SPSTEAMPULSELIVE ANALYTICS
AQUARYOUNS World

AQUARYOUNS World Steam metadata

DJAMACAT GmbH | Nov 11, 2019 | game

Released

0players observed · 21 September 2026 - 23:41:55 UTC

IndieMassively MultiplayerSimulationStrategyEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)1,230
  • Revenue (VGI)No data available
  • Review score50% positive

AQUARYOUNS World metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)1,230
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews16
  • Release dateNov 11, 2019
  • DeveloperDJAMACAT GmbH
  • PublisherDJAMACAT GmbH

Genres: Indie, Massively Multiplayer, Simulation, Strategy, Early Access

Company pages: Developer: DJAMACAT GmbHPublisher: DJAMACAT GmbH

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

AQUARYOUNS World Steam metadata

AQUARYOUNS World metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1092500/metadata
Steam Communityhttps://steamcommunity.com/app/1092500
PCGamingWiki search
IGDB searchSearch IGDB for AQUARYOUNS World

Reviews, pricing, and metadata

Review summary

Mixed

50% positive, 8 positive, 8 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Multi-player, MMO, PvP, Online PvP, Cross-Platform Multiplayer, In-App Purchases

Achievements

Not available

Platform releases
  • Steam 11 November 2019

Latest Steam announcements

  • AQUARYOUNS World closing - 13 January 2022

    Ahoy Pioneers, Today we have an unpleasant announcement to make: You might have noticed that there haven't been a lot of updates for AQUARYOUNS World these past months. Unfortunately AQUARYOUNS World will be closing its doors for now. The game will be taken off of Steam on the end of March of this year. As of now, we can not yet say if AQUARYOUNS will be back at some point in the future. We're sorry. We hope you enjoyed the game in this Early Access phase. We want to give a great thanks to everyone who played the game, gave feedback or supported us in any other way. Thank you and "auf Wiedersehen", Your AQUARYOUNS Team

  • AQUARYOUNS World Update - 9 March 2021

    General changes Models of the Control Center, Geothermal Power Unit and Fishfarm have been updated and improved Access to the Worldview has been removed Removed the option to switch to the Zoneview from GISMO and instead added it to the UI of the Control Center Added option to change texture resolution (Desktop) Bugfixes Settings menu improved and adapted The purchase confirmation pop-up in the shop now shows the name and price instead of the description of the purchased product If the time is longer than 24 hours, the correct number of hours is now displayed “Register” and “Login” buttons remain blocked during the server query Important instructions So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We will never ask for your login, password or email address. Therefore, always send the email from the email ac…

  • AQUARYOUNS World Update - 5 February 2021

    General changes Removed demo button from start screen and replaced with “Early Access” text Player profile + player profile button removed from the HUD bar Added option to rename the player in the Control Center “Work In Progress” text added Bugfixes Drag & Drop items no longer “get stuck” in the UI Fixed issues with sending Guppies Important instructions So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We will never ask for your login, password or email address. Therefore, always send the email from the email account you used to register with AQUARYOUNS World. After a certain time, the message "Request timeout! Status code: 408" may appear when you log in again. This is due to sometimes extensive savegame calculations on the server. Please wait a minute or two and try again. Please note our new maintenance…

  • AQUARYOUNS World Update - 19 January 2021

    General changes Entering email when registering is now optional Direct login after registration and no necessity to confirm the email address added new ATU (Automated Transport Unit) model Bugfixes Fixed yard textures Plateau camera is now framerate independent Textures generally optimized (formats, resolutions and mipmap settings adjusted) Important instructions So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We will never ask for your login, password or email address. Therefore, always send the email from the email account you used to register with AQUARYOUNS World. After a certain time, the message "Request timeout! Status code: 408" may appear when you log in again. This is due to sometimes extensive savegame calculations on the server. Please wait a minute or two and try again. Please note our new main…

  • AQUARYOUNS World Update - 5 January 2021

    General changes Performance optimizations on the client Bugfixes Corrected line break in feedback form Important instructions So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We will never ask for your login, password or email address. Therefore, always send the email from the email account you used to register with AQUARYOUNS World. After a certain time, the message "Request timeout! Status code: 408" may appear when you log in again. This is due to sometimes extensive savegame calculations on the server. Please wait a minute or two and try again. Please note our new maintenance period: Our servers are serviced every second Tuesday from 12 p.m. to 4 p.m. During this period, the server may not be available. You can find the specific dates in our release overview. For all of you who want to play AQUARYOUNS Wo…

