SPSTEAMPULSELIVE ANALYTICS
INTERSTELLAR ROGUE

INTERSTELLAR ROGUE Steam news

KINGSGUARD GAMES | Jun 11, 2019 | game

Released

0players observed · 25 September 2026 - 12:58:56 UTC

ActionRPGAction RoguelikeRogue-liteSpaceSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

INTERSTELLAR ROGUE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews34
  • Release dateJun 11, 2019
  • DeveloperKINGSGUARD GAMES
  • PublisherKINGSGUARD GAMES

Genres: Action, RPG

Company pages: Developer: KINGSGUARD GAMESPublisher: KINGSGUARD GAMES

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INTERSTELLAR ROGUE Steam news

INTERSTELLAR ROGUE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • STAR MATH: Interstellar rogue is in the pipeline - 8 March 2022

    Hi Interstellar Rogues! Long time since i was about here but i have been busy working on this next game! https://store.steampowered.com/app/1928850/STAR_MATH_Interstellar_Rogue_2/?beta=0 Please Wishlist it today if you think you will like it. Still have a bit of work to do to finish and market this one. Blessings to you all! KingsGuardːSBpenguinː

  • Merry Christmas and a happy new year! - 18 December 2020

    To all players of Interstellar rogue! Hope you are all well and safe in this crazy year! Thanks to all who left reviews already, hope you are all enjoying the game. Have a great 2021 and Blessings to you all! KingsGuard ːcozyrealmroyaleː

  • Asteroid storms on/off update! - 23 November 2020

    Hi Interstellar Rogues! So as you can see from the title, you may now turn off this feature of the game. Asteroid storms are now back to system wide only, after a little testing i realise the local storms didn't work too well. Also a couple of fixes: *beeps and clicks reduced in volume *Tutorial wont activate save state showing (caused a crash) *Ships you buy are saved even when you exit back to the menu *Increased buying coin limit a bit Blessings to you all KingsGuard ːsteamhappyː

  • new update in a few days, will delete run saves - 21 November 2020

    Hi Interstellar rogues, In a few days there will be a new update that will give players to turn off/on asteroid storms. Some find this feature annoying/difficult. Personally i find they can at times work to your advantage and as such i dont feel giving the option to turn them off gives an unfair balance change. Off:-- means no danger of being hit by crazy fast asteroids in a storm. miss out on positives. On:-- get tons of loot drops, shelter behind big enemies and watch them take the flack, crazy dangerous. lots of enemies will be killed by the storm. a few other fixes will be included :-) Blessings KingsGuard

  • Bug fix and box opening fixes - 14 November 2020

    4.0049 A few fixes in this update * Tutorial now wont delete run saves * Tutorial now wont use bought crates * You can now buy lots of loot boxes by holding down mouse key over the buy button * You can now skip the lootbox opening and the mag view of item simply by clicking once this makes it easier to open lots of crates fast * Defence beamer turrets now have thier own sprites *coin depth fixed in ship select I have uploaded the update but for some reason steam is not currently showing it. Hopefully it will be up soon. Blessings All! KingsGuard

  • Hotfix in couple of days, will delete runsaves - 12 November 2020

    Hi all, due to the new tutorial being added a couple of bugs need fixing, the update is now coded and ready. Just want to give you all a couple of days to finish runs. Some streamlining with buying and opening crates will also be added :-) Blessings to you all KingsGuard

  • Tutorial and fixes update - 10 November 2020

    Hi Interstellar rogues! so this update fixes and changes a few things and adds a practical step by step tutorial for new players. Here's a list: ** Tutorial added to learn the ropes! :-) * You can now click the mouse to skip waiting for coins when buying crates or items in the shop. * You may now skip box opening sequence with left mouse click * Small scrap drops increased 50-100% for enemy kills. * Gold on planets worth more *Gold bars now worth 1000 credits! *Platinum worth 100 creds. * Beam turret arc should be fixed at 360 * Reduced coin limit for those experiencing bugs on end screen. * Screen flash on/off added to options * Asteroid storms will generally now be more local though system wide is still possible. * Ships you complete the game with and pilots show a star on their selection icon. * P key can now turn off HUD on ground levels. * Small fix for auto repair happening at ful…

