SPSTEAMPULSELIVE ANALYTICS
Block of Rum

Block of Rum Steam metadata

Obi-Wanya | Feb 5, 2019 | game

Released

0players observed · 22 September 2026 - 03:18:28 UTC

ActionAdventureIndieEarly AccessBuildingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,134
  • Revenue (VGI)$1,550
  • Review score67% positive

Block of Rum metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,134
  • Revenue (VGI)$1,550
  • Review score67% positive
  • Total reviews36
  • Release dateFeb 5, 2019
  • DeveloperObi-Wanya
  • PublisherObi-Wanya

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Obi-WanyaPublisher: Obi-Wanya

Top Steam chartsTop 100 gamesGame directorySteam Store page

Block of Rum Steam metadata

Block of Rum metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1009180/metadata
Steam Storehttps://store.steampowered.com/app/1009180/
Steam Communityhttps://steamcommunity.com/app/1009180
PCGamingWiki search
IGDB searchSearch IGDB for Block of Rum

Reviews, pricing, and metadata

Review summary

Mixed

67% positive, 24 positive, 12 negative

Price and discount

$1.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen, Steam Workshop

Achievements

6

Platform releases
  • Steam 5 February 2019

Latest Steam announcements

  • Update to 0.9.6 - 18 July 2022

    The positioning of blocks has been improved when creating ship sprites based on the structure, and some sprites of reduced blocks have been redrawn. The system for calculating the volume of air in the holds has been changed. Now when building multiple blocks with Shift+LMB below the water level, checking for the presence of the ship's internal volumes is done only after the LMB is released. Also fixed a bug that could cause the game to crash when calculating the volume of holds. Fixed a bug introduced in the previous update that caused the game to crash when trying to rotate a ship structure in build mode.

  • Update to 0.9.5 - 5 June 2022

    The collision masks of ships have been changed once again. In the previous update the masks were calculated according to the cut at 0 height (along the spot of contact with water), which made it impossible to hit the protruding parts of the ship. The script for generating sprites of ships has also been significantly changed (this will simplify subsequent changes in sprites and masks of bot ships, and also probably slightly increase the speed of generating sprites in the game). Completely changed the map drawing system in the "Improved map drawing" mode. Now a simple shader is used to draw the stroke along the coast in this mode. Optimized ship structure display system. The "Accelerated projectile flight" switch has been removed from the settings, now the projectiles always fly in an accelerated mode. Implemented a system that should make it easier to switch between displays using the Wi…

  • Update to 0.9.4 - 16 April 2022

    This update is focused on fixing bugs related to the main mechanics of the game - building ships and shelling them with cannons, but some other old bugs have also been fixed. Changed the system for generating collision masks when generating ship sprites. So using the "Generate ship sprites" setting, hits on your ship will be calculated more accurately. AI ships now use pre-generated sprites and collision masks to match their designs. This will also result in a more accurate calculation of hits against AI ships. Changed calculation of projectile trajectories in construction mode. This should reduce the chance that the cannonballs will fly past the structure of ship. Fixed a bug due to which, with a certain installation method, oblique masts could remain flying in the air, having lost their support. Fixed calculation of air in the hold. Previously, due to errors in the calculation, the bu…

  • Update to 0.9.3 - 3 March 2022

    Added game resolution settings. This will probably be useful on high resolution monitors. Added damage multiplier setting. With this setting, you can change the damage that projectiles can deal. So, by increasing the damage multiplier, you can make naval battles more faster, but risky. Fixed a bug that could cause the game to crash when trying to load a ship containing blocks of one of the new types. Reworked balance and fixed a number of bugs in boarding mode. Significantly increased the melee attack of the marines, since situations in which it can be used without risk are quite rare. Boarding cooldown increased from 5 to 60 seconds. This is done to give more weight to the actions to both continuing and escape from the boarding. Improved the appearance of the sea in the mutiny, in the boarding the sails are added.

  • Update to 0.9.2 - 7 February 2022

    This minor update is intended to fix the display of some game menus in 4k resolutions, as well as on monitors with low resolutions. The trading menu has been redesigned in such a way that its elements in 4k resolution was displayed within the area allocated to them. The layout of the elements of the trade, quest menu and ship's log has been changed so that the menu does not extend beyond the screen on monitors with low resolution (such as 1280x1024 and 1440x900).

