- Version 1.7 Release Notes - 16 May 2024
Hello explorers, Today we are releasing Version 1.7 The Charm Update! Charms are an all new system added to the game to improved progression and encourage more varied play styles! This Update adds 8 charms that can be purchased with in game gold from the charm shop, The Charms Include -Double Gold, Earn double gold from all sources, -Golden Guns, Double damage to all weapons, -Hand to hand, Increased melee damage, -Defense Shield, Decreased damage taken, -Reload Protection, Reloading causes an explosion you are immune to that kills nearby enemies, -Ammo Boxes, Reloading has a chance to not take reserve ammo, -Bleeding Box, Taking damage drops a bomb you are immune to that kills nearby enemies, -Ricocheting bullets, Bullets will ricochet once off of any surface (you are immune to ricocheting bullets). This Update also fixes some minor bugs, final boss issues, and improves the dungeons yo…
- Version 1.61 Removal of winter update - 28 January 2020
Hello explorers. All good things must come to an end and alas the Winter update is no more. Be well Explorers.
- Version 1.6 - Christmas/Winter Update - 26 November 2019
Hello explorers! It's getting chilly around Alogarth's pen and so we would like to present version 1.6 - Christmas/Winter update. Be on the lookout for snowmen ice dealers, elfish skeletons and presents littered throughout the dungeon. Money drops have been buffed (like going to a gym 6 times a day buffed). As always, be well.
- Release 1.5 - The Classic Update - 15 October 2019
Hello explorers! 1.5 update, the Classic update, is live. This update adds some of our own spin on the classic game play and effects that we loved from older twin stick games. Here is the run down of the updates. Added - damage values will appear when you deal damage to an enemy. Added - enemys will now drop gold. Added - minibosses will now drop gold. Added - more gold to end game room. Added - picking up health while you're at max will give you gold. Added - picking up grenades while you're at max will give you gold. Added - breakables can now drop gold. Added - breakables can now spawn on floor tiles not just aginst walls. Added - Treasure Chest can now drop gold. Added - treasure box, new ground treasure. Added - five new rune floor tiles with special propertys - these rune tiles have a chance to spawn, chest, tombs, gold, or traps Added - damage variation, damage will now randomize…
- Discord server is live! - 3 October 2019
Hello explorers! Our discord server is now live. Discord Invite Link Stop by to get advanced notice of what we are working on, give feedback and suggestions or just to say hi. We look forward to seeing you there. Until then be well.
- Release 1.4 - Fall Update - 1 October 2019
Hello explorers! It's time for the Fall update. Here is the run down. Added - Skeletons have pumpkin heads Added - Fire shamens throw flaming pumpkins Added - Pumpkins will appear on the map Added - Scarecrows will appear on the map Fixed - Fire shaman killing himself Fixed - Fire shaman being to loud Buffed - Compact SMG damage upgrades 1.1 to 1.25 Buffed - Compact SMG rounds upgrades 2 to 3 Buffed - Scar17 damage upgrade from 1.1 to 1.25 Nerfed - OilBots base damage from 40 to 25 Nerfed - Oilbots splash damage radius 2 meters to 0.5 meters Nerfed - OilBots LavaPipe fire rate from 1 to 1.35 seconds Nerfed - OilBots spawn Rate from 0.4% to 0.3% Nerfed - Butch spawn Rate from 0.2% to 0.125% Nerfed - Ice shaman impact damage from 50 to 15 Nerfed - Ice shaman DPS radius from 2 meters to 1.75 meters Keep the suggestions coming as we look forward to hearing them. Until next time explorers, b…
- Explaination for laspe in game updates - 17 September 2019
Hello Explorers! Wanted to drop a line to say we have not gone on our own extended journey elsewhere. One of our two man team had surgery and is currently recovering and he is the smart one. Once he is back on his feet, and off the meds, we will be testing the latest updates and pushing them out. A quick taste we can offer is; new specific weapon sounds, weapon buffs and AI changes. We look forward to you checking them out as soon as we can get them there. Be well.
- Demo to be removed - 1 September 2019
Hello explorers! It continually comes to our attention, from our full version explorers that converted from the demo, that when they were on the demo version they believed it was all our game offered. While it is enough for some it does leave some wanting more. As stated in another post the full version offers more - like around 9 billion more floor plans, more weapon types and upgrades to purchase, grenades and gadgets to purchase, and a final boss fight with Alogarth. These feelings, we believe, are due to the limitations we put on the demo and the demo not being updated as the full version received updates. So we feel it is in the best interest to remove the demo as it no longer reflects the full abilities of our game and leaves many with an invalid perception of what it offers. The demo will be removed by September 9th. As always, we appreciate you all checking us out. Until next ti…
- Demo Note - 16 July 2019
Hello explorers. We have become aware that many of our Demo players don't realize that the Demo is severely limited and not a full representation of the full game. While we do mention this on a pop up in the Demo's Hub World many people may have missed it. So we wanted to drop a note to remind all of our demo players that in the Demo version, the Weapons store and the Grenades and Gadgets store is closed and locked so no new purchases or upgrades, you start with 2 low level, low accuracy weapons, your adventure is limited to one unique level instead of the billions of procedurally generated levels in the full version and you don't get to fight in Alogarth's pen at the end of the level. As always if anyone has any comments, concerns or suggestions simply send up a flare here, on FB, our email or at our web site http://www.tybugstudios.com. Be well explorers.
