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Contract Work

Contract Work Steam news

Iterative Games | Nov 24, 2019 | game

Released

0players observed · 24 September 2026 - 18:22:10 UTC

ActionIndieEarly AccessAction RoguelikeRogue-liteSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Contract Work news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateNov 24, 2019
  • DeveloperIterative Games
  • PublisherIterative Games

Genres: Action, Indie, Early Access

Company pages: Developer: Iterative GamesPublisher: Iterative Games

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Contract Work Steam news

Contract Work news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.1.4.1 Update - 23 June 2021

    Various updates to gameplay, bug fixes, UI improvements

  • Early Access Update 1.1.4 - 23 January 2021

    We’re on to update 1.4. Thanks to all the players who’ve shared ideas (and told me about bugs). Keep the feedback coming! Here’s what’s new and fun in the latest full version and free demo. Look out above. There’s a new Flying Enemy. Bam double bam! Get yourself a new weapon, the Hard Ways. It’s an illegally modified Heavy Assault Weapon - less damage per shot but it fires two shots simultaneously. Can be randomly acquired from the Weapon Fence or unlocked permanently via reinvestment (full game only). Plus some tweaks here and there to user experience and your ability to control how you play: Gameplay update to pre-populate enemies on levels UI update to move narration text below game screen Press space to fast-forward narration text Allow user to set music and sound effects volume Fixed defect where 'move left' key couldn't be set from in-game menu Climb the tower now! Twenty floors o…

  • It took all of 2020, but it's here - Update 1.1.2 - 15 January 2021

    The FREE DEMO is now available! Play the first few levels of the game - sneak n' shoot, explore edge levels, even engage in a boss fight! Anyone who signs up for our mailing list (including demo users!) will receive an unlock code for the Ronin silenced assault rifle! On to the details... This update isn’t all about the bigger, badder weapons. I’m excited to share other stuff too, not just the elegant but lethal Laser Cannon and the punked out Street Sweeper. Not only the Heavy Assault Weapon, your basic noisy bullet hose. There’s more to this update than the Ronin Assault Rifle, now yours to unlock to up your stealth game. But it’s hard not to lead with the big guns. (Especially when one of them has rockets.) Truly, it’s not just about the weapons. The latest version of Contract Work also gives you new environments to explore and new objectives and structures for the game. It’s more ro…

  • Drugs, Gangs And Mayhem - 23 October 2020

    If you haven’t read the Wikipedia entry on the Kowloon Walled City, you’re in for a wild ride. From the mid-1940s to 1994, the Hong Kong settlement operated as a dense, ungoverned city that grew from an old military fort into a sprawling den of gangs, gambling and drugs. Kowloon’s jumble of towers is a fascinating example of oppressive urbanization and unfettered criminality, and it served as an inspiration for me as I crafted the dystopian culture of Contract Work. Kowloon Walled City from above in 1989. Photo credit: Ian Lambot Photo credit for header image: Ken Ohyama When I discovered Kowloon, the idea immediately seized me as a natural setting for a cyberpunk roguelike. I could picture how a lone freelancer might infiltrate the bowels of a city like Kowloon, fighting and sneaking their way through different levels, stealing data before escaping to a roof for extraction. With this i…

  • Minor update for 1.0.1 - 27 November 2019

    Defect causing all primary weapons to have double damage, now fixed Adjusted some weapon positioning Adjusted HE Mine Explosion graphic when on ground

Patch notes and updates

S.noRelease datePatch nameGID number
123 June 20211.1.4.1 Update4032392655061077999
227 November 2019Minor update for 1.0.12551782186255716984

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