SPSTEAMPULSELIVE ANALYTICS
Outpost On Syrinx

Outpost On Syrinx Steam metadata

Polychrome Games | Apr 29, 2024 | game

Released

0players observed · 23 September 2026 - 12:00:20 UTC

IndieExplorationImmersive SimSandboxBuildingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)660
  • Revenue (VGI)$7,806
  • Review score77% positive

Outpost On Syrinx metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)660
  • Revenue (VGI)$7,806
  • Review score77% positive
  • Total reviews22
  • Release dateApr 29, 2024
  • DeveloperPolychrome Games
  • PublisherPolychrome Games

Genres: Indie

Company pages: Developer: Polychrome GamesPublisher: Polychrome Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Outpost On Syrinx Steam metadata

Outpost On Syrinx metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1045900/metadata
Steam Storehttps://store.steampowered.com/app/1045900/
Steam Communityhttps://steamcommunity.com/app/1045900
PCGamingWiki search
IGDB searchSearch IGDB for Outpost On Syrinx

Reviews, pricing, and metadata

Review summary

Mostly Positive

77% positive, 17 positive, 5 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 30 April 2020

Latest Steam announcements

  • Early Access Exit and 1.0 Release - 29 April 2024

    Outpost On Syrinx is exiting Early Access, and is now officially released as a regular Steam game! The current build of the game is actually the same as released last year in May of 2023, which was a follow-up to the Caves Expansion update, which added Geothermal energy and related new missions and some other features. That release was a suitable candidate for 'final release', and was relatively bug-free and stable. At the time, there were a few minor features that were possibly going to be added before exiting Early Access, but to make a long story short, development on the game needed to be paused for a while. After much consideration, it's been decided that minor new features were not really needed to have a good exit from Early Access, and this build will be considered the 1.0 'full release'. Depending on a number of factors, development on the game may continue for some time, or be…

  • Development Pause (July - November 2023) - 4 July 2023

    As some folks might have noticed, it's been a while since the game had an update. Development has largely been paused since late February, due to family emergencies. Things are not over yet, and almost certainly development won't resume for a few months (except maybe for a little bit). When things settle down, I might get back to working on the game as before, but I might take some more time to rest and reflect on where I go from here in my life. The timing was a bit odd, since I was getting fairly close to having something I consider a good 1.0 version, and probably exiting from Early Access. I needed to choose between finishing up a smallish milestone and leaving EA, or putting things off until I return to development and devote a good amount of time and energy to doing a final release that involved a proper amount of marketing effort, or just stopping development. Since I had really…

  • Update - May 5, 2023 - 5 May 2023

    This update adds a new form of power generation and adds a feature that supports the 'uncover mysteries' aspect of the game. Geothermal power can now be researched and used, supplementing the existing wind and solar power generation. It can only be used where heat vents are located, so it's not for general use in all locations, but is very useful for certain areas in the Caves. Certain items in the game now have more vague and general descriptions, unless particular missions or other events have unlocked the 'main' names and descriptions of the items. Several missions have been added to the game that relate to this, so that the player can unlock some lore related scan information. For example, the player might deep scan an item of an alien faction that has not been encountered before. The initial name and description might be something like 'unknown device' and 'little is known about th…

  • Update - January 12, 2023 - 12 January 2023

    This update contains an large expansion of The Caves area, making the area several times larger than it's earlier size. To avoid spoilers, there isn't much more information to provide 🙂 Note- Don't expect to have access to any new area on the first game day, either in a new game or when loading an existing save

  • Update - September 19, 2022 - 19 September 2022

    This is a smallish update that follows up the Combat update from last month. It ties up a bunch of loose ends from that update. The main visible aspect of the update involves animations for the player hand. No longer is the player's arm/hand rather static most of the time. There are new animations for various held equipment items and some subtle animation when the player is just walking around with their hand raised while holding a piece of equipment. Combat has been re-balanced some, and a variety of bugs (combat and unrelated) have been fixed, to keep the amount of jankiness and 'buggy mess' in the game low. Also, a number of sound fx for the new alien species have been remade. Tool tips have been added for the equipped items bar at the lower edge of the UI.

  • Update - August 15, 2022 - 15 August 2022

    This update adds combat to the game (combat is mostly optional at this point, however). In keeping with the general theme of 'humans are mostly good' in the game, the player is limited to researching and building a stun blaster, which can drive off hostile aliens or knock them unconscious, but won't kill them. The blaster can not be used on harmless non-hostile creatures. The update also introduces several new alien species/factions, all of which can become a bit 'fighty' at times. Given the large amount of related systems work required to get combat working in the game, there are some loose ends and polish that still needs to be done. There will probably be a followup update soon that addresses these issues and fixes any bugs discovered in the near future (especially any combat-related bugs). This update is likely to be the last 'new systems' update for at least a while, with developme…