  • Update to 0.9.1 - 1 February 2022

    Added 12 new blocks.

  • Update to 0.9.0 - 5 December 2021

    This update is largely focused on improving the map editor, as suggested by player Sofia Pavlovna. Added the ability to change the names of cities in the map editor. Now in the map editor you can change the name of the sides and draw your own flags. Added control settings for the construct editor. Added new forms of lands. Changed some parameters of the blocks. Changed the erroneous mass of granite ramps and slopes. The weight of the machines has also been raised. Bevels, slopes and machines have been added to the list of cargoes that large merchant ships can carry. Due to the fact that the number of cargo options for merchant ships has increased, the likelihood of encountering a ship with gold has become less. To compensate for this, the price of gold blocks has been increased accordingly. Fixed a bug due to which cities selling gold blocks could appear on maps created in the editor.

  • Update to 0.8.0 - 3 November 2021

    This update adds two new block shapes. Added new types of blocks Fixed incorrect places of fastening blocks in the form of platforms

  • Update to 0.7.6 - 1 August 2021

    It is a minor update that fixes bugs introduced in the previous update. The spawn of shells when hitting a ship has been significantly reworked. Fixed a new bug that caused the game to crash when starting the editor.

  • Update to 0.7.5 - 28 July 2021

    Added fog of war. Now the map does not display those places that you have not been before. A small side effect: the worlds in which you started playing before this update will also be shrouded in fog. Increased the radius of the spawn of shells when they hit the ship. Previously, shells spawning too close to the center of the ship could spawn inside the ship. Fixed a bug due to which the steering wheel direction was incorrectly taken into account when creating a ship. This could lead to the fact that the ships deployed in a certain way during assembly went sideways forward, and, accordingly, their position of the guns was also determined incorrectly. Thanks to player Ishnipa for pointing out this bug. Fixed the range of boarding from the side of AI ships. In the last update, the boarding range for the player was reduced, but, as it turned out, the bots are cheating :)

  • Update to 0.7.4 - 10 July 2021

    It's a small update aimed at eliminating extremely unpleasant bugs, two of which were reported by the players RemorselssHC and Rem16, thanks to them for that :) Since the new way of drawing the coast on the map was quite resource-intensive and in some cases could cause crashes, now the old drawing is returned by default, however, the improved drawing can be enabled from the settings menu. Fixed a bug due to which, playing with the ship sprite generation disabled, or on maps created by the editor, the game could crash. Fixed a bug due to which the cursor height could be blocked during the construction of ships, if the inventory ran out of sails.

  • Update to 0.7.3 - 10 June 2021

    Added a new block - a machine, which, like wheat field, allows you to produce resources for creating ships in captured cities. Redesigned the appearance of the world map (coastal outlining). Fixed (one more) bug due to which the game crashed when entering the editor. The area of interaction of ships with each other on the world map has been increased. Changed the number of gunners entering the boarding battle. Now, if there are more gunners on the ship than cannons, their number will be equal to the number of cannons. Reduced the area of the entrance to the boarding battle. Now, to start boarding, you will have to come close to the enemy ship. Added a button to load the most effective tactic from the previously created ones in the editing menu of mutiny tactics. Also the mutiny tactics editing menu can now be closed by pressing Esc. Added 2 achievements.

  • Upgrade to 0.7.2 - 11 April 2021

    This update is aimed at improving the gameplay in the ship building part, in accordance with the wishes of the players. It is designed to reduce the number of routine actions performed during the construction process. Added the ability to place a large number of blocks by holding Shift + LMB. Thus, if you want to make, for example, a fairly spacious deck, you no longer have to make dozens of clicks, placing each block separately. This is another idea suggested by the player with the nickname FOKK3R. Also, added the ability to erase a large number of blocks by holding Shift + RMB. Now when you place a sail block at a certain height, the space under it is also automatically filled with sails. This is done to eliminate the need to manually pass each sail block. Now it is enough to install the upper row of sails and, if necessary, cut off the lower one. Thanks for this idea to the player wi…

