SPSTEAMPULSELIVE ANALYTICS
Wings Of Bluestar

Wings Of Bluestar Steam metadata

Shinu Real Arts | Oct 13, 2020 | game

Released

0players observed · 24 September 2026 - 11:19:37 UTC

ActionIndieBullet HellHand-drawnAnimeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,040
  • Revenue (VGI)$22,709
  • Review score84% positive

Wings Of Bluestar metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,040
  • Revenue (VGI)$22,709
  • Review score84% positive
  • Total reviews64
  • Release dateOct 13, 2020
  • DeveloperShinu Real Arts
  • PublisherShinu Real Arts

Genres: Action, Indie

Company pages: Developer: Shinu Real ArtsPublisher: Shinu Real Arts

Top Steam chartsTop 100 gamesGame directorySteam Store page

Wings Of Bluestar Steam metadata

Wings Of Bluestar metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1088420/metadata
Steam Storehttps://store.steampowered.com/app/1088420/
Steam Communityhttps://steamcommunity.com/app/1088420
PCGamingWiki search
IGDB searchSearch IGDB for Wings Of Bluestar

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 54 positive, 10 negative

Price and discount

$7.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

90

Platform releases
  • Steam 13 October 2020
  • Xbox 17 January 2023
  • PlayStation 17 January 2023

Latest Steam announcements

  • Wings Of Bluestar gets its first update in 8 months - 18 August 2024

    Hi pilots, long time not seen! Since the last update, which was around December 2023, both the game engine and Steam did get a lot of patches and updates. Unfortunately, these changes do not bring greatness to old game, but rather bugs. Which is the case for Wings Of Bluestar. For a solo indie developer like myself, 4 years is an eternity. Only big studios can afford patching and keeping games up to date for many years. However, I'm back and I'll be fixing the game. I spent the whole day trying to make the game launches on the newest game engine, which is the first step towards my goal. The biggest bug the game encountered is the gamepads no longer supported. It wasn't my fault, but Steams. They included a new gamepads system, which broke the old one. But I fixed it. Another major bug I did fix in this patch are the crushes on both stage 6 and stage 8. Other bugs are fixed, like: - The…

  • Finally, back to bug fixes and updates! - 17 August 2024

    Hello everyone, Thanks a lot for the support and for playing Wings Of Bluestar. As you know, the game got very old, almost 4 years now. And you also may have noticed, updates and patches did also stop a long time ago. Latest update was on February 2023. The reason for the lack of updates is the game engine itself and also Steam. Both of these are getting regular updates and changes, especially the game engine, to the point that the newest update no longer supports the game. And even when I use an old version, I get issues with Steam. That's why it was very hard for me to keep patching the game. But recently, I managed to make the game work again on the newest game engine. Which means I'll be able to work on it and make patches. I won't work on it full time though, because as a solo developer with two new projects, it's hard. This game was my first project and I've made a lot of mistakes…

  • GAME UPDATE 30 - 4 February 2023

    Hello pilots! This is another regular update, in which a few bugs are fixed. As a few may have noticed, the game was released on consoles 12 days ago (Yeay). And this was a perfect opportunity to get more people to try it out and in the process, some new bugs where reported, as well as new feedbacks. After finishing work on the console version, I moved to this version and implemented a few fixes. Thanks again for the support pilots! have a nice day! Shinu is out (resuming work on my new game project...)

  • Game Update 29 - 29 December 2022

    Hey there pilots! Still working on your bug reports and fixing as many as I can. Here are the fixes that come with this update: 1 - Pause menu eventual bug during story mode. 2 - Ship 2 loses the ability to charge after killing a boss and charging during the result menu. 3 - Boss 1 death no longer soft locks the game. 4 - Power ups and other items scrolling is fixed to match the stages. PS: technical explanation for most of these bugs for people interested in coding: As a few of you know, the game was made in an old engine GMS 1.4. Then ported to a newer engine (at that time) GMS 2 when it was around 90% done. All worked fine till an update in the engine changed some vital functions, one of them is that the engine now stores all values of the game, as long as it is running, without the need of a save system. This wasn't the case in the version in which the game was built; the old versio…

  • Game Update 28 - 26 December 2022

    Hello pilots! This another regular bug fixing update following the previous one. As mentioned before, I'm still having issues with the outdated engine, no wonder, the game is 2 years old now and the engine got tons of updates. I managed to get it to work properly, but at a cost; this new game update may brake your save file. Let's hope it won't. Other than that, the following bugs are fixed: 1 - Game crushes during Boss Rush when using ship 2 (Altair). 2 - Ship 2, no fire, auto fire or special when player exits to the title screen during gameplay. 3 - Many graphics broke in the gallery menu. Please let me know if everything works on your side. Thanks in advance!

