SPSTEAMPULSELIVE ANALYTICS
Rodent Warriors

Rodent Warriors Steam metadata

Kevin Smeltzer, Azucena Nuñez | Jan 17, 2020 | game

Released

0players observed · 22 September 2026 - 03:34:51 UTC

IndieRPGPixel Graphics2DCuteSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)360
  • Revenue (VGI)$2,628
  • Review score100% positive

Rodent Warriors metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)360
  • Revenue (VGI)$2,628
  • Review score100% positive
  • Total reviews12
  • Release dateJan 17, 2020
  • DeveloperKevin Smeltzer, Azucena Nuñez
  • PublisherRodent Warriors

Genres: Indie, RPG

Company pages: Developer: Kevin Smeltzer, Azucena NuñezPublisher: Rodent Warriors

Top Steam chartsTop 100 gamesGame directorySteam Store page

Rodent Warriors Steam metadata

Rodent Warriors metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1013600/metadata
Steam Storehttps://store.steampowered.com/app/1013600/
Steam Communityhttps://steamcommunity.com/app/1013600
PCGamingWiki search
IGDB searchSearch IGDB for Rodent Warriors

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 12 positive, 0 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Family Sharing

Achievements

100

Platform releases
  • Steam 8 February 2019
  • Xbox 19 February 2021
  • PlayStation 18 February 2021

Latest Steam announcements

  • Rodent Warriors v 0.8.4.0 now live! - 12 September 2019

    Hello everyone, A new release is finally here! Hooray! This is one of our biggest updates ever, so we hope that you have fun with it. Here is what went into the latest version: Four new question locations! Beach City Cave Cruise Ship Joystick support! Can play game from end to end with a joystick, no mouse or keyboard input required! Fully configurable controls Visual representation of which joystick buttons are mapped to which actions Try playing with a joystick it's a blast! Leveling up is no longer forced, you can now decide when to spend your level points! Added back the auto level up, auto craft items, and auto manage relic strategy options Musical themes for all question locations completed New countries on the map, new anthems UI improvements and a few presentation changes Probably other bug fixed and things that we forgot already

  • Rodent Warriors v 0.8.2 now live - 29 August 2019

    Hello everyone, Another day, another update...here are the changes we have made for 0.8.2: If Strategy Mode Auto Move is Enabled The Mini Map now shows the current target that the AI has selected The player can tell the Hero to go to a certain location by clicking on the mini map Added a new mouse cursor Misc. gameplay stats tweaks Fixed a bug where Achievements were showing every time you loaded a game Fixed a bug with Nature's Guise not being cancelled Fixed a bug with Buff icon panel not showing buffs properly As always have fun and let us know what you think. Kevin

  • Rodent Warriors v 0.8.1 now live - 26 August 2019

    Well hello! Yes I know, we just released a version a short time ago. But we just HAD to include these changes: The New Quest System Quests are now grouped by Army Rank Enemy difficulty increases depending on the location The quest that allows you to advance to the next Army Rank will be the most difficult quest in the series The Quest Selection Screen has been updated to reflect the changes We have been searching for a way to add a sense of progression to the game and we hope that this change will address this wish. In order to access new areas on the map, players will have to defeat previous areas first. This won't be a hard rule, but will be dictated by the Enemy level in each area. Once your Heroes get more powerful, you can bypass areas and go straight to wherever you like! Once we have all of the backgrounds and enemies done, we will also be able to introduce enemies slowly into th…

  • Rodent Warriors v 0.8 now live! - 26 August 2019

    Hey everyone! Version 0.8 is now available for playing. Yahoo!! I'm not sure why we are raising the version numbers so quickly as we still have a lot of stuff to stuff into the game... I guess the next versions will have to be numbered like 0.8.5, 0.8.6, etc. :-) Here is a rundown of the changes that went into what we are calling version 0.8: Added the Sewer quest location Epic and Legendary Items and Symbol Recipes now have unique effects Added another layer to scrolling backgrounds. There are now tiles that go in front of the action Added new music that plays while you fight an Epic boss Added new music for select Challenges screen You can now choose between 4 Challenges on the Challenge select screen Fixed various screen scaling bugs Have fun playing and as always let us know what you think! Kevin