  • Update - April 3, 2022 - 3 April 2022

    This update adds some extra area to the starting 'Orange Zone', a new piece of equipment, and a fair amount of ongoing work on the Event system and the related Notifications UI. The Fluxer is a new equipment item for the player, and features a rather unstable 'wobbly beam' of energy. Currently it's used to repair damaged items (the possibility of items becoming damaged is another new feature of this update). Eventually, it's likely to have more abilities and could be a sort of 'misc utility' equipment item. Previously, the Event system supported quite simple events such as triggering NPC dialogs. With this update there is now a code framework to allow custom scripting for events. Events can track information and 'do stuff' over time (e.g. hourly, daily), and have custom logic for when they end. Notifications for events exist, so the player can know what's going on, and the notifications…

  • Update - December 22, 2021 - 22 December 2021

    This update adds some improvements to placing buildings and other large structures, along with a new UI feature for notifications to the player. Occasionally a building could be placed such that some of the terrain underneath the building stuck up above floor level, which of course looks unrealistic. To address this issue and to improve things a bit in other ways, a few features have been added. When initially placing buildings, the height of the building relative to the land beneath it can be adjusted, so a building can be raised up to make sure terrain does not poke thru the floor. Also, once a building has been placed, it's placement can be adjusted somewhat. It can be rotated, moved around a bit, and it's height raised or lowered. And finally, buildings can be dismantled entirely, with the player receiving a full refund of resources and credits that were used to originally purchase…

  • Update - October 12, 2021 - 12 October 2021

    This update grants the player the ability to create sites (small bases) for other human crew members from the Mothership. These Sites can then be used by NPCs on a daily basis. It also adds a number of new NPCs to the game, and adds more detail to how NPCs are defined. Human NPCs now have a number of semi-randomized preferences and desires, related to what sort of Sites they might want to use, either for working on their own research projects or spending some well-earned vacation time down on Syrinx. The Sites the player builds have related stats, which often correspond to NPC desires. Sites can also be used by the player. For example, they can spend the night at a Site, if it has a bed to sleep in, so that they don't have to go back to the Observation Tower that evening to rest. There are new UI screens for reviewing player creates Sites, and for viewing statistics of NPCs, such as the…

  • Info about the next update... - 23 August 2021

    The current batch of work for the next update is well underway, and I wanted to post about it, because it's taking a fair amount longer than most updates. This update will focus on the player building additional Sites (mini-bases) to be used by other human Mothership crew members (NPCs). It expands the amount of base-building in the game by a fair amount, and provides a source of credits and extra research points for players who choose to build one or more additional Sites. NPCs gain some extra features, and several other game systems require additional work to support Site functionality. This will all take a while to complete. The update will likely be released sometime between 1 and 2 months from now.

  • Minor update - ultrawide aspect ratio support - 12 July 2021

    Adds support for ultrawide monitor resolutions.

  • Update - June 24, 2021 - 24 June 2021

    Friends! This update introduces some NPCs in the form of fellow human crew members from the Mothership. There are some brief 'meet and greet' dialogs with some of the people who are living and working up in space while you set up things at the Outpost down on Syrinx, and there are also a couple of new missions you can do for them if you want help them out. Behind the scenes, the engine used for the game was updated to a version three years ahead of the old version. This opens up a bunch of shiny new technology that can be used in the game (including the new dialog system the NPC's use), but also involved having to rework some old stuff that broke as part of the upgrade. In particular, most of the graphic shaders in the game had to be redone, and because of this much of the game art may look a bit nicer now. In particular, a buggy-looking 'orange glow' around objects in the starting area…

  • Update - May 21, 2021 - 21 May 2021

    This update includes a new storage container to increase inventory capacity, and a collection of improvements related to the ability to purchase one or more additional Observation Towers. Storage Capsules can now be researched, greatly increasing how much stuff players can store. Additional Observation Towers should now function more intuitively, and are a valid option, mainly for players who want to set up their Outpost in the Blue Hills zone. The player's Spawn point can be set to any tower, so that player's will start each morning in the Observation Tower they choose. Players can also sleep for a night in any tower, without changing their semi-permanent spawn point. The Storage Locker in any new tower now functions as a separate inventory container, instead of containing the same items the Storage Locker in the first Observation Tower contains. And importantly, the cost of building a…

  • Update - April 9, 2021 - 9 April 2021

    This update is focused on improvements to the map view. Map Markers can now be placed by players. Each one can have a title and a longer description. Some locations have Map Markers that will automatically show up in the Map view once they are discovered. In particular, the portals/exits between areas have associated Map Markers and Icons. To enhance the feeling of exploration, the maps for areas in the game are now divided into sections, and each section will show up on the map once it has been explored a bit. Therefore, the player will not immediately know the extents and layout of each area as soon as they enter it. In addition to map improvements, players can now construct and place Beacons. These have holographic projects that enable them to be seen from far away in the game. They also have automatic Map Markers in the Map View, once placed.