  • AQUARYOUNS World Update - 4 December 2020

    General changes Special monument for 4players Added the ability to enter coupons in the in-game shop Bugfixes Registration errors are now displayed directly on the relevant registration page Small ship overlay can be opened / closed on ships in transit Corrected texture mapping of the quartz mine Important instructions So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We will never ask for your login, password or email address. Therefore, always send the email from the email account you used to register with AQUARYOUNS World. After a certain time, the message "Request timeout! Status code: 408" may appear when you log in again. This is due to sometimes extensive savegame calculations on the server. Please wait a minute or two and try again. Please note our new maintenance period: Our servers are serviced ever…

  • AQUARYOUNS World Update - 24 November 2020

    General changes HUD options changed: Blueprints overview removed, CIS+BRS buttons combined to one feedback button, Logout+Quit+Settings+Wiki button moved to a submenu The building UI remains open after branding a generic factory Bugfixes Food supply for quarter fixed: on longer absence, food was no longer delivered to the quarter. Yard UI: cost list is now displayed correctly Important instructions So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We will never ask for your login, password or email address. Therefore, always send the email from the email account you used to register with AQUARYOUNS World. After a certain time, the message "Request timeout! Status code: 408" may appear when you log in again. This is due to sometimes extensive savegame calculations on the server. Please wait a minute or two and…

  • AQUARYOUNS World Update - 11 November 2020

    General changes The small info window of a unit only opens when activated via the GISMO Postprocessing added to the graphics settings Bugfixes Time synchronization revised Fixed error message when upgrading buildings When clicking/touching the game world, the GISMO no longer stops halfway Fixed texture errors on Yard and Seaweed Farm Message icon highlighted again when hovering Corrected highlight lines for special texture WeavedGold small info window of a unit now also works on Android numerical sorting of the Blueprint list Important instructions So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We will never ask for your login, password or email address. Therefore, always send the email from the email account you used to register with AQUARYOUNS World. After a certain time, the message "Request timeout! St…

  • AQUARYOUNS World Update - 27 October 2020

    General changes Destinations in the shipping tab are now sorted alphanumerically into two groups: Above are the individually renamed destinations using NameTags, and below are the unnamed destinations with their standard names Shipping tab in Warehouse: The destination list in newly built Warehouses only shows your Control Centers in the immediate vicinity and Warehouses across the entire plateau. Improved database performance Bug fixing If a claim is conquered in battle, the destinations in the shipping tabs of the Control Center and Warehouses located there will now be set correctly. The app icon for Android has been corrected for newer smartphones Consumer buildings in Quarters and Power Units are no longer assigned more than once. Important instructions So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We…

  • AQUARYOUNS World Update - 14 October 2020

    General changes Registration and login forms adapt to the real resolutions Integration of maintenance and new client version message Performance improvements in calculating the current state on the server Bug fixes Login problems (client gets stuck above the water surface) fixed Important instructions So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We will never ask for your login, password or email address. Therefore, always send the email from the email account you used to register with AQUARYOUNS World. After a certain time, the message "Request timeout! Status code: 408" may appear when you log in again. This is due to sometimes extensive savegame calculations on the server. Please wait a minute or two and try again. Please note our new maintenance period: Our servers are serviced every second Tuesday f…

  • AQUARYOUNS World Update - 29 September 2020

    General changes Performance and resource handling of the mobile client has been improved. The app icon and name on Android devices have been corrected Improved drag'n'drop detection of the GISMO for mobile devices Bug fixes Date/time is now correctly taken into account when pausing a building. This means that the paused progress bar is displayed correctly at all times. Cache handling has been corrected Fixed wrong number of Guppies after upgrading Control Centers and Warehouses. This sometimes prevented the shipping of goods. Important notes So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We will never ask for your login, password or email address. Therefore, always send the email from the email account you used to register with AQUARYOUNS World. After a certain time, the message "Request timeout! Status co…