  • Rodent Warriors v 0.7.0 now live! - 23 August 2019

    Hello everyone, Now the updates are coming quickly, eh? Here is what we changed in the latest version: Gameplay Updates Players now make decisions about which Challenges their Hero will have UI Updates Pantheon screen updated Beastiary screen added Challenges screen added Browse King Rodent intro story screen added Army Mission screens updated Bug fixes Fixed a bug with the Equip Relic button Fixed a bug where the Tab key would switch Tabs on the mobile device but not change the Tab highlighting As always, have fun, and let us know what you think! Kevin

  • Rodent Warriors v 0.6.0.0 now live! - 20 August 2019

    Hello everyone, Hope you've been having fun. Guess what? Version 0.6.0.0 is now live! Hooray! Here is a list of all of the changes (that we can remember) Achievements! There are now 180 Achievements in the game. See if you can win 'em all! Dialogues have been removed. After many attempts at making some sort of Dialogue system that wasn't boring and repetitive we finally decided to just remove Dialogues entirely. Who needs 'em! Quests are now Missions for the Rodent Army. You now perform Missions for the Rodent Army which progress to various areas of the map as you gain ranks in the Army. Not all of the background artwork is complete so you can expect many more locations to appear in the coming months. Mouse's Fear now grants a very short but large move speed bonus and has a percentage change to send nearby enemies running away in Fear! Remove the yellow Help buttons and made the Options…

  • Rodent Warriors v 0.5 in Beta! - 13 August 2019

    Hello everyone, It's been a while since our last post. We're baaaack! Rodent Warriors v 0.5 is now available in Beta. Here is a breakdown of the changes for this latest version: Quest Mazes are now 10 x 10 The Mini map no longer scrolls Hardcore mode added (can't use Strategy mode) Magic Juice now increases stats by 25% per juice Super bosses are now Epic bosses which are larger and even more powerful Epic bosses don't spawn as part of the normal Quest enemies Once all quest objectives are complete the Epic Boss for the area is spawned. When it is defeated the Quest is completed Added Collect quests in addition to Find quests. Collect quests involve picking up items around the maze Found and collected items are now removed from the maze once found / collected Added Grassland mini map tiles Added some new Collect quest items Health and Mana regeneration is now greatly increased after 10…

  • Rodent Warriors v 0.4 - beta - 27 March 2019

    Hi everyone, It's been a while since our last post. Sorry about that! We have been busy working on Rodent Warriors and have a new beta version ready for testing! Here are the details. Gameplay The way that Legacy Bonuses, Skill and Item Levels interact has changed Upon reincarnation, skill and item crafting levels are now retained up to a maximum level determined by the Rat and Weasel legacy bonuses Skill % Bonuses and Challenges now instead affect the cost for increasing Skill Levels Item Crafting Level % Bonuses and Challenges now instead affect the cost for increasing Item Crafting Levels Base cost to increase Skill level is now level / 2 Base cost to increase Item crafting level is now level / 2 Enemies Enemy stats are being reworked to make progression more stable Items Symbols are now one time use - once a recipe has been completed the Symbols can't be removed Skills Beaver Double…

  • Rodent Warriors V 0.3.2 is live! - 15 March 2019

    Hello everyone, Another day, another release. Have I said that before? Well either way, here are the details of this release. Enemies Precise Attack now always hits and the damage has been reduced. Golden Eagle, Turkey Vulture and Vulture now do a precise attack from range. Scorpion, Skunk, Snake now do a poison attack from range. Revive range is now shorter. Items Mouse, Porcupine, Rat and Weasel now also have off hand items in order to balance gameplay. Misc Added remaining enemy skill effects and sounds. Bug Fixes Fixed the music volume at start up bug this time, honestly for real! As always, keep having fun. We would love to hear from you. Our Discord channel: https://discord.gg/hUvQ55K Kevin

  • Rodent Warriors v 0.3 is live! - 15 March 2019

    Hello everyone, I bet you thought this day would never come. Or maybe you didn't... but either way here we are! This release represents the largest amount of changes we have made to the game in one batch. So please let us know how it is working out for you. As always we would love to hear from you. So join our Discord server and give us your thoughts, ideas, complaints, etc. https://discord.gg/hUvQ55K Here is the (mostly) complete list of the changes that went into this version. Enemies now have their own abilities! Charging - Charges at the hero at a fast speed from a long distance away doing damage on impact Ranged - Attacks from range with projectiles Sneaky - Will move from one side of the Hero to the other in order to surround the Hero Protector - Takes less damage and blocks abilities that do damage in a line Powerful - A special attack with more damage and less accuracy Focused -…

