- Bugfix March 23 - 23 March 2023
Fixed a bug where bananas were not decaying into brown bananas Fixed a bug where tomatoes weren’t cooking into pizza Fixed a bug where pumpkins weren’t cooking into pumpkin pie Fixed a bug where chestnuts weren’t cooking into roasted chestnuts Fixed a bug where bread wasn’t cooking into sandwiches Fixed a bug where seaweed wasn’t fermenting into nori Razor clams now spawn in the lost lagoon on the beach Olives now spawn in the creepy caverns in trees with the lemons Honeydew now spawns in the creepy caverns in the patch by the shop with pumpkins Guac, apple pie, baba ganoush, banana bread, cherry pie, hotdogs, pizza, pumpkin pie, sandwich, sushi, tzatziki, carrot cake, fruit salad, garlic bread, and french onion soup will all now decay into “mistake” when aging past their shelf life, rather than just disappearing. Fixed a bug where holding a food item as it decays would cause it to be s…
- Bugfix January 13 - 13 January 2023
Just another quick bug fixing patch here Fixed a bug where certain items (Garlic, Onion, Wolf Meat) would not cook properly in the cooking pot
- Bugfix January 12 - 12 January 2023
Hey everyone, just some bug fixes here. The game should now always ready the ritual quest if it loads Lola’s ritual dialogue UI from the ancient relics should now correctly show required mooj stats Fixed a bug where the red moon from Lola’s ritual quest would carry over to other gardens when exiting the cavern Fixed a bug where Lola’s ritual dialogue wouldn’t clear when exiting the cavern during the ritual quest
- December Update - 20 December 2021
Hey everyone, Added an auto-run toggle to options. This will let you run without holding the shift key. Added Garlic bread and French onion soup. They are made using the cooking pot. Can now get ribs from cooking wolf meat. On starting a new game you will now be prompted if you’d like to skip the tutorial or not. Skipping will instantly start the game on day 1 with 100 gold and 2 Mooj eggs. Fixed a bug where exiting to the main menu, then loading the game again in the same session would break some things, including the final ending sequence. Can no longer save the game until completing the tutorial, as reloading would skip the tutorial and not spawn the second egg. Rosie's baskets should no longer spawn halfway in the ground anymore With the game being complete, updates will likely be implemented when they are ready or needed, rather than monthly. There is still some content I'd like to…
- Release Patch October 25 - 25 October 2021
Hey everyone, Just fixing some bugs / issues. Fixed a bug where mooj were not transitioning out of sleep state properly when falling asleep while placed in a holder Increased the range at which mooj will begin eating food Fixed an issue where the pause menu could not be properly navigated through with a controller Fixed a bug where mooj could evolve past phase 4 Fixed a bug where the mooj view panel would be tilted in the wrong direction when starting a new save So what lies ahead for Garden of Mooj? For the time being I will be focusing on fixing bugs and polishing the content that's in the game. While there is more stuff I'd like to add, new content will not be a priority for the future. If you encounter any bugs or have suggestions you can post them here or email at [email protected]. You can find your save data and debug logs at: C/Users/YourName/AppData/LocalLow/Kcfos/GardenOfMooj (…
- Garden of Mooj - Full Release - 6 October 2021
Hey everyone, I'm very excited to share the full release build of Garden of Mooj. It's been over 2 years of development in early access and the game is ready for full release. There's also a new trailer! New Content Payson will now give you their keystone to the final battle the day after completing their boat quest. Added the Alpha and Omega mooj aspects. To evolve into them, mooj need either 200+ Light or 200+ dark, respectively. The Alpha mooj will attack all enemies in range simultaneously. The Omega mooj will heal itself %25 of damage dealt. Collecting all three keystones will unlock the final battle and ultimately the ending to the game. Be warned, the fight is harder than anything seen before. After completing the battle you can choose to refight the final boss by talking to Rosie again. Added 4 new achievements Changes Updated mooj pattern generation. Mooj will now no longer hav…
- Release testing - 26 September 2021
Hey everyone, Testing for the full release has begun. Full patch notes coming in the future. Post any bugs / suggestions in the comments / forums, or email at [email protected]. Best, Kcfos
- Release Roadmap - 31 August 2021