- Release 1.21 - 16 July 2019
Hello explorers! We have unearthed a quick update. Added - another skeleton walkway to Alogarth's pen. Added - more randomization to the Alogarth's pen. Added - more randomization to Alogarths attack patterns. Buffed - P90 Buffed - MP7 Buffed - UMP45-S Buffed - Bolt Sniper Buffed - Scar17 Buffed - Scar17 Buffed - Degal Nerfed - Famas Nerfed - USP-S Fixed - an issue that would cause the hub world camera to be to far zoomed. Until next time explorers, be well.
- Release 1.2 - Alogarth awaits - 24 June 2019
Hello explorers! We are excited to announce the release of version 1.2. Additions New end level boss area Alogarth's Pen New boss Alogarth the dragon New exit room New treasure upon successfully defeating Alogarth New Well of Souls that spawns enemies when the explorer is in range or until destroyed New weapons AK47 Pump shotgun Updates Replaced end of level jeep with Dragon Portal gateway to the end boss area Fixed error where Silent UMP was not saving properly Fixed error that would cause Charges to get stuck in corners Updated all weapon sounds to be more accurate in volume Quad Drone fire rate was increased by 25% While you go off and explorer the changes and additions, know that we are already hard at work in the armory and exploring new chambers for the next expedition release. Be well explorers.
- Patch 1.1 - 2 June 2019
Say hello to the new "Grenades and Gadgets" Shop. Patch 1.1 is live! Additions: New store opening "Grenades and Gadgets" New Smoke grenades, to hide from some enemy types, available for purchase New Time Bomb, to leave an explosive present behind, available for purchase New Claymore, to provide for a defensive strategy, available for purchase New Drone for additional fire support available for purchase Two (2) new silenced weapons will be available for purchase in the "Weapons Shop". Silenced weapons will not alert as many enemies to your presence Silenced USP Silenced UMP45 Underlying code to prepare for future enhancements We have also fixed: "Charger" enemy was not doing consistent damage An obscure set of actions in the "Weapons Shop" could soft lock the game As always the store purchases are based on gold you earned by finding treasure in the levels and opening Tombs and Chests tha…
- Upcoming 1.1 patch - 30 May 2019
Welcome explorers to our latest entry to our Dev Diary. It's been a busy few weeks, but we are just about ready to add some new content for your enjoyment. Patch 1.1 is just around the corner and we thought you might like to have a preview. In this patch we have added : New store opening "Grenades and Gadgets" New Smoke grenades, to hide from some enemy types, available for purchase New Time Bomb, to leave an explosive present behind, available for purchase New Claymore, to provide for a defensive strategy, available for purchase New Drone for additional fire support available for purchase Two (2) new silenced weapons will be available for purchase in the "Weapons Shop". Silenced weapons will not alert as many enemies to your presence Silenced USP Silenced UMP45 Underlying code to prepare for future enhancements We have also fixed: "Charger" enemy was not doing consistent damage An obsc…
- Demo anyone? - 28 May 2019
Hello everyone! We have just released a limited demo version for Run Gun Die Ultimate. In the demo you will only have access to one (1) generated level instead of the over nine (9) plus billion possibly generated levels. You will be given two (2) weapons to start with and not be able to change, upgrade or purchase any additional weapons to use. Please note the two (2) non-upgraded weapons are low damage, low accuracy, low fire rate and as such this run through will be hard! Once you load in, head north towards the jeep to begin your adventure. Hopefully this gives you some insight into Run Gun Die Ultimate and what we have instore for you. Good luck explorers.
- Patch 1.02 - 22 May 2019
Patch 1.02 contains the following updates. The chest and tomb openings are working as expected with controllers. The player will no longer get stuck in a slide walk after opening a chest or tomb with a controller. The player will no longer load the wrong weapons if the player cancels the weapon selection screen. Improvemeants to bullet hit detection on the mini Bosses. A new welcome message is displayed in the hub world to help clear up some confusion when the game is paused. Some small changes to the weapon shop to improve performance.
- Known issue for 1.01 - 21 May 2019
We are aware of an issue when opening chest or tombs using a controller. It will only work after you release the button and then the player may walk slower than normal. If this happens you can dive roll once and your speed should return. This issue does not affect keyboard users. We have made the necessary corrections and it is in QC now. We expect to release the update by 9:00 pm EDT May 21 and will add an announcement when it is done. Thank you for your patience.
- Patch 1.01 notes - 18 May 2019
1.01 is a small patch designed to address some issues with PS3 controller support.