SPSTEAMPULSELIVE ANALYTICS
Music Escape

Music Escape Steam news

2049VR | Jan 30, 2020 | game

Released

0players observed · 25 September 2026 - 12:50:02 UTC

ActionCasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Music Escape news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews14
  • Release dateJan 30, 2020
  • Developer2049VR
  • Publisher2049VR

Genres: Action, Casual, Indie, Simulation

Company pages: Developer: 2049VRPublisher: 2049VR

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Music Escape Steam news

Music Escape news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • VR's Top Ninja wins an Oculus Quest - 31 January 2020

    The Contest We are looking for the top 3 Rhythm Ninjas in the world. Win cyberpunk prizes. Top Prizes 1st place - $500 Oculus Quest 2nd place - $300 AMZN Gift Certificate 3rd place - $200 USD worth of BTC All 3 - 2049VR’s future titles Full Contest Rules: www.2049vr.com

  • Update 71: Guns & Drones - 29 January 2020

    We've added a Ninja Star Shooter due to popular demand. Now you can slash away and defend against the new drone enemy with your Ninja Star Shooter. - New Ninja Star Gun - Drone Enemy Type - Various VFX improvements and bug fixes - Improved Tutorial Mode Happy shooting!

  • Update 70: Ninja Dojo - 6 January 2020

    Happy New Decade. We have the first update of 2020 for you. - Reintegrated our classic Music Escape mode, now known as the Ninja Dojo - Now you can switch between both the Training and Combat modes in-game - Cleaned up the leaderboards - Increased the angle at which the enemies run at you - Brightened up the colors of the bears so that they are easier to see Any feedback let us know in our Discord and enjoy!

  • Update 69: 2 Additional Weapons - 11 December 2019

    Added 2 new weapons to Combat Mode: Adamantine Claws and Energy Nunchuks

  • Update 68: Custom Music Support - 9 December 2019

    - Added support of multiple .mp3 folders. By default game scans your Windows / Music folder. To add more folder just add paths in text file inside the game folder. (MusicFolders.txt) - The game now uses Tags from all .mp3 files. - Songs previews now start from 1/3 of songs. Also, preview loading now works smoother. - The game now recognizes BPM for a song and shows a custom difficulty, based on this data.

  • Update 67: Combat Update Live - 5 December 2019

    You must defend Earth from Rogue AI. Luckily, you've hacked their systems so you can dismember the Evil Robot Teddies to the beat of your own soundtrack! Combat mode is where you truly get to test your Ninja skills. What's the highest kill streak you can achieve? Our scoring system will reward the best of the best. What's New Completely New Combat Mode Plasma Swords 6 more songs included Abandoned Theme Park level Evil Robot Teddies Revamped Scoring System Custom Song Support The game also supports your own songs, just copy and paste the song directory into the following file: ~\SteamLibrary\steamapps\common\Music Escape\Music Escape_Data\StreamingAssets\MusicFolders.txt Use ";" (without "") between paths to add multiple folders. Want to enjoy the game but can't afford it? Become a Beta tester and we'll give you a copy of the game in exchange for your continued feedback! (limited spots…

  • Update 66: June Update - 24 June 2019

    Hi everyone! Hope you've been enjoying our Music Escape Combat Trainer so far. We are busy at work preparing the next big update which will put your combat skills to the challenge! So sharpen up your Adamantium Claws and get some more time in with those Nunchakus, because next month your skills will really be put to the test. 🧟

  • Build 65: Avatars - 22 May 2019

    A highly requested feature was the ability to add custom avatars and now you can! -Added custom avatars support (accessible from the mod menu) -Updated hand model to Energy Spheres -Improved Beatmaps for the included soundtrack Right now the game only supports avatars ending in .avatar file extension, just place it in the following folder and select the Avatar you want from the in-game mod menu: ~Music Escape\Music Escape_Data\StreamingAssets\Avatars

  • Build 63: New UI - 10 May 2019

    Hi All, Update 63 is live! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34482069%2F162ec5a25b744cebe43bdd1c58536d6aed8fd274.png - Fixed offset for all tracks to tighten the timing a bit more - Fully redesigned UI, still needs some tweaks but a great improvement from before - Fixed an issue with text legibility on some HMDs - Added Streamer (3d person) camera - Added settings for Streamer camera selection - Improved Nunchaku physics - Improved slicing detection for Claws - Added Easy difficulty for 4 tracks - Overall misc. performance optimizations Leave comments below or message us on Discord. Have fun with the update over the weekend!

