The Bard's Tale IV: Director's Cut news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players5 · 11 October 2026 - 05:12:14 UTC
- SteamPulse tracked peak32
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score78% positive
- Total reviews1,294
- Release dateAug 27, 2019
- DeveloperinXile Entertainment
- PublisherinXile Entertainment, Xbox Game Studios
Genres: RPG
Company pages: Developer: inXile EntertainmentPublisher: inXile Entertainment, Xbox Game Studios
The Bard's Tale IV: Director's Cut Steam news
The Bard's Tale IV: Director's Cut news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- February 20 Patch - The Bard's Tale IV: Director's Cut Update - 20 February 2020
The Bard’s Tale IV: Director’s Cut – February 20 Update Fixed solved trap puzzles becoming unsolved after loading a save game in Kylearan's Tower Adjusted some collision to prevent players getting stuck Fixed bug when entering combat while some Songs of Exploration were active Fixed crash related to navigating the UI Fixed some tooltips having incorrect text in Chinese Fixed crash/hang when exiting game Fixed crash related to inventory filter Fixed crash related to selecting abilities with gamepad Fixed crash when the Blessed affix activated with no room left in the party Fixed some instances of memory corruption that could lead to crashes
- Daily Deal - The Bard's Tale IV: Director's Cut, 66% Off - 20 January 2020
Today's Deal: Save 66% on The Bard's Tale IV: Director's Cut !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Wednesday at 10AM Pacific Time
- November 20 Patch - The Bard's Tale IV: Director's Cut Update - 20 November 2019
We've just released a new update which addresses a number of reported issues, including performance improvements, and bug and balance fixes. Check it out and let us know what you think! The Bard’s Tale IV: Director’s Cut – November 20 Update Art Dual wielding enemies should now have their second weapon When Illusory Dalgliesh transforms, he should now have his appropriate weapon Fixed some texture issues that display on models at a particular distance Revealing multiple suspicious citizens with a single move will no longer cause issues with their models Gameplay Players can no longer deploy barricades on occupied squares Players will now receive Songs of Exploration, regardless of whether or not Party chatter is on or off Fixed several issues related to combat positioning and respawning Fixed an issue with a ladder in Mangar's Tower Fixed movement nodes in the chambers beneath Skyhenge…
- October 9 Patch - The Bard’s Tale IV: Director’s Cut Update - 9 October 2019
This update is live now! Please follow the inXile forums for known issues and updates on patch releases. Art Fixed an issue where Priestess Clementia's model would occasionally fail to load. Fixed a graphical issue where the fog on Sinister street would behave inconsistently Fixed an issue where the animals in Baedish Lowlands sometimes appeared to float when standing on ledges Gameplay Fixed an issue where the user is not given the Wildlands Whistle at the Adventurers’ Guild when Group Chatter was disabled Fixed an issue where NPCs would fail to play their voice lines Fixed an issue where the player could not complete “A Hero’s Rest” quest if Necromancer’s Tome was equipped and not present in the quest inventory Fixed an issue where exiting to desktop would fail to create the appropriate auto-save. Fixed an issue where reloading a save from before the intro cutscene would return the pl…
- September 10 Patch - The Bard’s Tale IV: Director’s Cut Update - 10 September 2019
This update is live now! Please follow the inXile forums for known issues and updates on patch releases. Quest & Progression Fixed an issue where the user is not given the Wildland Whistle at the Adventurers’ Guild after disabling Party Chatter Fixed collision around certain puzzles and ledges that were allowing the player to fall out of bounds in certain circumstances Fixed messaging for when the player does not have a lockpick in their inventory they will not be informed about it being required to open locked doors Graphics/Performance Added various art optimizations, collision, and asset loading improvements Improved performance when player opens and closes inventory windows Grass is now once again growing in the Forest of Inshriach (PC) Improved NPC shadows and fixed High and Ultra shadow settings (PC) Lighting adjusted throughout Skara Brae Above, Skara Brae Below, and The Cellars…
- The Bard's Tale IV polished and expanded in new Director's Cut - 28 August 2019
Our former John (RPS in peace) declared The Bard’s Tale IV to be “a shoddy old mess burying some nice ideas” after it launched in September 2018. Faint praise indeed for InXile Entertainment’s revival of the fantasy RPG series. Just under one year later, InXile have relaunched the game as a “Director’s Cut” with a big load of bug fixes, tweaks, new places to plunder, new baddies to bash, performance improvements, and more. Might this clear some off the muck off the game’s good parts and let them shine more? If you bought it the first time around you can see for free, as original owners automatically get the Director’s Cut too. (more…)
- Free The Bard's Tale Trilogy for Launch Week - 27 August 2019
To celebrate launch week we're helping complete your Bard's Tale collection! Purchase The Bard's Tale IV: Director's Cut Standard edition by 9am PDT on September 3 and receive a free copy of the remastered The Bard's Tale Trilogy! The Bard’s Tale Trilogy features all three original games (Tales of the Unknown, The Destiny Knight, and Thief of Fate), each remastered with updated graphics and audio, while still retaining the 8-bit spirit of the originals. The Bard’s Tale series pioneered the ability to transfer your characters from the first game to the next, and that’s been recreated in this remastered Trilogy, allowing you to form a party in the first title and take them on a heroic journey across all three games. Quality of life options such as automapping (put away that graph paper!), an in-game manual and bestiary, and the ability to save your game at any time make the titles more ac…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 February 2020 | February 20 Patch - The Bard's Tale IV: Director's Cut Update | 2578811485592884501 |
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