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Sandbox Anything

Sandbox Anything Steam news

Fizzostia | Dec 18, 2019 | game

Released

0players observed · 25 September 2026 - 18:40:07 UTC

ActionAdventureCasualIndieMassively MultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive

Sandbox Anything news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive
  • Total reviews72
  • Release dateDec 18, 2019
  • DeveloperFizzostia
  • PublisherFizzostia

Genres: Action, Adventure, Casual, Indie, Massively Multiplayer

Company pages: Developer: FizzostiaPublisher: Fizzostia

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sandbox Anything Steam news

Sandbox Anything news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Glingdom releases in 1 week! - 31 October 2024

    ~ ONE WEEK LEFT ~ Taking a step back from multiplayer games, I wanted to dabble in a different genre. As time passed, I started a few projects, but none felt great, something worth the time and effort. Then came along Glingdom, a strategy game ready to test your skill while providing the ability to unlock tons of interesting cards to create the perfect combos! This started as a way to get back into game development but seemingly turned into something a bit more, it was enjoyable to play and felt like a complete game from start to finish. Don't forget to wishlist the game to be notified when it is released and ready to play! Trailer: WISHLIST HERE: https://store.steampowered.com/app/2935750?utm_source=robosquare

  • Update 0.9.4 - Explosives, Activatebles, and Level Editor Overhaul! - 25 March 2020

    Update 0.9.4 We have been hard at work making Sandbox Anything more appealing, not only by its looks but also by the more extensive gameplay features. Presenting with Update 0.9.4 is a new function each player has access to, activatable! With this, players can now right-click explosives, pistons, and thrusters, causing them to be exploded, extended, and powered on respectively! Explosives: https://i.imgur.com/9xVBHby.gif Piston: https://i.imgur.com/CeJJ6xs.gif We are also including a nature and particle block pack that is fully modifiable to make any level look a ton nice. Based on these new models the first four campaign levels were redesigned and the help text improved. Particle blocks: https://i.imgur.com/5vBzPFH.gif With many of you requesting a way change maps during multiplayer games we just had to implement the feature. https://i.imgur.com/CnWA2BD.gif We still have many features…

  • Update with a Discount! (35% off) - 24 January 2020

    Did you want to try Sandbox Anything out, but couldn't due to the price? Well, now you can, being cheaper for everybody, you could get your friends in also, having a good time in the multiplayer game mode's, we hope you enjoy this discount and let us know what you think about Sandbox Anything!

  • UI + QOL 0.9.3 Update - 24 January 2020

    Just in time for the sale! Today we bring you a major UI improvement update, alongside many small QOL fixes and so on. Thank you all for continued support for Sandbox Anything and would love to hear more from you! Changes: Local saved maps now have images when saved, helpful for finding your specific map! Campaign Leaderboards are now also visible from the main menu allowing you to compare times without having to finish a level. New achievements! We added 8 new achievements, for now only 8, giving you some more purpose with Sandbox Anything! Ability to freeze any rigid body/moveable object in the editor is now possible! Hopefully now options will save when changed in-game to the next time you start it up! (Works in our editor but built games don't follow that same ideal sometimes, weird!) Loading levels into the editor now allows Workshop maps, helpful for editing levels from different…

  • Lights + QOL 0.9.2 Update - 7 January 2020

    After receiving so much useful feedback from players, we have fixed and added what you recommended! Especially a restart level confirmation, for the level editor! . Again, thank you for all the suggestions, we are still working on many, but keep them coming! Full Changelist New! Zombies mode now has time scale feature Zombies difficulty increases now as waves pass Minigun and Minigun Civilian now in Zombies Added Editor restart level confirmation UI Added FPS option for those with 144/240hz monitors! Editor now has a Time setting for maps! (Day/night) Along with day/night, are new light blocks! Changes! Zombies coin worth nerfed Zombies starting money from 250 -> 350 Large waves spawned zombies in each other (because of so many needing to be spawned) now fixed Tweaked gun prefabs in Zombies Boss now spawns every 4th wave instead of 5th Barrel sounds now are the same volume as other obje…

