- Esport Godfather: Origin is released now! - 5 January 2024
Dear esteemed players of "Variables" Greetings to all. This is Asteroid Game Studio. We express our gratitude for the support you've provided over the years. Our studio's latest creation, "Esports Godfather," is about to be released! Feel free to click the link below to visit the Steam page and explore what's in store! https://store.steampowered.com/app/2739460/_/ "Esports Godfather" is a management simulation card game that integrates MOBA elements. Here, you'll step into the role of a professional esports manager, starting from scratch to nurture your players. Pre-match, formulate your team's playing style, command battles during matches, and guide your team step by step from internet cafe tournaments to the global stage! We believe you'll enjoy the unique gameplay and innovative gaming experience it offers. Now, the game's playable demo is available on Steam! Through this demo, you c…
- Our new game "Esport Godfather" now has its steam page! - 12 July 2023
Hello everyone, I am 1000water, the developer of "Variables" and "Variables 2". Our new game, "Esport Godfather," has launched its Steam page. The game is set to be released on October 20, 2023. "Esport Godfather" is a management simulation card game centered around the theme of MOBA esports. You can click the link below to visit the Steam page of "Esport Godfather" and see what it's all about. https://store.steampowered.com/app/1278540/_/ Testing & Demo Due to insufficient testing in the early stages of "Variables" and "Variables 2," we encountered various issues, such as numerous bugs in "Variables" and UI problems in "Variables 2". This time, after careful consideration, we have decided to conduct public testing and offer a free demo on Steam before the game's release! We hope to receive valuable feedback and suggestions from all of you to help us improve the game! We plan to release…
- 《Variables 2》 Delay Announce - 8 September 2021
- Delay notice - 23 August 2021
For some reason, we are very sorry that we are postponing the release of Variable 2,Variables 2 will be available on September 10.Due to review, we will close the English version first, but the English version will be released at the same time as the Chinese version, please look forward to it
- Question and answer - 14 July 2021
1. Why didn't you make a notice? If a year and a half ago, I made an announcement that the game could not be updated, no creator would give up his own game. If everything doesn't go well in this year and a half, Variable 2 can't be completed, it will break the promise. A year and a half ago, I can't predict what will happen in the future. Therefore, from my point of view, I can't draw cakes in the face of shadowless things. 2. Why if you have Variable then when Variable 2 is developed, the new game will be automatically entered into you Steam Library? In the end of the Variable,it didn't achieve what I wanted to achieve. I said in the QQ group (126203854) before that, I used to hope that Variable would make me stand up and say that this is the best tower defense game in the world. But until the end, I didn't achieve it. And for a game work, if the creator himself can not be responsible…
- Variable 2 forecast!* No repeat purchases - 26 June 2021
Hello everyone, because my English is not good Let's make it brief Variable 2 will go on sale on August 31 At that time, we will find a professional translation team, so this will not happen again QAQ
- About this discount - 28 October 2019
I messed up with 80% off and 20% off because we speak 8-"zhe" for 20% off in Chinese. I hope you will enjoy our game anyway. Happy Halloween
- 2019.10.24 Update - 24 October 2019
Hi, In the last month, we update many new contents. The gameplay part is finally done here, and the new ui and 3d version monsters will come soon. Now let’s look at updates. 1.New Game Modes Architect Mode The map if fully covered by the ground. Gain platforms instead of grounds. Scavenger Mode Choose 1 from 3 while looting equipment, and equipments are not unique anymore. Select at least 2 while choosing system plugins. Actuary Mode Gain double money after battle, but will not gain supply draw chances anymore. Draw supply cost 25 money and the price will increase by 25 after each draw. 2. Battle Preparation Modules At the start of the battle, you can config the craft table. Except the blueprints, you can also select mission modules, which will grant you reward on complete. 3.New Turrets We have 7 new turrets T1/T2 Timespace Cube To every non Timespace Cube turrets in the attack range,…
- A brief preview of the next update - 17 September 2019
I know we haven't updated it for half a month, this time we are going to play a big wave, so it needs a little longer time. Next update we will update some new towers and a new gameplay module. Wait for detailed update to say again again
- 2019.9.3Update - 3 September 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35060301%2F7d4be40b7aa58bb1d3c1110562a5577aa89e0365.png Multidimensional Orb Increase blocked attack range by 1 tile. Increase crit chance by 100%. For every tiles of blocked attack range, increase attack range by 1 tile, and crit damage by 1 time. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35060301%2F2dbf52ec0c082a6a5a04e2f4cdfb2919dbca3455.png Blind Pigeon On dealt non-crit damage, increase crit chance by 10% and crit damage by 400% until the end of the battle. On dealt crit damage, clear all the bonus. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35060301%2Fbd8f8c5e67dd948e0346ad568d119a3b1ccfb970.png Unwavering Charm When attack speed is equal to base attack speed, increase attack by 99, crit chance by 25%, and increase crit damage by 300% for every second of attack speed.
- 2019.8.23Update - 23 August 2019
NEW: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35060301%2F3a3ace77a3893530be7a25dea88192dabdd1ace9.png Despicable Crab Claw Decrease attack range by 4 tiles. Quicken attack speed by 2 seconds. Increase crit chance by 50%. Increase crit damage by 1 times. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35060301%2F18c883cda995ae51d76c07153be1270fdc10d765.png The Last Eden Cannot splash. Increase splash range by 1. Increase attack by percentage of base, the value is base on the splash stats. The percentage = splash damage factor*Splash Range^3.
