SPSTEAMPULSELIVE ANALYTICS
Raven: The Last Neko Slayer

Raven: The Last Neko Slayer Steam news

Blue Slayer Gaming | Jan 23, 2019 | game

Released

0players observed · 10 October 2026 - 03:42:40 UTC

ActionAdventureIndieStrategyEarly AccessSteam Store

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Raven: The Last Neko Slayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJan 23, 2019
  • DeveloperBlue Slayer Gaming
  • PublisherBlue Slayer Gaming

Genres: Action, Adventure, Indie, Strategy, Early Access

Company pages: Developer: Blue Slayer GamingPublisher: Blue Slayer Gaming

Top Steam chartsTop 100 gamesGame directorySteam Store page

Raven: The Last Neko Slayer Steam news

Raven: The Last Neko Slayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Raven ported to the Unreal Engine - 13 March 2024

    Raven is currently being ported into the Unreal Engine. The last major update with Unity was never fully finished and the team decided to switch to the Unreal Engine for this project. Blue Slayer plans on releasing (Full version 1.0) later this year, possibly as soon as May. As always, thank you for your support and the team hopes you have an awesome Spring Break.

  • Untitled - 5 November 2022

    Blue Slayer Gaming will continue to make improvements to this game. However, for the time being, we are currently focused on finishing up our other game, Evil Unknown. We hope to gain more experience from that project and we believe this will allow us to provide the best experience that you, as the player, can enjoy. Next set of updates for Raven is currently unknown, but will consist of creating all of the bosses, animation fixes, misc. bug fixes, adding in localization/translations for the controller inputs, and more! We understand that some users may be wondering why this current update took so long, and that is simply because of how the game was revamped. Updating the 2D sprites to 3D assets and animating those assets took far longer than expected. The next update should be coming much quicker than this last one. This is Jimmie at Blue Slayer Gaming thanking you, again. For your pat…

  • 3D update - 31 October 2022

    Added 2 new scenes, Updated all levels, characters, and enemies. Game now has full controller support.

  • Major Update Coming Next Year - 24 November 2019

    As mentioned before, the previous release is extremely buggy. This new update has a lot of fixes for the player looks, as she has been redone. Also, her attacks will be far more responsive. The health system has been given a much needed improvement. The hearts are now animated when you take damage and correspond to the proper damage you've taken. Player has 4 pieces to each heart and a maximum of 20 hearts. A new lighting system is now in place for more dynamic lighting. The last note for this update is the new level systems we are implementing. Please keep in mind, that the level you're seeing is only a sample of what we're working on, further updates may change the looks later on.

  • Beta or Alpha? - 1 April 2019

    Blue Slayer Gaming is announcing the push back of the game. Recently we have ran into many bugs, and may have to push the game back into Alpha stages of development. With this next update, there will be a lot of bug fixes along with movement improvements, swimming animations, and other trigger events. We are also currently working on the introduction scene for the story as well as improved areas for the player to explore. Currently the update is TBA but as always, we will continue working on this game to give you the best gaming experience we can offer. And as always, Blue Slayer Gaming welcomes comments, suggestions, concerns, etc. Thank you again for your support, Blue Slayer Gaming, Jimmie L. Walker II.

  • Beta 1.20 - 23 February 2019

    Beta 1.2 - Fixed first area camera issue. It now follows player. - Changed visual effects of upward and downward slash. - Added 3 save file features. - New games now delete any previously saved games. - Optimized programming and other bug fixes.

  • Beta 1.2 update - 17 February 2019

    Blue Slayer Gaming is currently working on releasing Beta 1.20 for February 28th. We are currently working on the starting levels and skipping 1.16. This update will have many new features that we think will impress you. In later updates we will also work on level design and start adding in puzzles. As always we appreciate your patronage, and thank you again. From everyone at Blue Slayer Gaming we thank you, Blue Slayer Gaming, Jimmie L. Walker II.

  • Beta 1.16 - 11 February 2019

    With this next update you'll have 3 save files, New Game options will delete your old saved game and start a new game. Load game will leave where you last left off. Blue Slayer Gaming plans on releasing this update around the end of this month. Remember, Blue Slayer Gaming encourages you to post in the comments with issues, comments, and suggestions. Thank you everyone who continues to support us, Blue Slayer Gaming, Jimmie L. Walker II.

  • Beta 1.15 - 4 February 2019

    Beta 1.15: New Update, Beta 1.15 Change Log: - Changed Damage intake on all levels, currently all levels only do 1 damage until next update (Beta 1.20). - Updated scripting so attacks feel more responsive. - Added a downward and upward slash. - Removed issue with some areas getting a "Game Over" screen. - Optimized programming for smoother transitions. - Added dialog box after certain power ups. - Added a feature that allows the player to 'bounce' off of enemies if a downward slash strikes an enemy.

  • Blue Slayer Gaming welcomes 2 new members to the team and it's first live update - 1 February 2019

    Blue Slayer Gaming now has an artist, Kazzi Allen, to help with the visual appeal of the game. With her talent, we can now start focusing more on stunning graphics and visual improvements. These improvements will start to be integrated into Raven Beta 2.00. Also a new developer has joined the team as well, Dom Patterson. He will help insure that bugs and glitches will become less frequent as well as helping to push the project along. Blue Slayer Gaming welcomes and thanks both of them for their efforts. New Update, Beta 1.15 Change Log: - Updated scripting so attacks feel more responsive. - Added a downward and upward slash - Removed issue with some areas getting a "Game Over" screen. - Optimized programming for smoother transitions. - Added dialog box after certain power ups. - Added a feature that allows the player to 'bounce' off of enemies if a downward slash strikes an enemy. This…

Patch notes and updates

S.noRelease datePatch nameGID number
131 October 20223D update4706851091185925811
223 February 2019Beta 1.202480825216197421482
34 February 2019Beta 1.152461683368372047512

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