  • Regular Game Update And Bug Fixes - 25 December 2022

    Hey Pilots! long time not seen. Sorry for the lack of regular updates, but I have some technical issues with the game engine. In order to work on the game I need to use an engine that is by 2022/2023 standards outdated. I can't use the recent version of the engine because they removed/changed a lot of functionalities. This wouldn't be an issue if it wasn't for the old engine now broken and the developers won't fix it because, obviously, it's outdated. The big issue I'm having with it is that it won't save anything done to the project and I have to put a lot of work just to make it save and compile. Hence it's now taking me a lot of time to fix bugs. However, I managed to fix a few recently, here is the list: - Ship 2 (Altair) not showing at stage 3. - Stage 3 brakes if the player restarts it. - Boss timers no longer loop. Issues that player thought are bugs: - No start/pause menu during…

  • Just a regular bug fix - 3 August 2022

    Hi there pilots! how is it going? This is just a small update with some little bug fixes. I'll be making a larger update soon, in which I'll redo the whole achievement system and fix the remaining bugged achievements. Cheers, PS: Working hard on my new game btw, looking forward to your support once a demo is ready.

  • Just a regular small update - 25 May 2022

    Hello pilots! This is a regular patch/update, in which I made the following: - A new artwork in the gallery to unlock, it was a commission I made for a fan. I got the permission to put it in the game. - The boss time no longer loops after the time is out. - The boss timer no progresses the story further when it times out. I asked the community about this and the majority opted for this. - Story mode, in stage 5, the game no longer soft locks if you use auto text. I disabled auto text during that story phase, whiting to find a proper fix for it. With that said, thanks for the support! Shinu

  • Just a regular update - 8 April 2022

    This update tries to fix the newly reported bug in stage 3 where the stage soft locks and stops progressing. I tried my best to reproduce it on my end, but no success, it's always working. So I decided to update the with the latest version I have, hoping it will solve the issue. Cheers!

  • Just a regular bug fix update - 10 February 2022

    Hey pilots! this is just a regular bugs fix update. Let's hunt them all! Bugs fixed: Story Mode save system. Stage 7 crash to desktop. Boss 7 short lasers. Boss 8 weird lasers. Training mode; lives and credits reset when you go back to the stages selection.

  • Game Update 28 - 27 January 2022

    Hi there pilots! Finally, the annoying stage 3 bugs where the stage starts without the player ship, is fixed. If you are interested in the details, here is what was causing it: When ship 2 (Altair) beats a boss and the results are showing, the results controller orders the ship to no longer be controlled by the player and also to move forward and leave the scene. However, when stage 3 starts, the ship still follows the order and leaves the scene. We couldn't see it because it was covered by the transition artwork. I had to add a debug text that tracks ship 2 position and show where it's located. Thanks to that I was able to see that it still keeps moving forward somewhere far away. Easy bug to fix, but the hard part was to actually discover what is causing it. Finally, the reason why such bugs still exist is due to the nature of the game being a solo indie release, with almost no budget…

  • Game Update 27 - 18 January 2022

    Hi there pilots! how is it going? This is another regular update, in which a few bugs are fixed. - Now turrets do fire when you press the auto-fire button. - The continue system in the two players mode is fixed. - The return button in the training mode game over brings you back to the training mode. - Item scrolling is fixed. I did my best to replicate the bugs you guys are notifying me about, but for a few, I couldn't, so I did my best to just make the code more solid. Right now I couldn't replicate the bug were the player doesn't show at the start of stage 3, but I tweaked the code and made it more solid, hoping this fixes the issue. Same goes for the 1st boss bug, in which it doesn't register being killed. I defeated it many times but I couldn't get the bug to happen. Once again, I just made the code more solid, hoping this fixes it. With that said, thanks a lot for the support!!

  • Game Update 26 - 13 January 2022

    Hi there pilots! Just a regular update in which I add news features and fix bugs. Here are the new stuff: - A new feature added: * Now you can auto fire while moving the right stick. This was asked by a player who like twin stick shmups and wanted this type of control. You can turn it off/on from the gameplay options. - Bug fixes: * Some trophies are fixed. * The occasional pause not working is fixed. * Boss 1 not triggering the result and therefore the next stage, fixed. * 2 players control, a new found bug is fixed. Alright! that's all for this update! I'm still counting on your support and report.

  • Game Update 25 - 30 December 2021

    Hi there pilots! I hope you are enjoying this special time of the year!! Here I am with a new update. I finally fixed the continue and respawn bug in the local multiplayer mode. I've tested it enough to make it an official update. In case there is still an issue there, please let me know. Sorry I can't test the game thoughtfully due to the lack of testers. Thanks for the continuous support! Shinu Real Arts

  • Game Update 24 - 20 December 2021

    Hello pilots! I hope you enjoyed the auto fire and the extend features. This is just a regular update in which I fixed the turrets not firing when you press auto fire. In addition to that, I added some small details to stage 1, I'll let you discover them. Till next time!