- 2019.8.20UPDATE - 20 August 2019
NEW: The Three Expansive Arrows Gain 3 Arrow to the Death. Monsters can only move out toward the direction of the arrow. Monsters will suffer 100% more damage until change move direction, this effect cannot stack. Lost 450 money. CHANGE: Slow attack speed by 6 seconds. Increase damage dealt to 2 times. On kill monster, turret will attack again 1 second later.
- 2019.8.18 - 18 August 2019
NEW: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35060301%2F078412fcd2007e1cf5d5c6ce93137471d8966c28.png Arrow to the Death Monsters can only move out toward the direction of the arrow. Monsters will suffer 100% more damage until change move direction, this effect cannot stack. Press rotate key to rotate. Conveyor Belt When moving along the belt, monster’s speed increase to 2 times. When moving against or cross the belt, monster’s speed decrease to 0.5 times. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35060301%2F02e4bec4e4ddf7880e4ada38dc7414368ed37969.png Tracking Assistor The first turret in front of the assistor can attack 1 more target. Press rotate key to rotate. Golden Eagle’s Infinite Credit Allow purchase with debt. For every units of debt, increase monsters’ HP by 0.01 times. If debt is above 5000, the effect is doubled.
- 2019.8.15UPdate - 15 August 2019
NEW: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35060301%2F182d52b59413f8a15b198ed442590941c128d95e.png Apple of Heaven For every passage tile in range 1, decrease attack range by 1 tile, and extra attack and extra damage from all sources increase by 100%. The minimum attack range is 1 tile. The World Outside of 2 Tiles Gain a Telescope. If the telescope is inside a turret’s attack range, the turret can attack targets that are inside the telescope’s range of effect. ↑now Increase all the turrets’ blocked attack range by 2 tiles. ↑forever correction: Deepblue Melody: attack bouns 20%=>40% Dissonance: attack increase on even from 50%=>100%, attack decrease on odd from 40%=>80% Hourglass: accumulated value decrease on kill from -75%=>-25% Self Learning Chip-Precision: change to accumulate 25+LevelNumber*2 attack on kill The update was a real drain on us, and since the…
- 2019.8.14 - 14 August 2019
Hi, this is 1000water We fixed some bugs today.Then I looked at screenshots of people's map layouts...I found that the main reason why people are stuck in difficulty 5 and 6 is because of the layout of the map, which leads to too little range of the tower. There is already a lot of strategy writing in this area, so there is no need to worry. And then from today, we're going to do a beta update, a half-day beta test -- and a day later, a full beta update to prevent bugs. Today's update: Add random map objects https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35060301%2Fed7bab4ee1e84bc7210ffe3170ab1917d4b63b76.png Telescope If the telescope is inside a turret’s attack range, the turret can attack targets that are inside the telescope’s range of effect. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35060301%2Ffc092192e709911ffcf5363ea2cc70855892dfd7.png Sa…
- 2019.8,14Update - 13 August 2019
Hello, everyone, this is 1000water Although the date is August 14th, we still updated the version of August 13th Then a week from now, we will continue to plan daily (update at least once a day) Today I mainly did version balancing and debug Updated effects for building placement (installed yesterday, improved today) Updated some of the tower effects Something has changed↓ Marathon For every tile moved, monsters suffer an extra 10% of the damage. Increase monsters' HP to 6 times. Balance No1 Exchange 1 supply chances for 2 fortune level. Keep exchange until fortune level is at maximum or supply chance is 0. Fair Treaty For all the turrets, increase extra attack by 500. For every level since taking effect, increase monsters' max HP by 500. Curvature Rifling Increase crit damage by 600%. If base crit chance is 0%, increase crit chance by 10%. Extended Barrel If attack range type is circle…
- The way to fix game stuck - 12 August 2019
If the game is stucked after start game, and no UI show up. Go to the Date and Time setting of windows (by click at the clock), and enable the Auto Time. This may fix the problem. This is an internal bug of Unity, and there is nothing we can do to fix it in our game. Hope you have a good game time.
- (It has been repaired.)For some unknown reason, we found that the tutorial was broken - 11 August 2019
It is under urgent repair. I am very sorry ---------------------------------------------------------------- 2019.8.11 9:48 We have fixed the problem. We are very sorry for the bad experience
- 2019.8.10 - 10 August 2019
Hello, everyone, this is still a thousand water Sorry, this update is a little late This update is mainly to prepare for the next screen update The current map is mainly to cooperate with the upcoming screen renovation Added archiving function (to prevent SL, the archiving will be deleted after entering combat mode, that is, it can only be read and accessed in construction mode) Fixed a so-called "benign" bug The screen update will be divided into four steps, about a week after the update of the effects and UI section. We won't be able to update it for the next week, because the UI part is the difference between 0 and 1, and it can only be released when it is finished. Finally, I would like to celebrate the fact that the sales volume of the variable has exceeded 300 copies, which is a good start for us. I hope it will become more and more popular with our update. I also hope that friend…
- 2018.8.7Update - 7 August 2019
Hi, this is1000water Today we finally fixed the bug that made it impossible to put buildings anywhere Thanks to the friends who sent us log files! Then tomorrow, we will fix the benign map bug :) So it's the last day, so let's all have a good time New: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35060301%2Fefaf6b2941ab232a2feb00d32a02eab0b9901d72.png Deepblue Melody Make turret attack target in range randomly. Gain 1 equipment slot. If turret’s max target count is 1, increase attack range by 2 tiles, increase extra attack by 20% of the base attack. well...Yesterday's preview, but today there are two unfinished The tower effects are almost done, but not yet in the game The archiving feature has a few bugs So gu-gu-gu, tomorrow these two will also be solved Are you happy on Chinese valentine's day? See you tomorrow