- Cold Shell small fixes - 5 March 2023
Cold Shell patch: ːArtillerists_Plusː Arena 1 thugs twins will not freeze in attack animation ːArtillerists_Plusː Fixed a couple of places where you could slip out of level borders in act 1 ːArtillerists_Plusː Fixed a typo in arena 6 outro text in english version
- Cold Shell release! - 28 February 2023
Hello, everybody! ːboltː Great news! Cold Shell is available now! ːArtillerists_Plusː Time to play ! https://store.steampowered.com/app/1080680/Cold_Shell/ Cold Shell is a top-down, sci-fi, arcade brawler with persistent RPG elements. Bash thugs and change wallpapers.
- Cold Shell release date - 8 February 2023
Hello, everybody! ːboltː Great news! Cold Shell will be available: 28 Feb, 2023 ːArtillerists_Plusː Feel free to wishlist ! https://store.steampowered.com/app/1080680/Cold_Shell/ Cold Shell is a top-down, sci-fi, arcade brawler with persistent RPG elements. Bash thugs and change wallpapers.
- Cold Shell dev progress 2021 - 31 December 2021
Hello! First of all, I wish you all a happy new year! I rarely post to Steam, but here is a Cold Shell update, to keep you informed. Main story quests are 100% complete now (but lack some small arts here and there). So yeah, one can start a game and walkthrough it all the way to the end credits. Here is a spoiler-free ending screen. Arena selection screen has the enemies' art updated. It has 9/10 battles ready now, i have to finish the last one. 90% done. Controls customization screen. I've heard more than once that people may want to change the controls. It's rather hard to implement (for a not-so-skilled person as myself). BTW for the default controls i've taken keys from emmm... a very popular, classic, top-down game that has melee combat, lakes of blood and drug references. But anyways, you will be able to select your own keys in the game, yay! For more transparency each skill's des…
- Cold Shell dev progress - 9 June 2021
Hello everyone! I haven't posted on Steam for awhile. But the development of Cold Shell is going well. Let me give you a short list of current progress so far: - main story is 90% complete (i am focused on the final act 3) - secondary missions are 60% done (they take less time to create, but are based on main missions assets) - room customization is 100% ready (all the art is ready and implemented in game) - battle system, active skills and passives are 95% ready (it all works, but needs more balancing) I am not certail about any release dates. And i hate giving any false promises. But I move steadily towards the release. You can always check my Twitter and IndieDB where i keep posting stuff.
- Minor demo patch - 3 February 2021
Just a minor update to make the demo more tidy * Fixed a few typos in the quest texts * Removed the red "save warning" sign, that sometimes spawned for no reason in the room
- Cold Shell hits top-10 Players Choice - Best Upcoming at IndieDB! - 14 January 2021
Just as the title says. I still can't believe it myself. Cold Shell made it to the top 10 Players Choice - Best Upcoming at IndieDB. I've added the medal to the awards section of the game's page with a link to the article, in case you want to check it out. That is huge for a small indie dev like me. And i can't thank enough all the people who voted for Cold Shell. I keep working on the game. The COVID-19 landed a heavy hit on the development near the end of 2020 when the (only) artist got sick for 2 months. But he's fine now and we are returning back to normal. I work on the act 3 (of 3 acts). Acts 1 and 2 are mostly dev complete, with some art pieces missing. I still can't name any release dates yet, because my previous fragile schedules were shattered by all that 2020 mess we all had. Stay well and stay cool.
- Cold Shell at the IndieDB 2020 indie of the year vote - 3 December 2020
Feel free to VOTE for the Cold Shell at the https://www.indiedb.com/games/coldshell. No registration is required to press the vote button. I keep on developing the game even as you read this. You can always check my Twitter and IndieDB where i keep posting new stuff. BTW since you are so awesome to actually read this here is some fresh info - i am working on the last third of the game (3d act of 3). Doing all i can to make the release closer :)
- Cold Shell at GDWC 2020 weekly vote - 8 September 2020
Feel free to vote for the Cold Shell at the https://thegdwc.com/ and check other indie games! No registration is required to press the vote button. I carry on developing the game. You can always check my Twitter and IndieDB where i keep posting stuff.
- Small fixes for the demo - 17 June 2020
DEMO patchlist: * bridge boss could attack too fast on some systems, not any more * added an Interference on the map screen in room, when the protagonist is ready to fight - for visibility * tutorial levels now have the "light" correctly connecting the hint button to the skill icon * made the "stop music" levels' exits wider - for a more comfortable mission completion * now some texts under the quest banner will fade a bit, for a better look Thanks to the people who reached out to me and told me about those issues, you are awesome! Also, those fixes will be included to the full version.
- Cold Shell demo description - 16 June 2020
Cold Shell demo will let you experience the start of the game and a portion of act 1 story missions. It will take you somewhere around 10 to 20 minutes to complete. You will be able to try the main features of the game: melee combat with active skills, rpg system and room customization. If you are able to complete the story missions you will unlock a special challenge mission to test your skills even more.
- Cold Shell - chat with the developer - 6 June 2020
Q&A, AMA, dev chat - whatever floats your boat. Join the Cold Shell steam chat room to discuss the game, the devs, and other stuff that matters to you. I'll be more than happy to answer any questions, suggestions, and ideas you'd like to share! Steam chat link - https://s.team/chat/K6svNMBb p.s. sorry, had to move the date for the third time. I hope that this time it's settled.
- Progress update - 15 May 2020
Cold Shell now has a new trailer and screenshots! I've updated the store page, to show you the development progress. Old screenshots and video no longer reflect the current state of the game. A lot of work has been done, and much more needs to be done. You can see 2nd act (corporate offices) and updated character leveling options. Also, there is now a partial controller support label. The game can be played with a gamepad (i've used xbox), except for a couple of moments, such as entering the name of the character. If you are ok with the default name, then this is not a problem at all. The game is about 70% ready. I hope to release it by the end of the year, if all goes well. Indie developers often have something going wrong, so no dates until I'm sure. Add to wishlist! https://store.steampowered.com/app/1080680/Cold_Shell/
- Cold Shell, a new game in development! - 14 November 2019
A new game is in development! Cold Shell starts 7 years after Molten Armor's true ending. The northern empire has surrendered. The army and police are disbanded, firearms are withdrawn and banned. Spy drones fly over the streets, collecting information about all the inhabitants. Corporations are tearing the city apart with their skirmishes, and street thugs are creating chaos at night. And now the army of invaders has besieged the city and is not letting anyone through. All these global problems don't worry the main character so much. You take control over an ex-cadet of a northern military school. Bash your way through street thugs, corporate mercs and rebel scum to save yourself and maybe the city in this arcade brawler rpg with room customization. Wishlist now! https://store.steampowered.com/app/1080680/Cold_Shell/