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Dungeon Scavenger

Dungeon Scavenger Steam news

Vidama Software LLC | Aug 21, 2019 | game

Released

0players observed · 25 September 2026 - 10:45:31 UTC

AdventureCasualIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

Dungeon Scavenger news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews113
  • Release dateAug 21, 2019
  • DeveloperVidama Software LLC
  • PublisherVidama Software LLC

Genres: Adventure, Casual, Indie, RPG, Strategy

Company pages: Developer: Vidama Software LLCPublisher: Vidama Software LLC

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Dungeon Scavenger Steam news

Dungeon Scavenger news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Halloween small update - 29 October 2020

    Trick or treat! Remember to change the Theme on the menu to Halloween and drink your Egg Nogs at the Inn! Small changes today: Fixed the score Achievement not being awarded. Open the Encounters while in the character to check if you meet it. Fixed the error with the tooltip while game was loading. Happy Halloween scavenge! Vidama Software

  • September Part 3 - 17 September 2020

    Hey there, quick part 3 to the September update Events now provide more gold. Added the level to the name on the left. Root Beer is now consumed automatically from inventory when moving and stamina is zero. When using the buy max option, gold will now reflect the total purchase. When using sorcerer, only regular teleport of 1, using the movement key and the adjacent spot is empty, you will move there immediately. If you use cursor movement, there is no change. Escape on the main menu resumes the game now. Fixed the message in the zoo to reflect the gold gained by selling the pet. Double clicking on several spots at same time on the map no longer locks the screen. Food can now be eaten at any time you also have low stamina. Other minor issues. Happy Scavenging! Vidama Software

  • September Part 2 - 10 September 2020

    Hey there, more stuff for September: Item Shop upgrade: Added new Buy Max button to be able to purchase all possible items per click/key. Buying the last item available moves you down to the next item, and not to the help. You can now Equip an equipment that you find directly from the Loot window. It will display a tooltip if you select equip. Now the message box from the Sell of Quest item will work properly. Chest stop giving the quest equipment if you already have it. Equipment debuffs now properly don't apply to immune monsters. Ie Weakness to Stone monsters. Happy scavenging, Vidama Software

  • Small addition - 6 September 2020

    Hey, quick changes. Added new message when seeing lord after defeating the boss of vanilla game, commenting about the expansion boss. Fixed a combat tooltip graphical issue when weakness was used. Move the combat tooltip to left side for quick view when entering combat. Thanks and happy scavenging, Vidama Software

  • New feature - 2 September 2020

    Hi, Now the move keys will move the cursor when you have teleport buff on. Fixed some achievement issues, use Verify on the Achievements screen to fix your Steam achievements. Minor graphical fixes. Thanks and happy scavenging. Vidama Software

  • Small Addon - 1 September 2020

    Hey there, One add on for last patch: You can now access a new option on Settings -> Graphics -> Spells Shortcut to make game remember your last choice in combat, and if it is spell or buff, open the selection from the start of turn. When selecting Mouse as the driving controller, the icon for Right Mouse Button has been changed. Additionally, both mouse main buttons will cancel out of Get New Key binding as they can't be reassigned. Thanks and happy scavenging, Vidama Software

  • September 1st Update - 30 August 2020

    Hi there, starting September on the right foot hopefully. Quest rework: You now get more experience per quest. Quests per town level are reduced to +1 from +3. The quest's name includes the level and experience to be gained. Marked quests are closer to the stairs, Caravan encounter now awards a marked quest instead of teleport 2 squares. Main quests will always be on top of the list. Pet classes level 55 Perk now provides 10% mastery to all as well as All Charm. Tactician now increases chance of pet to get hit instead of you. You start at 50% + X% of tactician. Fixed not properly scrolling down in combat. There is now a confirmation when selling a pet. Sleep costs the same regardless of level, it already has a harsh penalty. Fixed melee damage display when damage is zero. Dragons now burn you properly (animation fix). Imps took less vitamins and are now smaller. Reduced the size of the…

  • Small update - 24 August 2020

    Hey there, couple items left. Fixed issues with final boss and running away from the battle. Fixes map issues with missing stairs. Fixes keyboard shortcuts for last buff and Balance + Dual Strike. Thanks, Vidama Software

  • August Update Part 3 - 22 August 2020

    Hi there, last update for August. Some improvements from the recent launch. Melee icon now displays the melee damage to be inflicted. The tooltip now automatically activates when using controller or keyboard to navigate in Stats and Combat. The turn summary deactivates at the end of the combat part of the tutorial. To activate it back, you can do it on the settings, under game. Tutorial now explains perks better. Buffing and Debuffing now have a sound effect. Changing to Halloween theme will change the title song. And much more. Happy scavenging, Vidama Software

  • Small fix - 10 August 2020

    Hey there, Fixed Monk teleport when starting new game. Now perks progression is 5, 10, 15, 21, 28, 35 for some of the perks. Thanks, Vidama Software