  • Beta 0.9.1 Update - 2 January 2020

    We have heard what you asked for and implemented the small changes and bug fixes for Sandbox anything, here is the complete list! Changes: Spinners now can be reversed by having a negative scale. Lobby chat now auto scrolls on player messages. Friends Tab for leaderboards now works. Added player names above their cursor in-game, for more understanding, who is who. Zombies bosses now are harder to pull and move, forcing you to prepare better for the boss wave Zombies now have a random speed when spawned, RNG! When copy-pasting objects in the level editor, now copies their depth also! When scaling in the level editor, is now slower, was very fast! Bug Fixes: Civillioans in zombies game mode, health was reset when giving them a new gun Loading workshop maps after leaving a game, didn't work properly when resetting a multiplayer game, when somebody was dragging, broke the cursors visuals Se…

  • Sandbox Anything RELEASE - 19 December 2019

    It is Official! The first version has been released. Get ready for an epic physics enabled adventure with Sandbox Anything! The game has been finally made public with all of its core functionalities available for immediate use. We are proudly presenting our year-long hobby project that encapsulates Fizzostia's passion for simulated physics interactions and completely original puzzle types. Exciting things you can do in Early Access: Power-through challenging yet rewarding easy, medium and hard campaign maps designed to showcase in-game items and controls Make your own map without any limitations, test anything to do with physics by utilizing custom surface types and more than a dozen of unique items Play unlimited maps with friends in the all-new multiplayer mode, check out the workshop for some great starting points (Workshop Link) Defeat endless waves of zombies by constructing the be…

  • V0.9.0 Beta - Game Release Build! - 15 December 2019

    After many long months of hard work, we believe the game is at a point of stability. With many features improved upon, and more objects added to the game! The initial release of Sandbox Anything will include a 20% off discount, for those who are ready to dive into all the fun! Currently, our latest build is under review by Steam to make sure everything follows suit. If there are no problems, we will release soon after we receive an okay! Game Update: We added many QOL changes, and many features that should just be a part of every game. This included very simple UI for selecting workshop maps in Multiplayer, and increasing / adjusting fonts/texts and grammar for in-game text. MANY bugs have been found and terminated! We also have added new items to the level editor making the ultimate creative building space. Note: There more than likely will be small bugs you will run into, as we can't…

  • Level Editor Addition - Lot's of bugs fixed - 16 November 2019

    Today I wanted to bring to light how close the project has come, and the idea of launch is becoming reality. With lots of game-play testing, it has improved dramatically over the last few weeks. Along with better game-play, we like to introduce new features as well! Campaign Leaderboards The ideal of leaderboards have our sights for future plans, possibly including weekly challenge maps, that players earn prizes! So look out for that! This Feature Includes: World Records - Included for each level, try to be the best! Friends Records - Compete against friends times for bragging rights! Personal Records - Try to get better the second time through! Sadly steam has leaderboard limitations, so we are unable to incorporate their built in leaderboards into every ones custom workshop maps. Level Editor Update Now can update depth of the objects, meaning the scene can have multiple layers. Added…

  • Multiplayer and Level Editor Update - 30 October 2019

    Sandbox Anything has come a long way from its origin. Where initially it was only a small single-player game, it is now focused on customization and creativity with the ability to create your own maps within the new Level Editor. From there, you can share it in the workshop with other players, so they can play the maps you've made! On top of that, Multiplayer is functionality is nearly ready, just fixing little UI bugs to have a nice release version! LEVEL EDITOR Includes: Precise editing of objects All in-game objects at the player's disposal Mass editing of objects Playtesting - to see if your map is playable Save/Load of your creations Sharing of creations through the workshop MULTIPLAYER Includes: Lobby system to join others Select from locally created maps or those subscribed to the workshop Player dragger distinction Working In-game chat system Kick feature for unwanted guests Thi…

Patch notes and updates

S.noRelease datePatch nameGID number
12 January 2020Beta 0.9.1 Update2592316573896765211

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