- Mercyful Flames Broadcast - 9 April 2026
Mercyful Flames Broadcast
- THE OCCULT GAME GOT IT'S DUNGEON SYNTH SOUNDTRACK - 4 June 2025
🎵 Mercyful Flames: The Witches just got a complete soundtrack—thanks to Alembik, the dungeon synth project of Michał (you might know him from Owls Woods Graves, Hauntologist, Over the Voids, live Mgła, and more). The whole soundtrack is now available on every major streaming platform—including YouTube! https://youtu.be/BMRgP67oHII?si=Rr6zLx4G0EnvW5Iy In this vlog, we talk about what it was like working on the game’s music, why audio is a specially important thing in this project… and why the in-game soundtrack is actually a bit different from what you’ll hear on Spotify. Plus: we’ve got a CD edition, with all profits until mid-June 2025 going to Otwarte Klatki (Open Cages)—so you can listen and help animals at the same time. https://youtu.be/ITrAOa4o99c 💿 Soundtrack link: https://open.spotify.com/album/5uYLlYDCkCxzuNfK6AEpn2?si=W9iqN3HIQkyBAwH5DEkHIw 💬 Any questions about the music,…
- 🔥 Lovecraftian Days Sale supporting charity and Pool of Madness playtest 🔥 - 14 April 2025
Time to celebrate Lovecraftian Days 2025! All Dagon: by H. P. Lovecraft DLCs are now 20% off for the duration of the festival! New playtest of Pool of Madness for Lovecraftian Days 2025 One year ago, we unveiled our new project - a Lovecraftian roguelite pool - during Lovecraftian Days. Today, as LD 2025 launches, we'd like to invite you to the latest playtest. Among other things, it features an item viewing mechanics connected to the game's story. Give it a try, even if you don't fancy yourself a pool player - it's a best of its own! Simply click on download the demo to play. https://store.steampowered.com/app/2873750 Some of the features: a short introductory ritual for new players initial foundations for a boss fight (early WIP) and ritual progression mechanics item viewing mechanics and first interactive items (look around the room from time to time) many under-the-hood improvements…
- December 2024 - 9 December 2024
Greetings, comrades. As the year draws to a close, here’s a quick rundown. Before you tune out, let me present the agenda—maybe one of the topics will catch your interest, and you can jump straight to it: 1. **Priest Simulator** 2. **Mercyful Flames** 3. **Taxi Simulator** 4. **Your Principal** Priest Simulator Our most recognized franchise so far is keeping us busy: The **Vampire Show** has left Early Access. However, we’ve already received feedback about some messed-up lipsync and issues with the final raid not registering correctly. We’ve fixed the first problem, and we’re working on the second. A patch is on its way. https://store.steampowered.com/app/2947900/Priest_Simulator_Her_Ghost_DLC/ We’ve released *Her Ghost*, a DLC for *Vampire Show*, offering about an hour of new gameplay. Some of you may remember that we declared the game finished months ago, but for various reasons, the…
- Mercyful Fest - 16 June 2024
Yello. Didn't want to spam you with some demo, after all it's just demo, and you deserve it all... But decided to change my mind. Better late than never. It just hit me that there is no business without spam, and we need this business to keep rolling, if you want more games. Rolling demands your support. So just hit the button, check the demo, add the game to your wishlist or just go to sleep. https://store.steampowered.com/app/1066740/Mercyful_Flames_The_Witches/
- Stream Evil 2 - 16 June 2024
Last time we've used our boost (you only have two), Steam broadcasting servers died... Hopefully the second one will work fine.
- Stream Evil - 13 June 2024
For several hours now, a looped stream of the game demo has been running. We're taking advantage of the opportunity given by Steam to gain good visibility in the store. Make some noise and add Mercyful Flames to your wishlist, as the devil himself commands.
- Cacodemo released - 11 June 2024
Demo is available. It would be nice, if you tasted it and leave some feedback. We're still fixing this and that, adding some stuff, and trying to improve the experience, but roughly you can get the feel what it's to play Mercyful Flames. The full release is gonna be much bigger, longer, and sophisticated. However, maybe even less gameplayful. Give it a try, it's like 10 minutes or 20.