  • AQUARYOUNS World Update - 12 August 2020

    General changes Various adjustments & bugfixings for mobile client launch Correction of the building grid display: Options for building confirmation, rotate building and cancellation have been added Correction of the building grid control: To move the building to be built, the mouse button must now be held down. The renaming of game elements is now possible at any time. Bugfixes With special textures it happened that the client got stuck above the water surface when loading the plateau. Known bugs Language setting is not available in landing view (registration/login). Update problems when activating/deactivating buildings or releasing ships in the Yard. Seaweed farm does not have any highlight lines if it is selected with the GISMO Important notes So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We will neve…

  • AQUARYOUNS World Update - 7 July 2020

    General changes Performance optimization: Handling request timeout and network compression have been corrected The successful loading of a Pioneer Ship on the Home claim is now reported as an event message in the HUD. The handling of the ESC key has been standardized for all UIs (ESC closes the respective UI). The texture of the Yard has been revised. Buildings and units are highlighted when hovering over them with the GISMO Gold highlight lines on buildings (available in the In-game shop) have been upgraded with a metallic effect. Bugfixes Renaming of buildings is now also included in all lists (e.g. shipping UI) Fixed: Incorrect display regarding the GISMO idle animation Fixed: Ships could not be built in the Yard once its storage was full. Known bugs Language setting is not available in landing view (registration/login). Update problems when activating/deactivating buildings or relea…

  • AQUARYOUNS World Update - 24 June 2020

    General changes Items purchased in the shop can now be activated and deactivated After a battle, all ships involved are updated on the contested claim (destroyed ships are removed) In addition to Drag'n'Drop, fast loading is now also possible by double-clicking on the element to be shipped Bugfixes False positive heuristic hits (by virus scanners) have been removed The special material "Skilled" (available in the shop) is now displayed correctly on the Control Center Multiple events arriving at the same time are now displayed correctly When turning off inventory filters, goods that were already selected for shipping would sometimes get added again Problems with scrolling while pressing the right mouse button have been fixed When building buildings, it could happen that buildings were not placed, even though the selected space is free Operating animations and particle effects of the buil…

  • AQUARYOUNS World Update - 8 June 2020

    UI changes and bugfixes Bugfix: Corrected wrong display of "Skilled material" on the Control Center Adjusted camera position in construction mode (The camera can now be rotated using the A & D buttons) Adjusted update mechanics with regard to local time differences Known bugs After a fight, the units on the claim are not cleared. This takes place only after a new login. Language setting is not available in landing view (registration/login). Update problems when activating/deactivating buildings or releasing ships in the Yard. Important notes So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We will never ask for your login, password or email address. Therefore, always send the email from the email account you used to register with AQUARYOUNS World. After a certain time, the message "Request timeout! Status co…

  • AQUARYOUNS World Update - 26 May 2020

    General changes Switch to a new Unity version Bugfixes Comprehensive error correction when calculating the current player data Known bugs After a fight, the units on the claim are not cleared. This takes place only after a new login. Language setting is not available in landing view (registration/login). Update problems when activating/deactivating buildings or releasing ships in the Yard. Important notes So-called "stuck" players should contact our support via email. If necessary, you will receive new metal and glass. Please note: We will never ask for your login, password or email address. Therefore, always send the email from the email account you used to register with AQUARYOUNS World. After a certain time, the message "Request timeout! Status code: 408" may appear when you log in again. This is due to sometimes extensive savegame calculations on the server. Please wait a minute or…

  • AQUARYOUNS World Update - 11 May 2020

    Balancing adjustments Quarter: One unit of food per person living there is required per cycle (regardless of level) Quarter: Storage increases with each level Quarter: Cycle time of four minutes remains the same for all levels Obelisk (developer support): Construction time has been corrected to one minute Seaweed farm: Produces X food on the first level Seaweed farm: Can now be upgraded to level 10 UI changes Battle reports can now be called up separately in the message menu All events can be viewed in the message menu Bugfix: The values ​​for the visual fill level indicators have been adjusted in the Quarter Bugfix: Returning Guppies (CC) are visible again Bugfix: Message button in the player profile has been fixed Bugfix: Demolition of a building is now shown with the inverted construction animation Bugfix: The localization of the messages did not work correctly in rare cases Server b…

