Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1016350 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Feb 1, 2019 |
| Developer | FailoutGames |
| Publisher | FailoutGames |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 6 user reviews |
| Positive review percent | 50% |
| Positive reviews | 3 |
| Negative reviews | 3 |
| Total reviews | 6 |
| Steam recommendations | Not available |
| Achievements | 12 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Land of Dread is an isometric colony simulator with an emphasis on gathering resources, building resource-generating structures, and fighting hostile demons. Upgrade existing structures, assign jobs to colonists, and invest gold into resource imports.
About this game
Welcome to Land of Dread! Land of Dread is an isometric colony simulator with an emphasis on gathering resources, building resource-generating structures, and fighting hostile demons. Upgrade existing structures, assign jobs to colonists, and invest gold into resource imports. 100% indie, Land of Dread features custom sprites and an immersive, eerie soundtrack composed by Kevin MacLeod. Gather: Food: The bread and butter of the colony. Gold: Used to permanently increase daily resource income through a banking structure at the price of 50g/1 resource per day. Also affects score. Stone: Used to upgrade buildings. Wood: Required for all buildings. Resources respawn every 6 hours, but can also be earned each hour/day by constructing specific buildings and/or upgrading the bank. Build: Hut: +1 Gold/Hour. Bank: +50 Gold/Day. Allows purchase of resources. Shop: +3 Food/Day. Home: +1 Colonists/Day. Mine: +1 Stone/Hour. All buildings can be upgraded indefinitely for a flat fee of 100 stone per upgrade. Colonists: Farmer: +1 Food/Hour. Logger: +1 Wood/Hour. Miner: +1 Stone/Hour. All colonists can be assigned jobs of your choosing and provide daily tax income. Sell: Food: 1 Food for 1 Gold. Stone: 1 Stone for 2 Gold. Wood: 1 Wood for 3 Gold. Excess resources can be sold at any time. Tutorial: An in-game tutorial is available at any time. Simply left-click on the player to display the tutorial.
Supported languages
English * * languages with full audio support
