- Update 1.2 - 27 July 2024
Hello everyone! We are excited to announce that we have prepared a new update for "Sky of Destruction"! In this update, we've accelerated player progression and increased the capability to enhance the aircraft carrier even more! We also ensured that AI-controlled planes no longer get stuck in the rocks. It wasn't a bug, but it looked strange :) We value your constructive feedback and are making "Sky of Destruction" even better. We plan to release "Sky of Destruction" on new platforms soon! Here is a detailed list of changes in the new version: Significantly increased the upgrade power of the aircraft carrier's guns. Added a multi-stage upgrade for the aircraft carrier's overall armor. Improved AI behavior. Now AI-controlled planes don't get stuck in rocks. The EMP projectile now disables the enemy Leviathan's laser. Improved the balance of aircraft characteristics. Players now receive m…
- Fixed achievement "Warrior" - 23 July 2024
Fixed achievement "Warrior"
- Update 1.0 - 18 May 2024
We are pleased to announce the release of version 1.0 of Sky of Destruction! A lot of work has been done, and Sky of Destruction is ready for a full release! The release of Sky of Destruction will take place soon. Here are some of the updates since the last release: The game is translated into 10 languages. Achievements have been added. Full gamepad support has been implemented. Gamepad and keyboard controls have been reworked. Shooting with the gamepad no longer requires holding down buttons. Shooting works automatically when aiming. Mission generation logic has been redesigned. The game is now more intense. The interface has been improved. Highlights have been added when hovering over interface elements. Buttons and other elements now feel better. Many sounds have been added, such as for interface elements, loot pickup, and so on. The aircraft carrier armor indication has been redesig…
- Update 0.5 - 27 April 2024
Added brake to aircraft controls. The destruction of an aircraft when colliding with rocks at the edge of the map has been removed. The location generation logic has been reworked. Added the ability to sell blueprints. Added a frame for highlighting buttons in the hangar. Improved interface. Fixed issuing orders. Previously it only worked once. Added a dialog window to select a controller when starting the game.
- We're excited to announce a long-awaited major update! - 20 April 2024
Hello everyone! We're excited to announce a long-awaited major update! We've put in a tremendous amount of work and hope you'll appreciate it. CONTROL OPTIONS An additional control option has been added: relative to the aircraft and relative to the world. Some players prefer aircraft-relative controls, while others prefer world-relative controls. Sometimes it's challenging for players to adapt to a different control scheme than what they're used to. So, we've decided to offer both options: aircraft-relative and world-relative. The choice of control scheme is made at the beginning of the game and can also be changed in the game options. INTERFACE UPDATE The interface is the face of the game, the constant interaction point for players. That's why we've made a thorough overhaul of its appearance. Nearly all elements have been redesigned to adhere to a cohesive style. As a result, the game…
- Development has begun! - 19 February 2024
We are pleased to announce that we have continued development of "Sky of Destruction"! We are currently reworking the game interface and creating an alternative aircraft control system.
- Update 0.3.0 - 30 December 2019
Now you can give orders to your allied aircrafts. 3 types of orders made: Attack Carrier protection Hunting mode “Attack” - 5 nearby to you aircrafts will fly to the point of the given order and will attack the enemy in this area. "Protection" - 5 aircrafts closest to the carrier will fly to defend it. "Hunting mode" - cancel the current order and the aircrafts will spread out on the map to find and destroy enemies. AI has also become smarter. Now it will respond to the actions of the player. Will defend buildings if you attack them. Or will attack your carrier more organized. Now you will need to follow the tactics of AI and protect your carrier.
- Update 0.2.5 - 5 December 2019
Reworked aircraft acceleration. Now acceleration is divided into separate charges. The number of charges can be improved by items. Redesigned system for strengthening opponents with increasing difficulty of missions. Now opponents will not become suddenly very strong. Fixed a bug in production when it was possible to build 0 consumable items. The system of acquiring items has been revised. Before it always issued an "unusual" item. Now the chance to drop items of different rarities is balanced.
- Update 0.2.4 - 23 November 2019
Aircraft items changed: Balance changed. Properties bonuses replaced with fixed values. Removed critical strike chance and critical strike power. Removed most effects that lower aircraft stats. Increased damage from consumable torpedoes several times. Removed critical damage from aircraft parameters. Fixed the bug of fast shooting when the attack button was pressed frequently.
- Update 0.2.3 - 7 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2F36c3adf39d49e1ce45f7c82365bdbdb257b8550f.png Updated version of the game engine. Fixed a bug where the Leviathan gun continued to shoot after the destruction of the aircraft. Fixed a bug where planes stopped shooting after a long game. Amy projectile duration increased from 3 to 5 seconds. Amy projectile effect fixed. Improved performance. Improved rendering performance. Now the image moves more smoothly. The balance of received resources for the destruction of aircraft has been changed.
