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Village Feud

Village Feud Steam news

Veelhoek Studios | Jun 21, 2019 | game

Released

0players observed · 25 September 2026 - 11:32:08 UTC

ActionIndieStrategyMultiplayerSingleplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive

Village Feud news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive
  • Total reviews393
  • Release dateJun 21, 2019
  • DeveloperVeelhoek Studios
  • PublisherVeelhoek Studios

Genres: Action, Indie, Strategy

Company pages: Developer: Veelhoek StudiosPublisher: Veelhoek Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Village Feud Steam news

Village Feud news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Upcoming game Teaser! - 6 October 2020

    BiteVille! With great pride we are here to announce our upcoming game: BiteVille ! A project we have been working on very hard and we can't wait to show you the very first material. Without further ado: https://www.youtube.com/watch?v=ETlP1nNoFBQ BiteVille Discord BiteVille Reddit

  • Update - 15 May 2020

    hey everyone, first of all we would like to apologize for the lack of communication. We did not handle the situation very well. We (neal and i) made village feud as a fun project, with no prior experience of developing real games. we finished the project in 6 months of on and off developing and when everything was as good as we could make it our friends and family told us to share it on steam. not thinking anything of it we uploaded it to steam and we tought maybe 10 people would even see it. The first night we had 9 sales (including friends and family), hooray, that was way more then we expected. most liked the game how it was and some had suggestions. We tried to fulfill every suggestion. but the suggestions came faster then we could fix things. the suggestions were also all about game features, but after a solid 2 weeks of trying to add things we came to the conclusion that we promis…

  • Update 7-16-2019 - 16 July 2019

    Fourth update! Hey everyone, the new update is here! Changes this patch: All singleplayer modes are updated Hard mode is harder Dying now costs money in singleplayer Workers can take more hits in singleplayer and multiplayer Added inverted mouse option Bug with the mine is fixed No more floating units Online performance Were currently working on performance improvements and animations to make combat feel better. After that we'll work on sounds and music. Thanks for sticking with us. If you have any questions or you just want to play a online match be sure to check our Discord! Cheers!

  • Update 6-30-2019 - 30 June 2019

    Third update! Hey everyone, Small update today Changes this patch: Small changes in the map Escape now works as pause button in singleplayer Some people got stuck between houses lmao so we moved them a bit. Multiplayer bug fixes If the game bugs out, please let us know in the "game bugs" discord chat, it helps us alot! If you have any questions or you just want to play a online match be sure to check our Discord! Cheers!

  • Roadmap! - 28 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35078704%2Fc90d7321afffd29c829ac2aa8cd4f4179734642f.png hey everyone, We launched this game not thinking anyone would actually play it, and boy were we wrong. We are blown away by the positive feedback and we will do everything to make this game as good as it can be. Here is our roadmap going into the future. cheers!

  • Update 6-26-2019 - 26 June 2019

    Second update! Hey everyone, We are excited to share with you that the singleplayer map is now here! Changes this patch: Singleplayer map update! Barbarians in the singleplayer map! Minimum gold of -200 UI improvements Exponential growth in money loss over a death has decreased Its now possible to change region You will now respawn with full health Spelling errors corrected UI works for every resolution (even stretched) Performance Improvements "AS YOU COMMAND" voiceline nerfed Visual bug removed after a singleplayer game If you have any questions or you just want to play a online match be sure to check our Discord! Cheers!

  • Update 6-24-2019 - 24 June 2019

    First update! Hey everyone, We are blown away by the positive feedback! Thank you so much for giving our game a try! Firstly we wanted to say that we had problems with non euro/dollar/pound countries, they were not able to purchase the game, this is now fixed! We weren´t quite sure how to do patch notes so this one will cover all patches so far! global hitmaker sound (yikes) unable to buy arrows in single player small map update online wall archer bug player bow bug Some players are having issues with the resolutions, to fix this press ALT when starting the game. This allows you to decide your resolutions mannualy. We are listening to your feedback and we'll be sure to update a few thing in the near future. single player map battle sounds game music more satisfying combat system a special spell purchased from the church more singleplayer/co-op content Once again thank you so much for ev…

Patch notes and updates

S.noRelease datePatch nameGID number
116 July 2019Update 7-16-20192436927798966807361
230 June 2019Update 6-30-20192436926440577815023
326 June 2019Update 6-26-20192436926440564472731
424 June 2019Update 6-24-20192415533798146620166

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