SPSTEAMPULSELIVE ANALYTICS
Scrapyard Robot Rampage

Scrapyard Robot Rampage Steam news

Husky Operations | Feb 19, 2019 | game

Released

0players observed · 25 September 2026 - 09:32:58 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
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Scrapyard Robot Rampage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateFeb 19, 2019
  • DeveloperHusky Operations
  • PublisherHusky Entertainment LLC

Genres: Action, Indie, Early Access

Company pages: Developer: Husky OperationsPublisher: Husky Entertainment LLC

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Scrapyard Robot Rampage Steam news

Scrapyard Robot Rampage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Development cut short.. - 3 December 2019

    Hey everyone, It's been a hot minute. A lot of stuff has happened. It's mostly drama, but we'll leave those parts out here. Let's cut to the chase. Development on Scrapyard Robot Rampage has ended. The publisher's parent company for the game has declared bankruptcy, and I cannot get in contact with them anymore. They just haven't replied to any of my calls or emails, and I'm not about to show up at their house just to get the cops called on me. Because of this, I cannot work on the game due to the split ownership. I'm sad that it ended like this, but glad for everything that I learned along the way. Currently, I cannot request to take the game down myself because the publisher is the only official admin. Otherwise, I would. In all honesty, this game is not nearly finished enough to be on Steam in the first place. If you want a deeper story on some of this, feel free to join the discord…

  • Dev Diary - 5/13/2019 - 13 May 2019

    Hey there everyone. Long time no see! I know it's been a while, and a lot of that is my own fault for just having the internal debate of "well it's been this long, so it's ok if I wait a little longer ... right?" I'll do my best to prevent that from happening in the future now. Since the last announcement a couple major life things have happened, including the passing of my grandmother on my mother's side. We were pretty close, so it messed with me for about a month while that was all going on, and that happened almost immediately after I had posted the previous Dev Diary. Other than that amount of time, I've been slowly building speed back up to making decent progress on the next iteration of the game. I haven't been focusing on any particular part of development, just kind of jumping around in to whatever is next in the line of "things to do" that's up in my head. We picked up a coupl…

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