Hey everyone, Garden of Mooj has some cool stuff being worked on, and will hopefully be able leave Early Access 'soon'. I know there hasn't been an update in a while, it's possible that there won't be another until the full release is ready. Thank you for being patient for all this time. Here's the current roadmap on what's planned to be added to the 1.0 version of the game. Final quest chapter This is what has been being worked on for the past 2 months, and I find it pretty fun. Definitely the most challenging section of the game. 2 advanced mooj aspect evolutions These will be unlocked by meeting certain rare stat conditions. localization UI polish pass Unlock relic rework Instead of giving a vague percentage breakdown of required stats, unlock relics will show a mooj stat chart, and the unlocking mooj will need to have equal to or higher for every stat shown. Additional Achievements…
- June 30 Quick Fix - 30 June 2021
Fixed a bug where the tutorial was restarting when re-entering the meadow garden Fixed a bug where the cavern garden was inaccessible Fixed a bug where night in the lagoon garden would not transition properly after completing the first part of Payson’s quest Fixed a bug where night would not transition properly (June 28th) Increased the volume of the pickup sound on food items The Gobo preview model in the encyclopedia should now correctly fit in frame Any bugs can be posted in the forums / comments, or sent to [email protected]. Best, Kcfos
- June Quick Fix - 26 June 2021
Camera should no longer tilt sideways / rotate on the z-axis. Increased the maximum mouse / control sensitivity. The back button in the options menu now has text again. Any bugs can be posted in the forums / comments, or sent to [email protected]. Best, Kcfos
- June update - 24 June 2021
Hey everyone This update adds new content to the Lagoon garden, as well as some other changes Expanded Payson’s quest line: After waking them from their stupor, and waiting 3 days in the lagoon garden, Payson will send you on a quest to rebuild their ship. To do so you will need to collect 9 pieces of driftwood scattered across the lagoon. After completing it, the boat will be free for you to use in the garden. It’s completely controllable, simply select the steering wheel to begin taking control. Controllers don’t work with the boat yet, but will soon. Added a new enemy: Gobbos to the lagoon. They spawn rarely in the water at night, and drop the various sea food they eat on the ocean floor when slain. Other: Direwolves will now spawn in the meadow at night after you’ve completed Rosie’s quest line Rosie’s wolf attack quest will no longer count as a normal night. The campfire event won’…
- May Quick Fix - 23 May 2021
Fixed a bug where the game wouldn’t transition from night to day and vice versa properly Rosie will not hide on day 1, the first day after completing the tutorial, anymore
- May Update - 22 May 2021
Hey everyone, this update should make the game mostly fully functional with supported controllers (Xbox 360). Some small changes have been made to some UI elements, and some bugs have been fixed. Added menu navigation to controllers - Main Menu Options Mooj Select Mooj Naming Building Spawner Encyclopedia Dialogue options Can now use a controller to move the camera in races, can use the dpad to change time speed. Testing is currently being done using an Xbox 360 Controller. Changed some menus to be cleaner looking. Adjusted: Save select menu Mooj naming Options menu Most of the UI panels should scale better with all screen resolutions Jumping now has a slight buffer time where you can queue up your jump before you reach the ground Can no longer sell non-mooj at the altar in the caverns. The sell Icon for sacrificing Mooj is now a different color than for selling items Expanded Rosie’s s…
- Spring Update - 3 May 2021
Hey everyone, another update here. Introducing the new lagoon NPC. Also making underwater dives more realistic, and some other minor stuff. An old sailor has washed up off the coast of the Lost Lagoon. You’ll need to find a way wake them up to find out what happened to them. Going underwater now tints your vision based on the color of the water Fixed a bug where selecting the fermenting barrel in the building panel would spawn an item holder indicator Cleaned up the building panel, text should fit better and the scroll bar is clamped better Buttons in the mooj free race panel should be correctly masked inside the panel now Fixed some rocks in the Lost Lagoon that weren’t being collided with As always, post any feedback or suggestions in the comments or fourms. Best, Kcfos
- March Update - 22 March 2021