- How To Become A Witch - 30 January 2024
Just like with the origins of children, there are some 2137 theories as to where witches come from. We choose the TOP 3 most likely ones. Pact The etymology of the word witch is "one who knows", so to become a witch, you had to have certain information. Due to the medieval shortcomings of the education system, obtaining education was problematic. It was believed that if a candidate for a scholar wanted to pass the session, she had to make a pact with the "devil". In exchange for minor erotic favors (devoting oneself to the devil, participating in orgies, kissing the tail), one could allegedly gain access to secret knowledge, mainly broadly understood magical arts. Unfortunately, such practices do not work today. At least in my case. An iconoclastic act What if the devil wasn't at hand, or for some reason he didn't want to accept the devotion? Plan B with a bit of finesse. As it was beli…
- 01-2024 - 23 January 2024
Hello, a short summary of what's going on here, because apparently you're worried about us. At least the more sensitive ones. Priest Simulator: Vampire Show is waiting not so much for being finished, but for the right arrangement of stars and other events that will allow it to emerge from Early Access in full glory. If you don't know what I'm talking about, it means it's about money. There can only be two premieres, and only twice you get a chance for visibility, which can provide decent earnings. That's why we're waiting for synchronization. With what? I won't say it because of the NDA and because it's a surprise. Booze Masters: Freezing Moonshine is already fully released, but it will be even more complete. In a few days we will release a patch that will improve various fucked up attractions, such as clumsy jumping, half-baked cutscenes or unfunny dialogues. JOKE, we won't correct the…
- Our next project 🔥 A documentary game based on the movie from 1922! - 20 January 2024
Fellow friars. We are burning inside with the desire to tell you about our next project! Mercyful Flames: The Witches is a dark documentary game based on the classic movie Häxan (1922) that delves into the world of devils and witches. Its gameplay is similar to Dagon, focused on story and atmosphere. The narrator will guide you through the history of witchcraft enriched with contemporary knowledge. It’s a cooperation with fellow priests from Asmodev (creators of highly acclaimed mockumentary games) who hit on this idea. Follow and wishlist, the demo will be available soon👇 https://store.steampowered.com/app/1066740
- Curious Case - 15 January 2024
Hey, you gloomy bastards. If you have played Dagon, you probably know that 21.37% of the game's charm lies in the details, i.e. hidden (in plain sight) interesting facts. I was afraid that such a meta-narrative would break the flow, but nothing could be further from the truth. If you are also a curious person or nosy person, you will be happy to know that Mercyful will also be rich in this type of collectibles. More: we are in a privileged position due to the fact that we are making a documentary game, where the plot plays a secondary role. And just like in documentaries that you may find in the true crime tab on Netflix, the trivia stuffing simply does the job. Mercyful may not be an encyclopedia of black magic, but rather a fancy special issue of a history magazine. One that will not exhaust the topic, but will plant clues that you will be able to harvest on your own. For each interes…
- New Look - 18 October 2023
Halloween is coming, we need to be ready. Let's start with the new look. Expect updates this week.
