- Steam Deck support! - 1 April 2023
No one was expecting this (I certainly wasn't!), but the guys from Steam checked Alexio for compatibility with Steam Deck. The game is fully compatible! Warning, don't break your devices, use a gamepad! |:Y
- D.U.C.K. - NEW game from Duck Team! - 13 March 2023
A month ago our NEW game was released on Steam. It used to be called Ducky videogames party, but it ended up being called D.U.C.K: Dangerous Ultimate Cartridge Kidnapper! There's a lot of interesting stuff in there, I recommend checking it out! During this time we had time to make some changes and fix some things. And on March 28 the soundtrack and game+soundtrack bundle will be available! You'll find more information on the respective pages: D.U.C.K. in Steam The game's soundtrack, available from March 28: D.U.C.K. OST
- Ducky videogames party - in progress! - 19 January 2022
Hello-quack everyone, friends! For 6 months we have been developing a new game in our duck universe. DVP is very different from Alexio! You can verify this by visiting the game page: https://store.steampowered.com/app/1820770/Ducky_videogames_party The game has a demo. You can easily find DVP on gamejolt and itch.io. A demo will be available on Steam at a later date. I will be glad if you add the game to your wishlist, it will help a lot on release. A group of ducklings find a mysterious "100-in-1" cartridge for Quacktendo... And now they are forced to play ALL GAMES to save their souls from SCP-3000! Will friends become his prey? Really 100 microgames, several fun modes, 90s atmosphere. Are you ready to help?! Thanks to the few who bought Alexio. It did not turn out quite the way I expected, the development was long and hard. Alexio owners will have an additional discount on DVP at the…
- Alexio 40% discount! - 21 September 2021
Quack, savings!
- First week sale! 25% discount for Alexio - 25 July 2021
Yes, the game turned out to be not the best. Too old-school, too complicated and gritty. Of course, this affected sales. Maybe discounts will help even out the situation a little. Now we have been working on a new, unusual project for 2 months! And I need money for this... This time everything will be on a completely different level! It's too early to show or create a page on Steam. Later, there will definitely be information about the Ducky videogames party project!
- Patch - 17 June 2021
- Fixed frame drops that occurred for some players - Fixed a bug with the opening of the barrier at level 2B
- Tiny patch - 17 May 2021
Made changes to the password save system in a notebook Screen with the text is corrected and will be upon each launch Fixed options and pause Introduced a small but important change at level 0
- Alexio in 60 fps - 10 May 2021
Dear players! I think you noticed that Alexio work in 30 FPS. If you are not comfortable, please be patience! I already work on 60 FPS, but it will take time. This is my first release in Steam and Errors were inevitable. I hope you will understand. Thank you all, especially those who buyed the game! ːbb_rubber_duckː
- Quack! Time to play in Alexio, ducklings! - 8 May 2021
Dear friends! Gamers! After three long years my game is finally done. It is hard to believe it, that really was not easy! Sounds corny, but since my childhood I want to make videogames, when I started my «gaming career» with an 8-bit console and Alexio is a tribute to those times and…to myself. After all it is a kind of a game I wanted to make then: unpretentious platformer, like the ones that I played. However, Alexio turned to be much more complex and harder game! I love explorations and challenges, collectibles and secrets, because of that all 12 levels of Alexio stuffed with that content to the eyeballs! I believe that the levels and their content are the main feature of Alexio. Hopefully, someone can uncover all the secrets and make a complete design of home location…or at least a part of it. Otherwise…it was all in vain! To be honest, despite all my (and those who helped me) effor…
- Where can you spend points in Alexio - 3 October 2020
Now you have more reasons to cap your points?! Yep! Tome to up the ante, coins collecting and earning points are more important now! And there is one man, who can help us… Ururush – the businesscat! Let’s take a look at level 0 – a place from which Alex journey begins and all of collected stuff are stored. We can collect all the puzzles, records, figurines and find all our friends. But…it’s pretty empty here, isn’t it? Something is missing. And at this time Ururush is coming! That’s simple. 12 levels – 12 furnishing items. Near the end of every level Ururush will be waiting for you and will happily trade your points for 1 furnishing. I won’t show the beauty of fully furnished location, but, believe me, it’s worth it! Especially when all collectibles are collected, and friends are found! Some elements of location are animated and the boombox plays a cool beat! Don’t forget its not a usua…
- Alexio trailer! - 20 August 2020
Quack-quack! ːfishbunː Unfortunately, in the meadow area, the colors in the trailer are brighter than they actually are. It's okay in game!
- Alexio - challenges present - 25 January 2020
Greetings! This action-video about challenges that are at every level in Alexio. This is unique trials in which you need go through a difficult area, collect all the coins or defeat all enemies. And, of course, your reward will be waiting, quack! Challenges in Alexio - trials for the Ducklings Strong in Spirit! You are one of them, right?
- Вышла демоверсия Alexio! - 9 January 2020
Quack to all! We have a demo of Alexio now. You can download game on Gamejolt: https://gamejolt.com/games/Alexio/459834
- Current state of game and how you can follow the development of Alexio! - 21 December 2019
Dear players! First of all, I want to thank everyone who supports Alexio! Your notes, comments, addition to wishlists – that’s things are motivates us now in the process of creating the game. Alexio page has been on Steam for quite some time, with this announcement would like to make it clear that all this time we have been working on the game and do our best. In fact “we” are two people, one whom certainly spends a whole bunch of time on the project, be sure! At this time Alexio at the design stage of levels. This takes a monstrously long time, because I want to create most unique and varied levels in my game. Of course at the same time we also testing our game, we caught a bunch of bugs and changed many aspect of the game during this time. I would like to thoroughly work on each level, so, unfortunately, the release date will have to be postponed for a few months…But you can follow on…