Hey everyone, This update completes Lola's main quest line and also some other things. Lola doesn't have as many quests as Rosie, but their friendship mechanic means you'll still need to spend at least a couple days in the cavern to finish the quest. Recalling mooj from other gardens feels very useful, as previously the only way to move them was to bring them through the portals by hand, one-by-one. - Can now instantly recall mooj from other gardens in the mooj-recaller. This makes moving your mooj across gardens much less tedious - Lola has a new quest. To complete it you must survive an extended night time onslaught, where you will encounter a new enemy. - Lola now has a friendship mechanic. You gain friendship by gifting items to them in their basket. Only certain items will be accepted, all of which are obtained within the cavern. In order to begin their final quest your friendship…
- Achievement Update #1 - 10 February 2021
Hey everyone, Another update here. Sorry for the delay. There are now 20 achievements to collect and some new items as well as bug fixes. This also marks the first update of 2021. Enjoy! - Added 20 steam achievements to collect. Some of them are able to be achieved retroactively (the ones that would be impossible to get otherwise) when loading a saved game. The most difficult achievement has to be collecting 100 different food, as at the moment with the newly added foods in this update there are exactly 102 types of food in the game. - The shops in the caverns and the lagoon should now sell unique food items in addition to eggs and tree seeds respectively. The lagoon shop will now only sell one tree seed per day and 2 food items. - Added the following food items: Candy : Sold in the cavern shop Ice Cream : Sold in the cavern shop Flan : Sold in the cavern shop Burrito : Sold in the cave…
- Holiday Update - 20 December 2020
Hey everyone, This update brings the third race into the game, adds news hats, adds a race countdown, fixes bugs, as well as makes some small quality of life improvements. Added the new Holiday Race, it can be played straight from the main menu or from the realm of competition for prizes. This race is a bit different from the previous 2 races in that mooj are rolling as ragdolls for a majority of the race. This makes it more random but also faster paced than previous races. Added premade mooj for use in free races. There are 16 colored mooj available with unique stats. To quickly add a mooj to a race just right click Added 3 new hats as rewards for finishing in the top 3 in the new holiday race: Santa hat, Elf hat, and Reindeer hat Mooj in the free race selection panel will now be masked if scrolled past the panel Races now have a countdown sequence before they start The red gremlins lo…
- November quick fix - 22 November 2020
Hey everyone, just some minor fixes - Fixed some NPCs that were floating at the wrong height - Fixed an issue where mooj in the mooj viewer were not having their colors set properly Feel free to post any bugs / suggestions in the comments Best, Kcfos
- November 20 Update - 21 November 2020
Hey everyone, This update adds Lola's first quest in the Twilight caverns. It has you collecting tears from Wispers, the ghostly enemy that spawns in the graveyard at night. It's the first quest that has you collecting multiple of the same item, and is also a bit more difficult, as Wispers spawn in high quantities and attack from far away. The update comes a bit later than I'd like, hopefully the next update will come earlier next month. - Lola now has another quest to collect Wisper tears. Completing the quest will unlock the ability to make primordial soup in the cooking pot from Wisper tears. The soup has a Val stat of 5 with no Sat, making it somewhat unique - Added Wisper tears as a drop from Wispers - The encyclopedia for food items will now correctly display the price food can be sold to a shop for - Increased the maximum length of the white ID text that appears above objects - C…
- Wing Expansion Update - 13 October 2020
Hey Everyone, Smaller update this time. Five new wings can be evolved by mooj. Lola now resides inside the Creepy Caverns, no quests yet but they move around the cavern each day. -Added 5 new Mooj wings that can be evolved in the second evolution. Reworked the way Mooj Wings are chosen at evolution to fit. They still depend on which stat gained the most points since the last evolution, but now each stat has 2 wings depending on if the Moojs' light or dark stat is higher. There are also 2 wings that are exclusive to if a moojs' highest stat is light or dark. -Lola now inhabits creepy caverns. Quests coming soon -Fixed a bug where water sound volume was not being set properly -Fixed a bug where Unicorn aspect mooj were causing save issues The plan is to finish Lola's quest line, then add a third NPC that lives in the Lost Lagoon. As always any bugs or suggestions can be posted in the form…