Swordbreaker: Back to The Castle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score60% positive
- Total reviews84
- Release dateFeb 21, 2020
- DeveloperDuCats Games Studio
- PublisherDuCats Games Studio
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: DuCats Games StudioPublisher: DuCats Games Studio
Swordbreaker: Back to The Castle Steam news
Swordbreaker: Back to The Castle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Eighth update! - 11 July 2020
Eighth update! What's new: 1. According to your requests and reviews, we have completely replaced all the hero's battle animations! Now they look much better and more natural! 2. Added a light shake of the camera when hitting enemies. This way it feels better to hit the opponents. 3. Small fix for shop. 4. Fixed an issue with inaccurate crossbow shooting. 5. Removed a few more boars from the first location to make it easier for beginners to fight in the forest. 6. Fixed the problem with the Golem reappearing. 7. Fixed auto-aim! Now he hits more accurately + uses appropriate direction strikes (for example, blow back, if the next enemy is behind). 8. Other minor fixes. New Trailer:
- The seventh update! - 8 April 2020
The seventh update! What's new: 1. Fixed a problem with the store in the camp. 2. Fixed acceleration after dressing some types of armor. 3. Made the camera for the gamepad smoother.
- The sixth update! - 10 March 2020
The sixth update! What's new: 1. Added a new weapon to the game - a crossbow! Kill enemies from a distance! Collect the bolts from the enemies! 2. Fixed Achievements for finding secrets. 3. Added training in the crossbow. 4. Fixed the problem with the farmer. 5. Loot!!! Now crossbow bolts and gold drop out of skeletons ! 6. Fixed a bug with the controller.
- Fifth update! - 1 March 2020
Fifth update! What's new: 1. Changes on the ballista. 2. Corrected the Intro on Ultra Wide monitors. 3. Improved primary education. 4. Fixed issues with Achievements. 5. Made it easier for the player to get quest karma points. 6. At the first location, we added a hint to the location of the key to the gate.
- The fourth update! - 25 February 2020
The fourth update! What's new: 1. Fixed a problem with the farmer's quest after loading the save. 2. Added the camera Sensitivity setting to the Gameplay settings section. 3. Added the ability to change the AutoSave button. 4. Other minor changes were made.
- The third update! - 25 February 2020
The third update! What's new: 1. Corrected the hero's jump. 2. For better visibility on the map, we made the location icons brighter. 3. To facilitate the start of new players, removed a few boars at the beginning of the game.
- Second update! - 23 February 2020
Second update, friends! What's new: 1. Added a quick save button-F5! Use more often!) 2. Fixed a problem with the main quest of the second location. 3. Corrected the boundaries of the second location. 4. The menu on the death screen now appears faster. 5. Made automatic insertion of potions in the slot when they hit the inventory. 6. Fixed the gate of the second location. 7. Minor edits to the Survival mode.
- First update! - 22 February 2020
First update!ːHeartSymbolOfLoveː What's new: 1. Added support for Ultra Wide monitors. 2. Fixed acceleration at the start of the first location. 3. The borders of the first location are now in place. 4. Fixed bugs in inventory and potion slots. 5. Fixed minor problems with photo mode. 6. Fixed resetting control settings after death. 7. Training now works correctly. 8. Some other minor bugs have been fixed. 9. Fixed the appearance of the Golem after loading.
- New screenshots! - 1 February 2020
Hello friends! We are confidently moving towards the release and now it's time to update the screenshots)) Look at our work in a new way! There's not much left! See all screenshots on the main page! The next step is to update the trailer)
- Do not underestimate the power of the boar! - 24 November 2019
In our forest will be found a lot of all kinds of animals, but one of the most dangerous creatures is a wild boar. It is not very big, but strong enough to knock the hero down. He is also fast and can easily Dodge a sword strike. But, if you adapt, you can still overcome it.
- Development news #6 - 13 September 2019
We worked on the elements of nature. Now the game has become even more beautiful! We added beautiful mountains to the background. These are not pictures, but real 3D models. In addition to mountains, we have added several types of herbs and plants to the game. Now on earth there is almost no empty seats without grass. Now we have all the options of plants and locations have become much more colorful. Just added some effects on the location. You can admire our new landscapes)) https://store.steampowered.com/app/1005990/Swordbreaker_Back_to_The_Castle/
- Development news #5 - 25 August 2019
https://store.steampowered.com/app/1005990/Swordbreaker_Back_to_The_Castle/ Hello! Work on the project continues! At the moment we are engaged in polishing the controller, adding new enemies and filling game locations. In the screenshot we present you the old Crypt. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34183439%2F21940507c3f75f9ee759e15e72504fca329cbd6c.png
- Development news #4 - 27 April 2019
https://www.youtube.com/watch?v=rmcbNULIR6w Hello dears! Recently done a lot of new beautiful models and are now engaged in the Assembly of new locations! One of them is a cemetery! Dark night, swirling fog and angels that keep the peace of this place... https://store.steampowered.com/app/1005990/Swordbreaker_Back_to_The_Castle/
- Development news #3 - 21 April 2019
https://www.youtube.com/watch?v=iiNXpghLxcY Continue working on the game! All, as usual - make a new model of the environment for locations and everything else) For those who have not seen - our video from the village. https://store.steampowered.com/app/1005990/Swordbreaker_Back_to_The_Castle/
- Development news #2 - 12 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34183439%2F10af11261b1acc5d21c0a307f0ff60cec6f49d8f.jpg Leather armor. To be more strength than standard armor of the hero. You can get this armor if you solve the secret at one of the locations. Now we are adding new models to the location and some code processing in the game.
- Development news #1 - 22 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34183439%2F48990ffc61b563faf28be68dea5b327663ce2c3b.jpg Hello dears! The development of the game. In the meantime, we want to show you the sketches of the armor of our protagonist. This his standard clothing in which he initially and is beginning to its adventure. Other variants of armor can be found on the locations, revealing secrets and completing quests. https://store.steampowered.com/app/1005990/Swordbreaker_Back_to_The_Castle/
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 September 2019 | Development news #6 | 3658535001294646784 |
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