Neon Boost news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak11
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score90% positive
- Total reviews2,468
- Release dateMay 20, 2019
- DeveloperSample Text Studio
- PublisherSample Text Studio
Genres: Action, Free To Play, Indie
Company pages: Developer: Sample Text StudioPublisher: Sample Text Studio
Neon Boost Steam news
Neon Boost news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Something big is coming... - 13 December 2025
Hello everyone, it's been a while since we last talked! One of the members of the original Neon Boost team has just released the demo of his new game, BULK. We invite you to try it and keep an eye on its development:But wait, there's more... We also want to take this opportunity to announce that part of the original Neon Boost dev team is working on a new game. We don’t have anything to show you yet, but soon you’ll see what it’s all about. It’s great to be back!
- v1.2 - Unity security fix - 5 October 2025
Recently Unity has found a security vulnerability that affects a wide range of games, including Neon Boost. We've patched the executable with their tools to avoid any possible vulnerability to our players: Patched affected UnityPlayer.dll Please note that the game's latest version remains at 1.2 and no other changes has been made to the game.
- EYES ON THE EXAM is the upcoming game from Neon Boost developer! - 28 October 2024
Hello neon boosters! It's been a long time... One former Neon Boost developers is working on EYES ON THE EXAM https://store.steampowered.com/app/3199430/EYES_ON_THE_EXAM/ EYES ON THE EXAM is an experimental horror game about surviving an exam where a monstruous teacher tries to hunt you. The game is being developed by Carlos 'Monty' Montamarta, one of the devs that brought you Neon Boost in the past (as well as other titles you may have enjoyed such as American Arcadia or Metroid Dread) so it would mean a world if you add it to your wishlist (if you are interested in the game's concept) or if you can share it with any horror fans you know! As a solo dev is hard to make a game, but is way harder to do marketing for it without a publisher or many resources behind you... For any EYES ON THE EXAM news stay tuned to my social networks: Steam Creator Page X Reddit TikTok Thanks in advance for…
- Anniversary Celebration & Next Project Announcement! - 20 May 2020
Well, here we are. One year ago we launched Neon Boost and to celebrate it we want to solve some questions that you have been asking, share details about the development of the game that maybe helps some other developers that are making their first game and seize the occasion to show you our next project. But first, we want to thank you again for all the support that Neon Boost has received since its development (even after suffering the last level of Tesla Factory). At this time, Neon Boost has been downloaded over 200K times with a Very Positive score of 90% based on more than 1,600 reviews. So thank you very much again! And now let's get down to business: Neon Boost Origin That is not the title any kind of prequel. The origin of the game lies in the final work of an university subject. For this, we had to develop a video game from the early phases of concept to the final launch. Some…
- Patch 1.2 is Live! - 15 August 2019
Hello Neon Boosters! Patch 1.2 is live for all players. Below are the patch notes: Performance & Controls FPS drops fixed: General optimization across all levels. Also, there was a FPS drop when the player performs a Wallrun, which has been fixed. Final time of 0 seconds on all levels: Due to the way the timer started on each level, it was possible to avoid its activation. Now the timer starts a bit earlier before touching the ground for the first time. Fall force during a Wallrun increased: While Wallrunning, fall force will be more natural if you stop moving forward. Camera movement deactivated when dying or finishing a level: Previously it was possible to move the camera when dying or reaching the goal. This has been fixed. Rocket Launcher shoot delay fixed: In some levels the delay between Rockets was lower than expected. Now the delay it's the same on all levels. Inverted Y axis: A…
- Update 1.2 Announcement & 100K downloads celebration! - 19 July 2019
Hi neon boosters! We are so happy to announce that Neon Boost has reached 100K downloads! To celebrate this we want to share with all of you our plans for the Update 1.2, that will be available next month. Some of the changes/fixes are: - Inverted mouse control - UI rework - AZERTY keyboard support - Default sensitivity change - Cosmic Highway music volume fix - 0 seconds timer fix (finally!) - General optimization - Additional bugfixing In addition, we want to thank you for the support that our game has received since the launch day on 20th May. For a team of four Game Design students is an honor to see a great community enjoying this game and sharing their feedback and gameplay. Will be more levels? Leaderboards? Aggresive monetization systems? That's something we will discuss in the future (but don't worry, not the last one). Enjoy the summer and see you in August!
- Patch 1.1 is Live! - 24 May 2019
Hello! Patch 1.1 is live for all players. Thanks for the patience. Below are the patch notes from the previous announcement: Patch Notes Added resolution and graphic quality options Added a missing text when the player doesn't get the minimum time on a level (required to unlock the next level) Reduced default value of Mouse sensitivity Reduced default value of "Effects" sounds Fixed some out of bounds collisions on Laser City and Tesla Factory Bugfixing For AZERTY users With the Launcher options you should be able to remap WASD to your own preferences. If you find any problem please contact us. Advanced Graphical Options With the Launcher options you should be able to run Neon Boost on lower settings, but our plan is to add more settings in the upcoming weeks (via in-game Settings options)
- Upcoming Patch 1.1 - 23 May 2019
Hello! First, we want to thank all of you for playing Neon Boost and reviewing it! We're been reading your feedback and currently we're fixing some of the issues discovered by our community. The patch is coming soon, but in the meantime, here's the list of fixes: Neon Boost - Patch 1.1 Notes Added resolution and graphic quality options Added a missing text when the player doesn't get the minimum time on a level (required to unlock the next level) Reduced default value of Mouse sensitivity Reduced default value of "Effects" sounds Fixed some out of bounds collisions on Laser City and Tesla Factory Bugfixing
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 October 2025 | v1.2 - Unity security fix | 1811772772583768 |
| 2 | 15 August 2019 | Patch 1.2 is Live! | 2412161173664458415 |
| 3 | 19 July 2019 | Update 1.2 Announcement & 100K downloads celebration! | 2413284533097315113 |
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