- Bug Fixes - 10 December 2019
The Bow Duplicating bug has been fixed. Stone Arrow not fire-ring has been fixed. Wooden Spike gate has been fixed. Crafting table slots not saving has been fixed. Player Punch sound effects has been fixed. player using weapon to attack sound effects has been fixed.
- Update 4.0 - 8 December 2019
i have added a load more content. Some of the content is from the single player and some will have seen it before. Crafting table Wood Foundation Wood Wall Wood Roof Wood Ramp Wood Window Wood Doorframe Wood Door Wooden Bow Stone Arrow Wooden Water Tank Drying Rack Rope Health Drink Stamina Drink Forge Leather There is also new content Massive wooden spike walls with gates you can now build around your base to protect you and your friends. Wooden Spike Gateway Wooden Spike Gate Wooden Spike Wall Extras Ramps now snap to roof tiles Ramps now snap to bottom of another ramp Player user name will be allocated to the build items so random people cant spawn at your bed i am going to be implementing this to all items Bugs/Fixes The Big Fatal Error when Joining the Server HAS BEEN FIXED (i am very sorry that happen i only found out about it two days ago) Tamed Stag harvesting ferns will no long…
- Multiple Updates - 30 November 2019
I have been updating DEAD loads! I have not been making announcements every time i update, as some updates are very small. It has been awhile since i made an announcement, so this one is just quick one to keep everyone in the loop. There is still mayor work going into the game every day. The content is at about 25% with the multiplayer conversion. server is up and health, people are starting to build bases on the server and tame creatures. So hurry to catch the rush. There has been lots of bug fixes, Plus more of content added. There is a character selection and player account System now. I will be giving out 25 FREE steam keys this month to People who would be interested in helping getting the word out about DEAD by Steaming/YouTube. If you are one of the guys join the discord and DM me. If you would like to keep more up to date on any changes or have your own input to the game then pl…
- Update 3.2 - 29 October 2019
Bug Fixes Host Hearing Client Sounds. Weapon Not un-equipping has been fixed. You can no longer end up holding two weapons. You can no longer change weapon while swimming. While Swimming weapon no longer floats above head. After opening barrel loot the inventory slots now disappears property and no longer overlaps craft items. Campfire has been changed so that only owner can Turn on or off. (might change this at some point.) Dragging item from campfire inventory to your own has now been fixed. Changes have been made to the stamina you should no longer be able to keep sprinting with 0 stamina. Client can now hear the creatures with directional hearing. Plus some other optimizations. Content Added Taming is half complete right now, but will be finished soon and will be in the following update after this one. Male Deer (Stag) has been added back into the game. This Creature will run from y…
- Patch 3.1 - 27 October 2019
Patch Notes For Version 3.1 Single Player: Loading Screen Removed For now. Quit Button is now working. Text above player is now hidden on owning player. Swimming now shows correct player in third person view. Multiplayer; Server Ping has now been fixed. Text above player as been hidden on owning player. Pick-Axe duplicating has been fixed. On death the central and north sapwn buttons have been grayed out for now. No longer able to learn small storge box with out the correct engram points. Drinking from water is now fixed. Eating food is now fixed. Rubber banding while swimming has now been fixed. Use the Esc button to close engram menu now fixed. Text above player will now show steam name instead of the work 'TEXT' (only other player will be able to see this.
- We Are Now Multiplayer - 26 October 2019
I have got some basic Features running and one server up. For those that have already played the game, you will notice that there has been a lot of the content removed. This is a temporary measure as i work my way though the game, adding it all back in bit by bit converting it all over to multiplayer. For those that decide to get the game now, please bare in mind you are only seeing about 30% of the current game. and that More content will be added very quickly. So far what you are able to do; Find other plays in the map. Build together. Share inventory items. Help each other gather resources for Crafting items. Hunt enemy creatures. Kill other players. Swim. Die from hunger or thirst. Dying will drop your current inventory. Your dropped inventory can be looted. You level and stats will be saved when you leave the server. This is the first update so there will be problems. I need the he…
- Patch notes 2.2 - 28 August 2019
Changes Hunter Creature now does knock back. Tames now take damage while riding them. Stag new special attack is to rest and heal ( need to complete the rest to gain the hp). Tame stats now show in HUD. Tame take damage blood shows on screen.