  • Build 60: Mods - 19 April 2019

    Hey everyone, since the very beginning we've always said we would add modding support and we had time to implement it! Now you can easily customize the game to your personal liking. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34482069%2F3cf19b954f81f710c0223ca5caa79f54dffbda85.png We have many more exciting features coming up so stay tuned. If you have suggestions or feedback, drop us a comment here or on Discord. Build Notes -Added modding support (documentation here) -Added Controller scheme layout -3 included mods: alternative nunchakus (reskinned nanchakus) advanced stage lighting (any color you want) custom bridge (even more colors!) -Decreased difficulty for Nunchaku mode (no obstacles) (edited)

  • Beta Edition is here - 12 April 2019

    Hi All, This is just letting you all know that Music Escape has gone Beta! This means we will also be raising the price to $10 to reflect the many additions and improvements we've made to Music Escape since the start of our soft-Alpha launch. But don't worry, this is still less than our full-launch price. So join us today and you'll enjoy all the future updates included as well. Stay tuned for lots more Music Escaping. -2049VR

  • Music Escape Build 58: Nunchaku - 9 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34482069%2F736534a125ea4ad6224c332327c8483c28d42bc3.jpg Hey everyone, this is a huge update and we're happy it's finally here. It’s time to unlock your inner Ninja and upgrade your Nunchaku skills! The physics for the Nunchaku was especially challenging to recreate, the hardest part was to have realistic centrifugal force in a 3D environment. If you need an extra boost to spin the Nunchaku faster, you can press the Trigger button. Gameplay tip: For the Nunchaku, it’s better to swing your arms versus just flicking your wrist. Build Notes - Added new weapon mode "Light Nunchaku” - Added 3 new tracks: "Bladerunner", "Electronic Music" and "Here We Go" - Added hard difficulty for the song "All Abroad" - Added Weapon Selection Screen and Gameplay Mode - Every weapon now has its own Online and Local Leaderboards - Added Power, P…

  • Futurejam Now Free - 29 March 2019

    Hi all, we are excited to make Futurejam free to play! The reason is simple, limited resources. While developing Futurejam, learned a lot about how to design a VR game and realized the limitations of our initial design. So we've taken those lessons and put them into Music Escape. So here's your chance to play Futurejam for free, if you like it, please support us by purchasing Music Escape. It's currently in Open Alpha and we have a big update coming next week. https://store.steampowered.com/app/760530/

  • Music Escape Map Editor - 15 March 2019

    Run out of tracks? While you're waiting for us to add more tracks to the official soundtrack, why not create your own? In fact, here's the link to the Music Escape Map Editor MEME: https://www.2049vr.com/editor Let us know your thoughts or if you have any questions. Have a great weekend!

  • Music Escape Build 55 - 13 March 2019

    Added Song Preview during Selection Screen Optimised track listing performance for large song libraries Auto Update Library in Settings Optimised general game performance, most noticeable in entry-level VR-ready PCs and Laptops (i.e. GTX 1060M)

  • Music Escape Build 53 - 1 March 2019

    Added some menu fx sounds Added pause on press Y (Oculus) or Menu button on Vive Now you can pause and quit mid-game!

  • Music Escape Build 51 - 26 February 2019

    General performance optimizations Fixed problem with scores uploading for some songs Added graphics quality settings Enhanced slicing detection All default songs changed difficulty to Normal, resetting the high scores (sorry, but at least now it’ll be even more fun to play)

  • Want More Music? - 22 February 2019

    Hey, we just opened up our Public Alpha! Thanks to all those that have already decided to buy our game. Come join us on our Discord where you can stay up to date with the latest developments (like where to get more music) and give us your honest feedback. https://discord.gg/hnsKu5h

Patch notes and updates

S.noRelease datePatch nameGID number
111 December 2019Update 69: 2 Additional Weapons2610330338694274459
222 May 2019Build 65: Avatars2408775863516131853
310 May 2019Build 63: New UI2405396896212879204
49 April 2019Music Escape Build 58: Nunchaku2508976515661655861
513 March 2019Music Escape Build 552539373912623879621
61 March 2019Music Escape Build 532534869043308563535
726 February 2019Music Escape Build 512480825216208144286

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