- The Inquisition: Power, Pain, and Heresy - 3 June 2023
Hi there. Today I want to introduce you to a dark and intriguing world where the rules are set by the Church and the judgement is passed by the Inquisition. A world where you will have to make tough decisions to get information and save your loved ones. The story begins with the protagonist's dramatic separation from the love of his life, Henrietta, who is allegedly involved in the investigations of the Inquisition. The great power and prestige that come with the title of Inquisitor become his only hope of regaining his beloved and living a peaceful life. Desperate but relentless, he embarked on a quest that led him to a mysterious settlement and an ageing priest. The priest offered the hero a deal: in return for a certain mission, he would help him find his beloved. The protagonist realised that in order to convince the priest, he would have to make a not-so-easy attempt. He agrees to…
- Spirit of investigation - 20 February 2023
Hi there. On Steam, we are celebrating the Steam Mystery Festival which involves promotions for titles with relevant themes and titles in the detective climate. We recommend games about Sherlock, Frog Detective, The Wolf Among Us, and Disco Elysium. There is a lot to play. But there is also something to look forward to. We still, like losers, can't show you the demo. The reasons and causes are the same as always - we don't have a good game for now. We're still sitting and tinkering on the project to deliver satisfying content, but for now, we don't feel confident enough with Mercyful Flames to show it to the world. What's our biggest struggle today? The lapping of the strict gameplay layer with the scenario. At this point, we have something like a cake made of independent layers. Once we experience a piece of the story, once we deliver a piece of gameplay. Perhaps this is the nightmare…
- Voices from the past. - 3 January 2023
Hi there. I want to tell you one more interesting fact. We tried to make sure that the game did not have a voice-over, well, because, you know, costs. Our grumbling was simple: it needs to be recorded in English, it needs to be recorded in Polish, and it may need to be recorded in other languages... And if later we make some changes in the script, well, then we have another problem. Voice over is out. Unfortunately. It didn't fall out. The more work we put into bringing the world to life, the more we added sounds, animations, and other nitpicks, and the more the feeling that the experience was incomplete nagged at us. Intuition told us that a narrator to guide the player through this dark and depressing world was the missing piece. Well, we trusted our intuition. We gave it a try, and what was heard, will not be heard again. In the Polish version, we made a voiceover with our efforts an…
- Priest Master - 10 December 2022
Hello, fanatics. I would like to announce that we are working on a bridge between Priest Simulator and Booze Master. This means that as soon as we're done with the former and before the release of the latter, you're gonna experience a short winter adventure, meeting characters you already know. It's gonna be something like Heavy Duty, but more unique. You will be able to experience the adventure together with Quella, Jerry and Mortimer. We will officially announce the game when we have a Steam page prepared. Ahoy!
- New Camera Movment - 3 December 2022
Howdy, gloomers. Remember the images from the last devlog? We showed previous iterations of the game. I wrote that the camera moves along a single curve at that time. However, we went one step further and stopped it. That is, not quite so much. It can't move, but it can rotate. It's a bit like sitting in a tank that has had its tracks punctured by someone. This type of camera is begging us for VR. Anyway, see for yourself: We are now working on bringing the world to life. Since you won't be able to move freely around the area, we have to make an exceptional effort to make you buy our idea. You must believe that this is not a flat world that serves only as a backdrop for playing cards. This is a world where you can suffer and cry. We are adding animations, sounds, particles, and a whole lot of probiotics to stimulate your peristalsis of mechanics. Coming soon. For more stories, please vi…
- The New Perspective - 27 October 2022
Dear Believers, There is a Halloween event, so I allow myself to share information that is extremely unpleasant for me to disclose. Look, I know some of you are going to be pissed off, but we decided to make a big change to the game. Simply put, the two previous iterations did not deliver the fun we set out to do. A third one had to be done. What we found attractive on paper turned out to be monotonous and chaotic in the digital edition. What have we done? We changed our perspective once again. The goal is to get closer to the card prototype, and moving the camera along different axes was not good for the game. The current model will follow one curve. We try to get the right depth using, for example, predefined camera settings and frame composition. The trick is to keep the illusion of a living, three-dimensional world, without adding mechanics that make it difficult to get involved in…
- What type of game is this? - 17 August 2022
Dear Believers, It must be confessed that although Mercyful's core looks trivial on paper, there is no tag in the Steam database that accurately expresses the essence of the gameplay... Then again, I can't seem to find one in my base either. The instruction manual is just a few pages that suggest the complexity of the game on the level of solitaire multiplied by "ludo". If I had to shrink the design down to just a few words, I would say that the goal of the game is to get a set of cards marked as evidence. From a low-level perspective, Mercyful looks like a board game containing several stacks of cards. The player seeks to find evidence, while each interaction with a stack of cards requires sacrificing action points and/or increasing the level of plague. Well, the idea is that we ransack lockers, snoop in the bushes, examine corpses, interrogate characters and look for clues that will l…