  • March 2, 2021 Update - 2 March 2021

    Spring Cleaning! This update doesn't actually have any new features, and instead is all about bug fixes and polishing. The last update featured a new smelter, which had a few minor bugs, and frankly it worked too slowly for most players to appreciate it. Apart from smelter improvement, things were fixed and improved in lots of little ways, based on a list of minor bugs that had not be addressed yet, and a bunch of small improvements that could be made, based on recent player feedback and (indirectly) suggested by some recent videos that featured the game. Feel free to post bug reports and other feedback on the Steam community site or by using the in-game button on the pause menu to Send Feedback (via email). Thanks to everyone who has emailed with feedback and bug reports!

  • Update February 16 2021 - 16 February 2021

    Teleportation! Once researched, players can build a matching pair of teleportation devices...a teleport 'base' which requires power and presumably will be placed at the player's main base, and a teleport 'node', which can be moved freely by the player and has it's own energy cell for power. Having a place to quickly beam to can save lots of walking when you know you want to do a bunch of stuff in a particular area. Also, the game now has a proper Smelter device for turning ore into refined ingots, replacing the system of using the fabricator to craft ingots. This new sort of 'process batches of items over time' device will probably show up in additional devices in the game eventually.

  • Update - December 22, 2020 - 22 December 2020

    The core of this update is a research system. Research points are gained by various means, including Deep Scanning items (old saved games should retroactively grant you the points for items you have already Deep Scanned), turning in some items at the new Autolab building, and finding special research-related items in the world. There is a new research screen showing the start of the research/tech tree, which will include more research topics as development continues. One of the main fields of research relates to a major overhaul of how power works in the game. Previously there was a sort-of-placeholder system, which this system replaces. You can now build solar panels, wind turbines and batteries to form power networks for your Outpost. Any saved games with Solar Arrays already existing will have plenty of power, as the Solar Arrays are fairly advanced power generators. Cooking and crea…

  • Info about the next update... - 26 November 2020

    After the game's Early Access release, I had been releasing updates roughly every month. The current batch of work going on involves a few different related systems. I'm making a research mechanic/game system, and the start of a tech tree. Several of the initial research topics for it are part of system for how power (electrical) will work in the game, so I'm replacing my earlier sort-of-placeholder simple power system with something much nicer. This work on game systems, UI, new art assets etc is a bigger chunk of work than earlier milestones/updates, so it's taking a fair bit longer than a month to complete. I plan on releasing the update sometime in the next few weeks. After this next update, I might go back to having an update once a month again, although some milestones inherently involve a bunch of connected work, so some updates may take 2-3 months to complete.

  • Update - October 2, 2020 - 2 October 2020

    This update consists of some new content. To avoid spoilers, I won't go into details.

  • Update - September 4 2020 - 4 September 2020

    This update is mostly about improved User Interface elements. Much of the UI has been redone, and some minor UI/UX features have been added. In particular, some actions that the player probably doesn't want to accidentally do now require the shift key to be held down in addition to a mouse click. This includes destroying or recycling objects, and picking up up placed furniture and crafting stations.

Patch notes and updates

S.noRelease datePatch nameGID number
112 July 2021Minor update - ultrawide aspect ratio support4036897704066739572
211 August 2020Minor update - palettes3667572003476366772
32 July 2020Patch - July 2, 2020 (resolution fix)3444639924519478994

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1045900
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateApr 29, 2024
DeveloperPolychrome Games
PublisherPolychrome Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent77%
Positive reviews17
Negative reviews5
Total reviews22
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1045900/

Short description

Establish an Outpost on a wondrous alien world. Harvest, craft, build a base for humanity, uncover alien mysteries, and explore strange new lands.

About this game

Explore a region of the Alien world of Syrinx. As one of the first humans to venture into the unknown of Syrinx, encounter sights and sounds both wondrous and unique. Crafting and Harvesting. Syrinx is filled with valuable resources, if you know where to look. Scan local resources to uncover many items that can be used to create equipment you need to explore the world. Create and sell unique items to your fellow human crew that remain on board the colony mothership, establishing your own unique business as you explore. Invent food recipies using local ingredients. Establish sites for crew to use for vacation and as research labs, gaining credits and building up relationships when crew members use the sites. Build your own custom base. Add new facilities, craft advanced machines, plant crops, decorate and customize the environment to create your own futuristic science mission utopia. Improve your skills as you progress. Science. Mining. Farming. Combat. Music. Cooking. Musical Gameplay. Syrinx is a very musical world. Develop and use new technologies to interact with the alien rhythmic elements you find along your journey. Encounter Alien mysteries . Little is known about this new world. Venture out and uncover information vital to the colonists that hope to one day live here.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Outpost On Syrinx's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Outpost On Syrinx's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Outpost On Syrinx at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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