- New Start Required - 27 August 2019
After Patch 2.0 You will have to start a new game as i have changed the the player stats save and load. Sorry for the inconvenience!
- Patch notes 2.1 - 27 August 2019
Small patch to fix some saving issues and player not sitting down on tames Also Current stats amounts are saved
- Big Update Patch 2.0 - 27 August 2019
Important There was a issue with structures and items duplicating on load game. I have solved the problem but this means that you will have to restart or pick up all the items (Continue To Click Pick up un-till all the items have gone which will give you them into your inventory but this is a pain and takes a long time). You must do one or you will start to experience lag when you continue building on your base at some point. Story Mode Episode 1 has been add. This is two cut scenes showing two characters going to the island. This tells you a bit more about why you are there and why you are surviving. The characters now have clothes on that they will persist though out the game instead of the player crafting clothes. Tutorial is also part the the story mode at the beginning. This will help you understand how to learn craft items and the inventory interface. Added Items Metal Knife Anvil…
- Patch Notes Verson 1.3 - 23 August 2019
Building system This has been updated to fix the problem with build structures snapping in place. However, doors still do not place or snap properly. I am working on that and will have that fixed soon. Tames I have added some code that should stop the deer's multiplying when you load the game. When you first tame a deer you should now been able to access its inventory with out having to quit and reload the game. Player The player starts have been updated so the damage wont reset on load game. Also your XP does not reset now. Day And Night Cycle This has been twicked a little bit so the cycle is faster. Build Items You can now pick up Campfires, Thatch Walls. This list will get longer with every update. You will have to start a new game to reset the spawns and implement these updates.
- Patch Notes Verson 1.2 - 21 August 2019
Respawn Fixed. Sound Add to Hunter Creature Walking and Scream. Day and night cycle has been shorten as i felt that noone was expancing the night time. The word 'none' on the dragged items has been removed. You can also pick you stones from the ground now. lots of other little optimizations have also been done.
- Notes - 21 August 2019
The Bug with re-spawn after death is fixed and will be in the next update.
- Patch Notes Verson 1.1 - 21 August 2019
Menus not closing and opening sometimes has been fixed Split stack has now been Added (Hold shift) The food drain has been drastically reduced by 75% The water Drain has been reduced by 50% Item in the crafting table not saving has been fixed The sitting animation on the tames has now been fixed The amount of rain Has be reduced by 50% The drying rack time to make leather has been reduced by 50%
- Released As Early Access - 19 August 2019
DEAD Is now available. Please be prepared to see faults and bugs! you will need to contact me on DISCORD https://discord.gg/dtt3vx7 and tell me what they are. I will be doing updates/patches on a daily basis.
- Update - 26 July 2019
Updates have been made to the inventory. 1) you can now attach Armour to you player and you can see you player in a 3D widget on the inventory. 2) Main objectives and secondary objectives have been add you can view the list in the inventory by clicking the Objectives Tab. 2a) You will gain XP from completing any objective. 2b) When you complete an objective a sound will play and text will show up in the top right hand corner of you screen. This will tell you which objective you have completed and how much XP you gained.
- Patch Notes - 25 July 2019
1) Drinking from Water Bug has now been fixed 2) Thirst drain has been lowered 3) More XP from killer NPC and crafting so leveling up is quicker 4) More spawns on the South beach 5) more Creepys spawn in the lang grass 6) Sound for leveling up has now been added 7) HUD Bug on respawn has now been fixed
- Balancing Update - 25 July 2019
1) I have reduced to resource requirements for all craft items 2) I have increased the base movement speed 2a) I have increased Some or the AI movement spped to keep in balance with the player character
- Patch Notes - 25 July 2019
1) Deer Doe will now die and give resources 2) Bug with Deer Stag And Deer Doe Animation have been fixed
- Update - 25 July 2019
More AI have been Added. The Pig easy target to get food from will run away from you. Deer Doe easy target will run away but is faster. Deer Stag same as dear but has more health and gives more resources. Also more inventory updates, now every craft item should show up green when you have the required resources in the inventory.