  • AQUARYOUNS World Update - 29 April 2020

    General changes Introduction of the 1st stage of the combat system: Units of the Hunter ("Neon") and Bomber ("Barbe") class can be built in the newly introduced Yard. Both ship classes are able to attack and take over claims of other players. Further and more detailed information will be published in our wiki shortly. Introduction of the 1st stage of the event system: Important information is now acknowledged in the middle of the HUD with a short notice. Further and more detailed information will be published in our wiki shortly. Balancing adjustments Construction times for buildings Lvl 1 reduced: CC Lvl 1 buildings Quantity of starting goods metal and glass increased Food is now a starting good Construction time of the Control Center on own claims reduced to four minutes Construction costs for the Warehouse increased Construction costs of the Fish farm increased Construction costs of…

  • AQUARYOUNS World Update - 27 March 2020

    General Changes Preparations to introduce the combat system Switch to a new Unity version Bugfixes Time sync problems fixed Fixed an error when switching resolution If you get the message "OS Error 4294956486" on STEAM, please reinstall the complete game. This will fix the problem.

  • 0.9.1 Alpha Hotfix - 17 March 2020

    Hotfix for 0.9 Alpha Update Bugfixes Humans were being shipped from Quarter to Control Center. This has been fixed. Automated transport ships were wrongly loaded if a Control Center had been upgraded to Level 6. Wrongfully transported goods will now be brought back to the Control Center.

Patch notes and updates

S.noRelease datePatch nameGID number
117 March 20200.9.1 Alpha Hotfix3893864668628606400
226 November 20190.2 Alpha Server b14052551782186250995868

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1092500
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateNov 11, 2019
DeveloperDJAMACAT GmbH
PublisherDJAMACAT GmbH
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent50%
Positive reviews8
Negative reviews8
Total reviews16
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

ALPHA | 3D cross-plattform Underwater Sci-Fi Real-Time Strategy & Business Simulation Online Game! The first client as part of the whole universe of AQUARYOUNS! EXPLORE, RESEARCH and TRADE with others all over the world on any device!

About this game

CURRENT STATE & FORECAST About the Game In the distant future, when climate change, tectonic activity and human experiments have caused the sea level to rise beyond all expectations and continents on earth have ceased to exist. Humanity has learned to live underwater in the shallow regions of the one global ocean. You start as an AQUARYOUN and lead your human civilization to glory and honor while surviving the harsh conditions of the open sea. ***THE FOLLOWING FEATURES ARE PLANNED FOR THE FUTURE AND INCOMPLETE IN THE CURRENT ALPHA VERSION.*** Look at the CURRENT STATE section above, to see what is possible at the moment. ONE UNIVERSE - MULTIPLE GAMES - EVERYTHING IS CONNECTED This is the very first client in a long line of upcoming clients of several genres Cross-platform gaming online and with players from all over the world Multiple Games share the same world data on any device and interact live and in real time Be it MOBA, Arcade, Point-and-click Adventures or Open world experience - the future looks bright! BUILD YOUR NEW WORLD FROM THE OCEAN GROUND UP More than 21 freely buildable high resolution 3D department models and over 6 ship classes to individualize (Planned feature*. Currently available: 11 Departments) All ships with various weapons, armor, engine individually extendable and interchangable - Match and mix your fleet together! (Planned feature*) Everything can be customized with your own textures / graffiti / colors (Planned feature*) Avatar system incl. complete customization (Planned feature*) EXPLORE, RESEARCH, COMBINE AND DISCOVER NEW AND OLD RESOURCES Different zones with different environmental conditions provide a wide variety of resources as well as dangers (Planned feature*. Currently available: 1 Zone) More than 11 different basic resources right off the bat Explore and name unknown resources by recalculating all attributes (Planned feature*) Combine existing Bluerpints to completely new and unknown Blueprints (Planned feature*) Trade your discoveries with other players (Planned feature*) NEXT GEN OPEN WORLD BUSINESS STRATEGY ONLINE GAME Extensive Trade Feature - Dominate the AQUARYOUNS Stock Exchange and become a Pri…

Supported languages

English, German

Steam categories

Category IDCategory
1Multi-player
20MMO
49PvP
36Online PvP
27Cross-Platform Multiplayer
35In-App Purchases
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