- Update 0.2.2 - 20 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2F81dc8831907936da4217df342d17f1495b44ac8f.png Replaced enemy armor indicator. Added indicator for the enemy carriers armor. Aircraft flight speed reduced and game speed slightly reduced. Now it is a bit easier to shoot down enemy planes. Added description of consumable items. Improved operation of the interface buttons.
- Update 0.2.1 - 16 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2F2f40049169a885d2cdf047b22720e7b5047f5d8b.png Now, when destroying enemy buildings, resources will drop. Added display of the number of collected resources during the game. Added opponents display of the armor level. For a failed mission, no more items are given out. Fixed some misspells in the text. Improved balance between player and opponent aircrafts.
- Update 0.1.9 - 11 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2F2374296a75a70e942cada08cd5d7a09fa7b0a453.png Added gamepad support. Added control options. Added unlocking aircraft system. Now the some aircrafts needs to be open by collecting parts of the blueprint. Those are given for every 20 destroyed enemy aircraft. To do this, start a new game. In the sound options, the step is reduced from 10% to 5%. Changed missions with aircraft carriers. Now the number of aircraft carriers will increase according to mission difficulty. Adjusted balance of items. Previous saves may be invalidated. You will need to start new game.
- Update 0.1.6 - 3 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2Fc1b1ca4699df7aa6df5e2fc938536630113f0102.png Added tutorial. To complete the tutorial you need to start a new game. The volume of all music tracks is equal. Now all tracks are played with the same volume. Fixed music jams. Removed ammo property for consumable items. Now the player can use his super weapons ammo during the mission without ammo limit.
- Update 0.1.5 - 1 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2Fee1e4e03712cec66c8afc5aca0c83693221ddc4d.png Changed the viewing angle and detection range for the units. Thanks to these changes, your plane will not be attacked from afar. Reduced scatter routes for units. Now the aircrafts will be less scattered around the location and will choose the route more directly to the enemy base. Improved AI for aircrafts. The possible number of aircrafts on location for each side is balanced. Now a huge number of enemy aircrafts is unlikely. Balanced the number of spawn points of enemy planes when generating missions. At the first missions you will face less enemy spawners. Reduced damage from enemy projectiles for the early missions. Fixed mission difficulty indicator. Fixed various bugs.
- Update 0.1.3 - 29 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2F3215325e9c0b470689e7d9d9b556f9e7c34dd462.png The camera position is set higher. Reduced the difficulty of the first missions.
- Update 0.1.2 - 29 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2F9a433bb16eff3a464c0da6d5c2db5a3afb59aa1c.png Leviathan's main gun is redesigned. Fixed shards from aircrafts and buildings freezing in midair. Price for ammo is decreased. Aircrafts now attacks buildings.
- The Sky of Destruction launched into early access - 25 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2F55bd683451ea88435f881423490297e0b82487e9.png We are happy to announce that the Sky of Destruction is already available for purchase. A lot of interesting things, many updates and featuers are awaits you. We will definitely take into account your opinions and ideas. For us it is very important. Have a nice game! P.S.: A small update as the result of the closed beta tests: Sound reworked. Reduced the difficulty of the first missions. Added display of the number of resources in the aircraft carrier upgrade menu. Fixed typos in the text. Changed weapon balance. At the start of the game, the planes have already been placed in the slots of the aircraft carrier hangar. Replaced consumable ammo icons. Temporarily all aircraft are available from the start. Added hints when loading the game. Replaced weapons for the aircr…
- Aircraft carrier upgrade - 23 April 2019
We have added improvements to the aircraft carrier. You will have the opportunity to install six hinged armor shields on each side and several additional turrets with them. Each shield covers a certain part of the carrier and protects only this area, so you will need to build the protection in the most optimal way. When the shield is destroyed, part of the armor will fall off the aircraft carrier and fall down, leaving the section without protection. When attacking an enemy aircraft carrier, you will need to search for the most vulnerable places without protection and attack them. Also, you can install along with armor additional turrets to enhance the combat power of your aircraft carrier. Turrets can be upgraded by making them a truly lethal weapon. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2F5b7eb005d0b50d977e77eefafc85affbc0a5a218.png https://steamcdn…
- New aircrafts - 22 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2F55bd683451ea88435f881423490297e0b82487e9.png We have added four new aircrafts to Sky of Destruction. Each of them has its own unique features. New aircraft must first be unlocked, collecting pieces of the blueprints. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2F1b24c82b46246a4f8da6cd46d02889e5317b6af7.png Photon is a small but fast and maneuverable aircraft with a laser gun. A small supply of armor is compensated by a large destructive force. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2F192af05fa46cc1a9bcaa240c3358b4f65418bd42.png Hunter is a medium fighter with a rapid-fire self-guided missile turret. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737046%2Fe99958815b85fe0152d79ea8b5ff28750d476167.png Hammer is a medium fighter wit…