  • Temporary removal of the latest build due to some quick fixes - 26 November 2021

    Hey pilots! Sorry for removing the latest build that includes the auto fire and the extend features. Reason for that is a bug that needs some fixing. It'll be available very soon, soon like tomorrow. Thanks for understanding! Shinu Real

  • Game Update 23 - 26 November 2021

    Hello there pilots! Here's a new update, something I've been asked a lot in forums, Twitter and Discord: The game now has an auto fire button, which allows you to keep firing without entering the slow focus mode. And like the other keys, it's mappable (hope this is a real English word lol). The other added feature is Extend. Now you are rewarded with an extra life. The extend isn't score based like most shmups, but comes as a reward drop item at the start of stage 5, as long as you are playing normal difficulty or above. So, just survive till stage 5 and you'll get it. As for the optimization project, it's not done yet, still needs a lot of work since it will include more graphic settings for those with high end PCs. However, this update includes a little optimization and I hope it shows some results. With that said, I'll be back t work. Looking forward to your feedback, bug reports and…

  • Game Progress Update 22 - 29 March 2021

    Hi there pilots, I managed to improve the performance for Windows 10 users. Now, stage 1 no longer have major stutters. The issue was during porting the game from the old engine (GMS 1.4) to the newer one (GMS2). While it fixed graphical issues like glitches and window blinking, it create the new texture loading bug, which made the game stutter a lot in stage 1, because it has to load assets during gameplay. Another addition to this build is also the new controller icons for PS4 and X1. I'm not done with optimization though, I'll keep working on the game and making it even better, while counting on your feedback and bug reports. Cheers, Shinu

  • Game Progress Update 21 - 13 March 2021

    Hi there pilots, This update is for Windows 7 users who have issues with the latest game build. I worked on the old engine and made some updates to make it up to date with the new version of the game. It may be a bit slightly behind, but you can always provide me with feedback so I can work on it in parallel with the new engine. Two of the biggest updates of the newest build were added to the old one, namely the online leaderboard and the revised story mode. With that said, I hope you are satisfied with the game. Cheers, Shinu Real.

  • Leaderboard is now available. - 30 January 2021

    Hi there pilots! For the past few days, I've been working on implementing an online leaderboard in-game. Finally, I was able to make it. Now you can see the top 10 players for each difficulty from the game menu under options --> profile --> show leaderboard. If you want to see the full entries, you can visit the game's community leaderboard. This is still on its testing phase, if you see any bugs or have suggestions, please let me know. Cheers,

Patch notes and updates

S.noRelease datePatch nameGID number
13 August 2022Just a regular bug fix4598757090444643905
225 May 2022Just a regular small update4437747060823684040
310 February 2022Just a regular bug fix update6154735015614640777
426 November 2021Temporary removal of the latest build due to some quick fixes4224935490640763684
530 January 2021Leaderboard is now available.4050393736345193683

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1088420
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateOct 13, 2020
DeveloperShinu Real Arts
PublisherShinu Real Arts
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent84%
Positive reviews54
Negative reviews10
Total reviews64
Steam recommendationsNot available
Achievements90
Average playtime forever70 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1088420/

Short description

This is an arcade horizontal shoot

About this game

Wishlist and Follow Social media links bellow: Join us on Discord Follow us on Twitter About the Game Protect space against the last wave of an enemy that used to be mankind's ally: a mysterious intelligent artificial life form. Take control of enhanced trainee pilot Aya, or the mysterious veteran pilot Zarak and fight your way through waves of enemies in order to save mankind and to learn more about yourself and also about your enemy. Wings Of Bluestar is a horizontal hand painted and frame by frame animated HD game, no photobashing, 3D nor pre-rendered assets are used. Every asset is hand crafted and detailed by the same artist, which gives the game its visual integrity. Wings Of Bluestar is a shoot'em up game that takes the solid gameplay of horizontal arcade shmups and modernizes it for modern PC and consoles use. The game achieves this by adding a lot of features like HD graphics, trophies, a deep story mode that, under certain circumstances, offers dialog choices and therefore multiple endings, gamepads, keyboard and arcade stick support, a shop to unlock artworks, extra credits, sound test, extra game modes and more. Gameplay-wise, the player has access to two ships (characters), each with its own control, weapon upgrades and scoring system. They also vary in speed, protection and fire power, so each player can find their own style. Wings Of Bluestar is a hybrid between classic shoot'em ups and "bullet hells" (Danmaku's), so everyone can have their fun. Despite the game being horizontal, it also has a lot of vertical scrolling as well, to add to the action. In addition the essential modes like Arcade, local multiplayer, boss rush and training, Wings Of Bluestar adds an extra story mode, for players who want to get more into the story. The Story Mode is played like short Visual Novel phases between stages. In those phases, the player will have to make dialog choices. And if some conditions are met, it can influence the story and lead to different endings. Single and local two players. Gamepad (Xbox 360, Xbox One, Dualshock 4), arcade stick and keyboard support, with a button mapping option. HD 2D hand painted visuals. Each ship has its own play sty…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
60Gamepad Recommended
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
18Partial Controller Support
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Wings Of Bluestar's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Wings Of Bluestar's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Wings Of Bluestar at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$7.99$7.99No discountSteam Store

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