- 1.2.0.3 released, improve interface operation - 1 March 2020
Hi, In this version, the undo and redo functions of all editor interfaces are implemented, and the internal logic is slightly optimized. Update content All editors support undo and redo functions Added checks for hardware that cannot run DX11 Internal logic optimization Future versions may add function to export sequence frames for the anim editor. Thanks
- 1.2.0.2 release, support subscription Widget in Workshop, add interface operation guide - 16 August 2019
Hello everyone, This version mainly adds subscription support for Widgets in the Workshop ːsteamhappyː Update content Workshop supports subscription widgets, and idol subscriptions make a distinction Added operation guide in right-click menu and ring button Fixed widget configuration information is not updated in time in some cases
- Version 1.2.0.1 released, Undo/Redo functions added - 29 June 2019
Hello everyone, This is a minor version update that adds undo and redo function to PieceEditor. The experience of this feature may not be as satisfying at this stage, but will be modified as the user feedback. The related functions of other editors will be updated in the next period of time, please be patient ːsteamhappyː Update content Add undo and redo functions to PieceEditor, corresponding to the common shortcut keys Ctrl+Z and Ctrl+Y Stability update, fix crash in some cases
- Official tutorial video released - 7 June 2019
Hello everyone, We've created a complete video tutorial that will guide you through the process of creating a model and animation step by step. On how to display the final characters on the desktop, you will need to refer to the relevant sections in the manual, which will be optimized in future releases. The video address is as follows: Https://www.bilibili.com/video/av54858822/ Https://www.bilibili.com/video/av54851208/ Https://www.bilibili.com/video/av54851279/ https://www.youtube.com/playlist?list=PLPkbM-XtJaH1IWSyZSG34AbW7jWCQbnvb&disable_polymer=true thank you for your support!
- Version 1.1.0.2 is released, new characters are coming! - 3 June 2019
Hello everyone, After a long period of training, the two new built-in characters finally came to everyone! Although there are not many resources at present, everyone can also use their imagination to freely tune and release the characters from our resouces. Thank you for your long-awaited expectations. Another good news is that because the current version is quite complete, we will be making video tutorials based on the current version. In the next version, we will gradually add the undo function and create a new animation editing system to replace the current lua scripting system, so that you can create an interactive animation without writing any code, and we will consider to add the physics engine's ability to animation system in the future. If you have any questions or suggestions, please feel free to contact us! The following is update details Features Added rotation function! Can…
- Version 1.1.0.1 is released, some of the main features are coming! - 21 May 2019
Hello everyone, after a long period of time, this major version of DimensionTwo has finally been completed and released. In this version, we migrated the underlying layer from DX9 to DX11, providing capabilities and performance support for the new animation framework, and adding the FFD modifier. Now it's easy to modify the shape of the model. The details is as follows: New features Migrating from DX9 to DX11 Support FFD modifier function, the name is called deformer in the program Optimized interface operation of IdolEditor Remove texture preprocessing steps, textures can be used directly Updated the contents of the Chinese and English sections of the manual Issues fixed Idol disappears or shows in error coordinate in some cases Fixed the wire frame remaining when deleting vertices in PieceEditor in some cases PieceEditor "Show raw texture" button state is not correct Addition and dele…
- 1.0.0.14 Update - 21 April 2019
Update content Fixed the bug that could not open the file in the Locker correctly in some cases The main feature update originally scheduled for release in April will be delayed to May, We are very sorry for the delay! Thanks for your support
- 1.0.0.7 Update - 27 March 2019
We have focused on revising and optimizing the user feedback and issues we have collected recently, including This version has fixed issues from user feedback and ourself, and improved overall performance, including Support multiple screens, you can drag between screens, but for performance reasons, cross-screen display is not supported at this time. Support high DPI settings to optimize display quality on high resolution screens Performance optimization, reducing the CPU consumption of animation and improving performance on low-end PCs Subsequent focus will be on the editor and new built-in characters, thanks to the support of the players!
- Workshop was released! And future version plans - 22 March 2019
Hello everyone! DimensionTwo's Workshop has been launched. You can upload your own creations at will. The simple instructions for the Workshop are also updated in the user manual. Please check it in the program~ The new version also fixed some issues, including Fixed bugs lossing character coordinates and scaling values in some cases, which appears to fill half of the screen after startup. Optimize editor save logic Regarding the new version, it is already under development, and our plan will include the following main features. For Idol Editor, adds a new modifier for easier adjustment of large movements Add more built-in waifus Fix the problem that cannot be used under multiple monitors at present Since the new version involves more content, tt may be split into multiple releases. It may be released in April. Please wait patiently. If you have any questions, please feel free to contac…
- 1.0.0.3 Hotfix - 11 March 2019
Optimize the main program running mechanism, and now it will not always show "running" in the Steam client. Fixed the force closed of editors in some machines, fixed occasional crash of main program
- Version updated to 1.0.0.2 / 版本更新到1.0.0.2 - 9 March 2019
The new version fixed some issues: The textures in the different directory of Idol files cannot be displayed correctly Fixed Piece Editor's crash when closing or saving the file in some cases Improved the experience of interface ------------------------------------------------------------------------------------------ 新版本解决了一些严重问题: 非Idol文件同级目录下的贴图无法正确显示的问题 Piece Editor在部分情况下关闭或保存文件会崩溃 界面部分元素体验上的缺陷
- Dimension Two has entered Eealy Access stage! Please contact us if you encounter any problems. - 9 March 2019
Dimension Two has gone through some time and finally released as Early Access. Please feel free to play. For product use, please refer to the manual that comes with the game, or check the user manual on the Steam store page. The current version may contain some unsatisfactory experiences or program errors. If you encounter any problems, please feel free to contact us. You can post to the discussion group, or join the QQ group (984893634), or send an email to [email protected] With your suggestions and feedback, we are able to provide more perfect products, thank you! For the problem of program crash, you can right-click the "property" on the DimensionTwo item in the Steam interface, and click "Browse Local Files" in the "Local Files" panel. If you find the file with the file name as shown below in this directory, Please send it to us via any of the above contact details, thank you ver…