  • Rodent Warriors V 0.3.0.5 Beta! - 11 March 2019

    Hi everyone, V 0.3 is now in Beta. We are not finished with the artwork / sounds / effects but the core game play is there ready to be tested! Here is what has changed in this beta version. Enemies now have their own abilities! Charging - Charges at the hero at a fast speed from a long distance away doing damage on impact Ranged - Attacks from range with projectiles Sneaky - Will move from one side of the Hero to the other in order to surround the Hero Protector - Takes less damage and blocks abilities that do damage in a line Powerful - A special attack with more damage and less accuracy Focused - A special attack with more accuracy but less damage Berserker - Performs three quick attacks Reviver - Brings defeated enemies back into the battle! Poisonous - A special attack that drains the Hero's health over time Bomber - Launches a projectile into the air that damages the Hero when it h…

  • Rodent Warriors v0.3 beta! - 6 March 2019

    Hi everyone! Just a quick note to say that we just released a very early beta version of 0.3 which will contain Enemy abilities! There is still a lot more work to do but if you want to follow along with our progress, you can choose the beta 0.3.0 version of Rodent Warriors in Steam. For now we have 5 abilities and only 1 of them has the proper animations. But you can expect us to update this beta 0.3 version every couple of days. As always have fun and let us know what you think! Kevin Discord server: https://discord.gg/hUvQ55K

  • Rodent Warriors V 0.3.0.0 Coming Soon - 5 March 2019

    Hello everyone, I wanted to give you an update on what we are working on, as normally we have been making releases every couple of days. Right now we are working on adding Enemy abilities to the game. This is going to take a little more time than some of the other updates. I would estimate we are about 25% complete. It will take a little longer for this update but we believe it's going to be worth it, as giving enemies more abilities and more personality is going to make the game more dynamic and fun to play! As always let us know what you think, we would love to hear from you. Join or Discord server https://discord.gg/hUvQ55K Keep having fun! Kevin

  • Rodent Warriors V 0.2.2.0 - 2 March 2019

    Hello everyone, Hopefully you're having a good weekend! Here are the details of the latest release (v0.2.2). Gameplay Weasel new skill Bomb! replaces Plunder - Weasel secretly places a bomb on a defeated enemy that explodes after 3 seconds For every 100 hero levels reached, the enemies start 10 levels higher on the first quest Misc Added tutorial for enemy level change Symbols can now be used to guarantee an Epic Item when crafting with a small chance of a Legendary Item Let us know what you think and keep having fun!

  • Rodent Warriors V 0.2.1.0 Live! - 1 March 2019

    Hey everyone, Whaddyaknow? Another Rodent Warriors update! Hero are the gritty details. Artwork Added Grasslands zone and map locations! Gameplay Capybara Behemoth now instantly restores some health Misc Rat Curse skill now creates a buff icon with time remaining Tweaked auto play decisions slightly Bug Fixes Fix various auto player glitches Keep having fun, as always! Kevin Join our Discord channel to participate in Rodent Warriors development. https://discord.gg/ab24Hc

  • Unknown Pleasures: a fully phlegmatic rifle - 1 March 2019

    It is the season for what the hell is going on out there ? Do I plant my garden now? Are we going back to normal late-winter murderfrost or what? Lord, we’re all doomed. If I didn’t have a cold I’d have no tether to normality at all. Unknown Pleasures is, you may be aware, our round up of the best indie games on Steam that, more often than not, hardly anyone is talking about. It’s a bit good, you know. There are loads of solid indie games these days languishing in obscurity. Support your local bedroom dev and try out this week’s siftings. Harbingering the end times but trying not to think about it this week: questing meeces, quad-jumping ball bouncers, and jazzy shootouts. (more…)

  • Rodent Warriors V 0.2.0.0 - 28 February 2019

    Hello everyone, We have reached a new minor version number. Hooray! The list of changes looks small but they are significant. Here is what changed for version 0.2 GamePlay Symbol Recipes have been added! The Hero now collects Symbols that can be used to enhance items. UI Combat overlay system has been reworked. There are no more tabs, but scrolling screens Misc A tutorial for Symbols has been added Increase number of relic slots from 8 to 12 Keep having fun and as always let us know what you think. Kevin