  • Update to 0.7.1 - 13 February 2021

    This update is aimed at implementing the players suggestions to eliminate a number of bugs and improve the game. Many thanks to theonetruefox and FOKK3R players for their ideas. Added a opportunity to escape from the battle. Now you can escape from the battle, for this you need to tear yourself away from the enemy ship and press the "E" button. On the map, the enemy will not be able to attack again for 5 seconds, use this time to sail away. Reworked the ship's passability in narrow areas. The collision area of the ship with the land has been reduced to 1 pixel, which allows it to pass through fairly small straits. Also, to facilitate this task, coming close to the shore, the ship will automatically turn towards the water. The current quest is now can be saved when you exit the game. Now for quests in which you need to visit this or that place, a direction designation to this place has b…

  • Update to 0.7.0 - 21 January 2021

    This update focuses on a new game mode. It is largely an experiment in using Steam Remote Play as a kind of multiplayer. Added "Battle" mode. This game mode is a separate battle between 2 players, each of whom controls his ship. Added enemy indicator. During the battle, if the enemy is outside the screen, a pointer will appear next to your ship, directed towards the enemy. Now, after loading blueprints, ship centered on the screen. Slightly reworked ship damage handling. The increased projectile speed mode is now automatically disabled when hitting a small ship (less than 300 blocks). Previously, small ships often did not have time to calculate all the damage, which led to the need to hit them repeatedly.

  • Update to 0.6.3 - 11 December 2020

    Now, when pirates capture five (or more) cities that did not previously belong to them, all other sides stop to fight among themselves until they reduce the number of cities captured by pirates. Hopefully this will add more challenge to late stage of game. When starting a new game, you can now select a map with geography similar to Earth. Most of the cities on this map belong to one of several major maritime empires (similar to the state of affairs in the 18th century). Added the ability to pay off if you failed to suppress the uprising on your ship. If earlier you had to replay over and over again, until victory, now if you are tired of it, you can give 1/10 of the honestly looted bablons to the crew and return to managing the ship. The speed calculation in the mutiny mode has been changed in order to make the combat speed normal on computers with high FPS. Also added to the uprising m…

  • Update to 0.6.2 - 5 October 2020

    Fixed a bug due to which ships could start moving during a pause. The difficulty selection screen has been redesigned so that the picture does not overlap the map options on low-resolution monitors. Fixed a bug due to which blocks of gold could be sold in cities. The generation of trade inventories for cities has been changed in such a way as to minimize situations when several slots in the same city are occupied by the same blocks. Fixed a bug that led to incorrect placement of blocks at a certain height in the "Focus at cursor height" mode. P.S. Thanks to the player with nickname Слепой, for telling in detail about these bugs :)

  • Update to 0.6.1 - 11 September 2020

    This is another small update, mainly aimed at fixing some bugs. Fixed bugs in generating cargo transported by merchant ships. One of them caused the game to crash. The second ruled out the possibility of the spawn of gold blocks. Now, when opening the trade menu, tasks, or information about the world, a pause is turned on. Fixed a bug that caused incorrect music playback during a naval battle. Also, the music sounding after defeating an enemy ship is now played once (so as not to annoy). Fixed a bug due to which, after loading a ship from the library, the additional buoyancy received from the air in the hold was not taken into account. Added one more achievement.

  • Update to 0.6.0 - 28 June 2020

    In this update, a new mini-game related to mutiny on the ship has been added to Block of Rum. Now, when the level of morality drops below 50%, a probability of rebellion arises (the lower the level of morality, the higher this probability). This is intended to make morality an important part of the gameplay. Since mutiny distract from the main process and some players may not like this, they can be turned off in the settings menu. Mutiny is a small tactical game in which, having gathered your squad, you need to defeat the squad of units rebelled against you. At that: The balance of power depends on the level of morality. The lower the morale, the less support points you have and the more support the rebels have (each unit requires a certain amount of support points). You cannot control any units :) But you can set tactics for each unit before the start of the battle. In fact, you can sp…

  • Update to 0.5.4 - 28 February 2020

    This update has made some changes and new features regarding the cost of the various blocks. This is designed to make the gameplay in the middle stage of the game (when the player already has a good ship and a captured city) more pirated (more risky and aggressive). Now, sufficiently large merchant ships (240 blocks or more), controlled by AI, can transport some blocks as cargo. The type of cargo carried is determined randomly, but its mass cannot exceed the ship's buoyancy margin. Thus, small ships can only carry light blocks, while large ships can contain the heaviest blocks. Added block of gold. At the moment, this is the heaviest, most expensive and rare block, it can not be bought in cities and it can only be obtained as a result of victory over a fairly large merchant ship (if that ship transport it of course). This block is added to avoid a situation where the player is intereste…