AQUARYOUNS World's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

AQUARYOUNS World's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records AQUARYOUNS World at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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PUBG: BATTLEGROUNDS90,58922 September 2026 - 00:40:27 UTC3,236,0272,744,193PUBG Corporation
Rust58,19622 September 2026 - 00:29:48 UTC259,6461,359,516Facepunch Studios
VRChat40,83921 September 2026 - 23:53:27 UTC74,217261,953VRChat Inc.
Path of Exile 232,76322 September 2026 - 00:08:03 UTC578,562209,717Grinding Gear Games
War Thunder30,10521 September 2026 - 23:58:14 UTC125,317781,076Gaijin Entertainment
Delta Force26,84022 September 2026 - 00:30:33 UTC246,418192,933Team Jade
DayZ26,18222 September 2026 - 00:40:25 UTC78,739460,377Bohemia Interactive
FINAL FANTASY XIV Online22,89322 September 2026 - 00:22:57 UTC95,10284,685Square Enix
Arena Breakout: Infinite22,79422 September 2026 - 00:03:56 UTC65,94478,112Morefun Studios
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS245,43121 September 2026 - 23:04:39 UTC399,748Not availableBULKHEAD
Bongo Cat137,30422 September 2026 - 00:03:12 UTC193,859108,446Marcel Zurawka, Julius Krüger
Project Zomboid46,03021 September 2026 - 23:58:29 UTC122,811467,999The Indie Stone
VRChat40,83921 September 2026 - 23:53:27 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2635,08022 September 2026 - 00:36:15 UTC159,35063,186EA Canada, EA Romania
Stardew Valley35,00921 September 2026 - 23:48:24 UTC236,6141,016,067ConcernedApe
War Thunder30,10521 September 2026 - 23:58:14 UTC125,317781,076Gaijin Entertainment
RimWorld21,59222 September 2026 - 00:33:19 UTC95,851239,107Ludeon Studios
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
Hearts of Iron IV21,36421 September 2026 - 23:55:51 UTC93,196366,107Paradox Development Studio
Once Human19,08221 September 2026 - 22:42:27 UTC231,343179,110Starry Studio
Garry's Mod18,64822 September 2026 - 00:40:17 UTC73,7501,258,308Facepunch Studios

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2371,56022 September 2026 - 00:40:27 UTC1,291,3282,758,031Valve
Baldur's Gate 345,09322 September 2026 - 00:32:13 UTC875,343836,282Larian Studios
Slay the Spire 243,94722 September 2026 - 00:03:41 UTC574,638199,438Mega Crit
Arena Breakout: Infinite22,79422 September 2026 - 00:03:56 UTC65,94478,112Morefun Studios
RimWorld21,59222 September 2026 - 00:33:19 UTC95,851239,107Ludeon Studios
Hearts of Iron IV21,36421 September 2026 - 23:55:51 UTC93,196366,107Paradox Development Studio
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Once Human19,08221 September 2026 - 22:42:27 UTC231,343179,110Starry Studio
Sid Meier’s Civilization® VI19,00021 September 2026 - 23:53:19 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Football Manager 2618,45422 September 2026 - 00:03:11 UTC82,75035,608Sports Interactive
Total War: WARHAMMER III17,35222 September 2026 - 00:31:41 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS245,43121 September 2026 - 23:04:39 UTC399,748Not availableBULKHEAD
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Palworld51,57022 September 2026 - 00:36:32 UTC2,101,535451,088Pocketpair
Project Zomboid46,03021 September 2026 - 23:58:29 UTC122,811467,999The Indie Stone
Slay the Spire 243,94722 September 2026 - 00:03:41 UTC574,638199,438Mega Crit
VRChat40,83921 September 2026 - 23:53:27 UTC74,217261,953VRChat Inc.
Path of Exile 232,76322 September 2026 - 00:08:03 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds29,35822 September 2026 - 00:32:58 UTC39,10324,686Jagex Ltd
R.E.P.O.18,76621 September 2026 - 20:55:29 UTC266,908420,693semiwork
ARK: Survival Ascended17,48622 September 2026 - 00:23:07 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive14,86822 September 2026 - 00:17:11 UTC44,232392,944BeamNG
The Isle14,79221 September 2026 - 22:18:15 UTC27,916111,695Afterthought LLC

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