  • Rodent Warriors V 0.1.7.5 is Live! - 26 February 2019

    Hello everyone, Hope you're having fun. As usual it's time for another release (v 0.1.7.5). Here are the details. Gameplay No more targeted skills - Mouse Trap and Magic Orb now cast a set distance in the direction the Hero is facing Misc Tweaked the amounts that Challenges affect Hero Improved Auto Play combat decisions Bug Fixes Fixed bug that was not allowing quest to end if auto play had a glitch Fixed bug where buff icons were not in the right position Music and sound volumes set to 0 when game first loads until values can be determined Let us know what you think! Discord channel: https://discord.gg/ab24Hc Kevin

  • Rodent Warriors v 0.1.7.4 Live! - 25 February 2019

    Hello everyone, Having fun? We have just released a new version with some minor improvements. Here are the details. Gameplay Rat (Necromancer) can now only summon a maximum of 4 of each type of Skeletons Misc Changed how fade in and out works when switching maze orientation - now the UI does not fade in and out Changed enemy distance to end at 0m Skeletons no longer walk over top of treasure chests and quest items Damage texts for damage values less than 1 no longer display Ring bonus skill levels are now higher Changed how auto player traverses maze... should be smarter now! Join our Discord server: https://discord.gg/ab24Hc Have fun and let us know what you think! Kevin

  • Rodent Warriors 0.1.7.3 is Live! - 24 February 2019

    Hello everyone, We have a small but important release today (v 0.1.7.3). Here are the details. Gameplay Smash now damages all nearby enemies on impact Misc Distance to next enemy is now shown Music Added Mountain music! Bug Fixes Fixed various glitches with Auto Play system Have fun with this version and please let us know what you think.

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1013600
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJan 17, 2020
DeveloperKevin Smeltzer, Azucena Nuñez
PublisherRodent Warriors
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent100%
Positive reviews12
Negative reviews0
Total reviews12
Steam recommendationsNot available
Achievements100
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1013600/

Short description

Rodent Warriors is an epic 2D rogue-like rpg / idle / indie / retro game... about rodents!-

About this game

Awesome retro-style graphics with fun 2D RPG action The Beaver (Wizard) has unlimited powah! Charge! The Capybara (Knight) takes down a group of enemies! The Mouse (Scout) can do sneaky things like lay traps and become invisible! All aboard the Porcupine (Barbarian) pain train! The Rat (Necromancer) commands his undead army. The Weasel (Swashbuckler) fires on a group of enemies Rodents! Mouse - Scout Capybara - Knight Porcupine - Barbarian Beaver - Wizard Rat - Necromancer Weasel - Swashbuckler Every rodent has unique skills which get stronger as you use them Every rodent hero has a unique back story Every rodent hero has a unique list of challenges that limit their power Progression! Power progression mechanic based on reincarnation Every time a hero is defeated, subsequent heroes will be given power bonuses By overcoming challenges all future heroes have an even greater potential to be more powerful Quests! Seven quest zones Forest Desert Jungle Snow Jungle Mountain Grassland Parallax scrolling environments Interactive dialogues with different Quests available depending on your progress Take place inside of a maze Mini map Fog of war Dynamic lighting with day / night cycle Enemies! 50+ Enemies, including bosses Each enemy has unique stats based on their classification Tanky (Bonus health) Vicious (Bonus damage) Speedster (Bonus move speed) Hyper (Bonus attack speed) Hardened (Bonus defense) Accurate (Bonus attack accuracy) Have different abilities Charge - Runs towards the Hero and does damage on impact Ranged Attack - Fires projectiles Ranged Bomber - Lobs projectiles that do damage on impact Change Sides - Change from left side of Hero to right side or vice versa Protector - Takes less damage and blocks projectiles Berserk mode - Three quick attacks Poison attack - Slowly drains the Hero's health Heavy attack - A slower attack that does massive damage Focused attack - A targeted attack that is more likely to hit Heal - Heals an ally Revive - Wakes up a fallen ally Enemies move inside the maze Enemies spawn only in correct earth location, e.g. Elephants only in Asia or Africa Items! Craft items from material…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbe10Not available
pegi11Not available
bbfc12Not available
usk12Not available
oflcpgNot available
nzoflcpgNot available
cerobNot available
kgrb12Not available
dejus12Not available
fpb13Not available
csrrC12Not available
crl12Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Rodent Warriors's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Rodent Warriors's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Rodent Warriors at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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Diablo® IV31,26822 September 2026 - 01:45:17 UTC64,51869,242Blizzard Entertainment, Inc.

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