Patch notes and updates

S.noRelease datePatch nameGID number
15 June 2022Update to 0.9.54469272893504342603
27 February 2022Update to 0.9.24235074931862431904
31 February 2022Update to 0.9.14237326104338352036
41 August 2021Update to 0.7.64038025597322991461
529 November 2019Update to 0.5.12551782186262183442
615 August 2019Update to 0.3.22412161173665274229
74 August 2019Update to 0.3.1.2412159905936625058
826 July 2019Update to 0.3.03364670677182516714
923 May 2019Update to 0.2.32408775863518830103
1021 May 2019Update to 0.2.22905297189265451094
119 May 2019Update to 0.2.12405396896208175285
128 May 2019Update to 0.2.02405396896204730527
1317 April 2019Update to 0.1.42434668385544207588
146 April 2019Update to 0.1.32508976515650736470
1529 March 2019Update to 0.1.22465065785302231135
1621 March 2019Update to 0.1.12543878145172074026
177 March 2019Update to 0.1.02530366080595657955
1818 February 2019Update to 0.0.4.3702426087253640277
199 February 2019Update to 0.0.32461683368393206538
208 February 2019Update to 0.0.22461683368386504620

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1009180
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateFeb 5, 2019
DeveloperObi-Wanya
PublisherObi-Wanya
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent67%
Positive reviews24
Negative reviews12
Total reviews36
Steam recommendationsNot available
Achievements6
Average playtime forever319 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1009180/

Short description

Block of Rum is a sandbox dedicated to building sailing ships and piracy.

About this game

Block of Rum is a sandbox dedicated to building sailing ships and piracy. Voyage the procedurally generated world on a ship of your own construction, you have to fight with other ships and capture towns - all in order to get more resources and make your ship more cool. Building Create your ship from a variety of blocks with different characteristics. Think over the appearance. Hone the design of the ship. Find your balance between speed, strength and firepower. Experiment as you like, the main thing is that your creation could keep afloat and move at least a little! However, remember that the ship is not only a combat unit, it's also a transport. The blocks located in the inventory do not move in the place with you - they are in the area where you purchased them and will disappear as soon as they are left without your supervision. Only blocks that which is loaded on the ship always remains with you! Unless, of course, will not be destroyed in the next battle. But you can always sell the extra load in one of the cities. World Around the world, on the islands and continents scattered dozens of cities, they all trade with each other, and at the same time constantly feuding. Sometimes some cities manage to capture others and form whole empires. Of course, cities do not tolerate pirates, and no one guarantees that your ship will not be attacked while you are busy, but only in cities you can buy the missing blocks, replenish your crew and, on occasion, find some dubious job. Sea battles Attack other ships and cities to take away all that remains of them when the battle is over. Shoot the cores or grapeshot, without any sight, simply turning the ship with cannons in the direction of the enemy. Use the strengths of your ship to win. But remember that damage affects the characteristics of ships and any accidental hit can drastically change the course of the battle. Boarding But the battle is not only artillery fire. Often you will have to arrange a boarding to finish the battle or get an enemy ship in the best condition. During boarding, you will command the crew of your ship in step by step mode. Hand-to-hand skirmishes and musket volleys are break by calms when you ha…

Supported languages

English, Russian, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
24Shared/Split Screen
30Steam Workshop
23Steam Cloud
17Includes level editor
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa Atos criminosos Linguagem imprópria
steam germany12Alkohol / Tabak Derbe Sprache Fantasy-Gewalt
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

Block of Rum's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Block of Rum's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Block of Rum at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$1.99$1.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2428,44022 September 2026 - 04:30:02 UTC1,818,368
2Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
3Party Animals2,94522 September 2026 - 01:22:39 UTC57,806
4Wallpaper Engine60,32022 September 2026 - 04:22:08 UTC150,271
5Once Human17,34722 September 2026 - 04:09:09 UTC231,343
6Battle Teams 28422 September 2026 - 01:46:14 UTC7,966
7Total Football Online9522 September 2026 - 01:10:37 UTC932
8Dota 2358,61522 September 2026 - 04:28:30 UTC1,291,328
9漫威终极逆转1622 September 2026 - 04:26:02 UTC204

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.