  • August Update part 2 - 7 August 2020

    Hey there, a couple more updates for August. Events now do damage based on the level you encounter them. You can now sell pets in the bank. Clicking sell will lose the current pet and award you gold based on pet's level. Silence, Pacify, Slow and Fumble can now be countered on the turn they will occur by using cover. There is no cap on furnace anymore if using Furnace item. Now the cap with Furnace item is Divine. Knight will attempt to use a furnace if the new items exceeds its own ability. Instead of "low level" in bank, you will see "Level #" instead with the missing level. Food now refills your stamina as a side effect. Waterfall Store event now allows you to send your current pet to the zoo if you have a Return Cage. Also will display how many of the new pet you have in the zoo. Other minor fixes. Happy scavenging, Vidama Software

  • August Update - 2 August 2020

    Hi there, Here are the latest changes: The Seeker select element feature is now available at Town level 3. Necklaces second tier is split in 2, gold and jade are now Uncommon and provide more boost. Furnace is now castable and usable in town. It actually can do necklaces now, randomly picking one of next tier. Anything to improve small business in these trying times. Dungeon floor choice is now progressive. 50 gold per level beyond first. Warp Crystals are now dungeon drop only. The Sturdy Perk now affects all before damage displays. Before it was applying after damage was selected. Rare monsters are now more common for a level. Plain Rings of Protection are available at all levels in the store per town rank. Some Very Common items now cost more to avoid gold exploits with furnace. Other minor fixes. Happy Scavenging, Ilmar Vidama Software

  • July Update - 11 July 2020

    Hi there, We got accepted to the Microsoft’s Summer Game Fest Demo Event! Come check us out if you have an Xbox! Joystick control has been vastly improved (thanks to our XBOX release soon!). Keyboard control also has improved (ESC is working again, yay). Font has been changed, letters not on the English language now appear properly. Level 55 Mage perk now doubles the amount of secondary effects from casting spells. Paladin perk now properly gives 2 Evasion and 2 Defend. Clear crystal can be used on Dungeon to remove bad dungeon buffs. Templar benefits from this buff. Many other small fixes. Happy scavenging! Vidama Software

  • Small fix - 2 July 2020

    Hi there, Small fix for the store closing button not working properly. Escape no longer works to exit stores, only clicking or pressing enter while on the Back button will exit store. Thanks, Vidama Software

  • Lord Event fixed - 28 June 2020

    Hey there. Fixed an issue with Demon Lord event not appearing. Characters are now order by character creation date on the loading screen. Small minor issues. Happy Scavenging, Vidama Software

  • Small fix - 25 June 2020

    Hey there. Fixed achievement not being awarded. Now you will lose one equipped armor or weapon on death as well. Thanks, Vidama Software

  • Small fix - 21 June 2020

    Hi there. Fixed the loot giving a value of zero on items. German is much better thanks to Alex. Thanks, That's all.

  • Small Fixes - 13 June 2020

    Hey guys, small update. Juggernaut went through growth spurt and is twice as big. Removed the buff information from the pets since they never cast them. Add damage info to Landslide event. Updated downstairs tooltip. Demon Lord now has new tools to defend himself. Update Ifrit encounter, now it provides the potion for blood. Improved bank save. Thanks, happy scavenging! Vidama Software

  • June Update - 11 June 2020

    Hey guys, Some fixes to minor issues: Added Steam Cloud. Added buy all, just use the Hotkey for Disable while on the item store. Spells cause 20% less status effects after damage except for Decay and Reduce. Monsters cheating a double buff are now behaving properly. Fixed the names of some monster debuffs. Encounters are now sorted by level and then name. Silence, Peace, Fumble and Slow now have a red background as all debuffs do. Dragons are a bit healthier. Queenspiders bites harder now. Rations is now first on the item shop food list. Fixed model and picture of Yellow Shell. Zoo pets are sorted by rarity then name. Remove Expertise from bosses fights. Troll is now proper size. Demon hunter is now a demon. Confusion event lowering of skills is fixed. Added the name of the skill to the tip of the spell, melee and guard buttons. Thanks, Happy Scavenging, Vidama Software

  • Small fix - 8 June 2020

    Hey guys, Keystroke delay decreased from .8 to .5, now moving on free areas should be faster by keyboard. Yellow Armored Dog stopped playing as an Insect and is back to being an Animal type. The Green Goblin Warriors are more common now. Monsters now return properly to their starting spots to attack you. Thanks, Ilmar

Patch notes and updates

S.noRelease datePatch nameGID number
16 September 2020Small addition3819571008267616596
22 September 2020New feature3819571008253913225
31 September 2020Small Addon3788045105542203314
424 August 2020Small update4644854581177199274
510 August 2020Small fix3667572003474364955
62 July 2020Small fix3444639924520933908
728 June 2020Lord Event fixed3444639924505514610
825 June 2020Small fix3444639924492868300
921 June 2020Small fix3384966595882453735
1013 June 2020Small Fixes3309530667983944834
118 June 2020Small fix3157533729865797596
1230 May 2020Weapons update3142896212094782102
1328 May 2020Small hotfix3142896212087850212
1418 May 2020Minor bug fixes.4742798964249453269
1510 May 2020Unlink option3110243486345984428
169 May 2020Fixes3110243486342570329
178 May 2020Monk changes3110243214558386719
182 May 2020Bug fixes3127131079132661335
1915 March 2020Minor update: Bigger Cursor Icon3893864668621827005
206 January 20201.32 Added buyback to Equipment Shop2592316573913406979

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