- CrumblingWorld Patch 1.0.9 - 26 June 2020
Hi everyone! This is a small patch that fixes a bug in the Unique Enemies spawner. The Unique Enemy was spawned in a different location, so it was very difficult for the player to find it and keep progressing. Now the Unique Enemy is spawned in a closer location to the player so it can be easily found and defeated. Thanks so much for keep reporting bugs and issues. I appreciate it very much!
- CrumblingWorld Patch 1.0.8 - 13 June 2020
Hi everyone! This last patch includes a fix for an issue when leveling up over the level 300. It includes as well some aesthetics improvements and fixes. Please let me know if you experience any other issues or problems. Thanks so much for your support! Have a great weekend! Dani Marti Dume Arts
- Crumbling World: New Patch 1.0.7 - 10 June 2020
Hi everyone! The new patch 1.0.7 for #CrumblingWorld is out now. The major fixes are: Improved Spawner for Enemies and Objects avoid overlapping Increased Players speed Increased Enemies's difficulty Improved Enemies's AI Fix Wolves (Creature's Special Attack) not spawning in Underworld Smoothed transitions to enchain attacks and reverted physics settings improve "jittering" animations Fixed Boat behaviors Changed time step and rigid body extrapolation Animal Enemy improved behavior Fixed issues with projectiles for Magic and Archer Enemies Fixed issue with Player Blocking and Stamina Use If you still experience any issues, please let me know in the comments below. Thanks so much for your support!
- CrumblingWorld: Enchained Attacks - 29 May 2020
Hi everyone! I have been smoothing transitions when players enchain attacks in #CrumblingWorld ... What do you think? That will be part of the patch 1.0.7
- CrumblingWorld new Patch 1.0.7 - 28 May 2020
Hi everyone! I'm working on a new patch 1.0.7 for #CrumblingWorld that will be released soon! Please use this thread on Steam to share your feedback or any ideas/suggestions that should be included in that patch. https://steamcommunity.com/app/1003560/discussions/0/2283834583167330628/ Thanks so much! Dani Marti Dume Arts
- CrumblingWorld Patch 1.0.6 - 25 May 2020
Hi everyone! This patch fixes: Crash at launch Crash is Region 2, Runa The Barbarian Village Issues with textures (it was happening only in some computers) Full control support Thanks so much for the patience and understanding. Please let me know if you have any issues, you find a bug or have any suggestions. Thanks so much!! Dani Marti Dume Arts
- CrumblingWorld Path 1.0.2 - 22 May 2020
Hi everyone! I just released a new patch 1.0.2 that fixes the crash at the start. Please let me know if you run in any other issues. Thanks so much for your patience and understanding.
- CrumblingWorld, First Patch 1.0.1 - 21 May 2020
Hi everyone! First of all I would like to thank you for your support and letting me know so fast the game was broken. I appreciate it very much, I'm very sorry for the inconvenience. I just uploaded a patch that should fix the issue. Thanks so much for your understanding and please let me know if you have any other issues, feedback or anything you want to share. Thanks so much! Dani Marti
- CrumblingWorld is out! - 21 May 2020
The dark-fantasy Action-RPG game launches today on PC and Mac via Steam and Itch.io. To celebrate, and to give players a teaser of what's to come, I have crafted a new trailer, which gives a glimpse at the game's compelling story. Grab it now, it's 27% off for a limited time! https://store.steampowered.com/app/1003560/Crumbling_World/
- CrumblingWorld Launch Trailer - 20 May 2020
Hi everyone! I'm very excited to announce CrumblingWorld launches tomorrow May 21st. You can wishlist it on steam now: http://bit.ly/crumblingworld
- CrumblingWorld: The Creature - 19 May 2020
In #CrumblingWorld you can play as The Creature The Creature is the rarest of all species that inhabit the Earth. This Son of Nature is feared for its size, rocky appearance, and supernatural strength. Legend says that despite this strength, his most fearsome attribute is his ability to bend the forces of nature at his will.
- CrumblingWorld launches May 21st, 2020 - 18 May 2020
Hi everyone! I haven't been posting much lately as I'm spending any spare minute to finish my game. I'm very happy to announce CrumblingWorld will be released this Thursday 21st! Wishlist it now on Steam: http://bit.ly/crumblingworld
- CrumblingWorld: Hidden Enemies - 5 May 2020
There are some nasty enemies hiding in The Caves #CrumblingWorld 💀
- CrumblingWorld: Great Helpers - 4 May 2020
As closer you get from your destiny, greater help you will receive... Take it as a sign of what's awaiting for you in #CrumblingWorld 🪓🔥
- CrumblingWorld: The Caves - 1 May 2020
This week I have been working on new levels for #CrumblingWorld, here is a little run in the Caves 🦇
- CrumblingWorld: The Butcher - 28 April 2020
We agreed any RPG needs a Dragon, but if you already have one, then you need a Butcher!! 🥩🔪
- CrumblingWorld: Unique Enemies - 27 April 2020
In #CrumblingWorld, in each level you can encounter normal enemies, Bosses, and Unique Enemies like the Ancient Medusa in the Dungeons ...