  • UPDATE NEARLY FINISHED, WILL DELETE RUN SAVES! - 8 November 2020

    UPDATE NEARLY FINISHED, WILL BE OUT HOPEFULLY NEXT FEW DAYS! WILL DELETE RUN SAVES! Will have a basic tutorial and some requested fixes and improvements. Try to finish your runs as the update will be uploaded in 2-3 days Blessing to you all! stay safe! KingsGuard

  • Fixes in the works - 2 October 2020

    Just wanted to make a post to acknowledge recent reviews, this project has indeed been a labour of love for me, but indeed there are issues that need fixing to make a more smooth begginer friendly experience, i just want to share that i do intend to fix these things but due to other projects and life in general i'm not sure of time scales. but it could be a while. anyways i do have a to-do list for this game and will try to fix some of the issues soon... stay well interstellar rogues :-)

  • HAPPY CHRISTMAS AND NEW YEAR! - 22 December 2019

    Thanks to all the players and supporters this year! Especially those of you who took the time to write reviews and help me improve the game! HAPPY CHRISTMAS AND NEW YEAR FOR 2020! Blessings to you all! KingsGuardːsteamhappyː

  • Whats next? - 28 November 2019

    Hi interstellar rogues! Hope your all having fun with the game! Just want to let you all know in the next month or 2; I have plans to add more content around top level and bottom end enemies, I'm also toying around with coding a space tower defence game using interstellar rogue enemies with additions :-), kinda like asteroid mining/base building. If anybody finds any bugs drop me a line on the discussion board, i will do my best to sort it :-) And thanks to you all for leaving such nice reviews! Blessings! KingsGuard ːsteamhappyː

  • UPDATE REQUIRED ON SATURDAY FOR EXPLOIT BUG // PLEASE FINISH RUN SAVE FOR THEN - 21 November 2019

    After doing some play testing i found an important bug/oversight that needs fixing, will unfortunately need to update the default builds and latest builds Saturday. Please try to finish any save games for then. I will leave the latest branch build at 4.034 for a couple of weeks for players who need to finish runs however it is a smallish fix so then after i should be able to leave the game alone for some time as planned. Blessings KingsGuard

  • Default build updated to latest build - 16 November 2019

    The default build is now in line with all bug fixes, i hope to leave the default alone for some weeks now so your run saves will be safe will try to give a weeks notice before updates of the default build from now on too. Hope your all enjoying Interstellar rogue Blessings KingsGuardːsteamhappyː

  • 4.034 update for latest build - 14 November 2019

    A small fix for a bug with -hp with some level ups also H-kimodo and a couple of other ships have beeen tweeked. Blessings KingsGuard

  • 4.031 TRACTOR FIX AND AI TWEEKS - 13 November 2019

    latest build update 4.031 default untouched ;-) Just a little fix that fixes the tractor to allow you to pull at just bellow top speed. Also a couple of little tweeks to some enemies. Blessings Kingsguard

  • LATEST BUILD UPDATE 4.030 DEFAULT UPDATE SATURDAY SAVES WONT BE COMPATIBLE - 12 November 2019

    latest build is updated to help a player having problems with audio, this build also has a few other important fixes so the default will be updated saturday, i then hope to leave the default alone for a while (ie several weeks or longer) run saves will be lost on saturday so please finish your runs by then. for now default is untouched. Fixes in latest build 4.030 * Music will now not play when music volume is set to 0 * Snowman will now grant more 02 and not break immediately * Bonsai tree will now give more 02 and not break immediately * Fixed bug with weapon swaps and other inventory keys * Fixed bug with some derelicts changing background Blessings KingsGuard

  • VERSION BRANCH OPTIONS NOW ADDED CURRENT DEFAULT IS 4.0 - 11 November 2019

    So now you can play 1.0 2.0 3.0 or 4.0 or the latest build please be aware that saves are not compatible between any version and i will update the latest branch now on any day. i will give warning a few days before i update the default version blessings kingsguard

  • ADDED 2.0 AND 3.0 TO LAUNCH FOR ANY COMPATIBILITY ISSUES - 11 November 2019

    This small update adds a 2.0 and 3.0 option to launch the game with as the later versions seem to be causing problems for 1 player and i have no idea why, feel free to try these if you are experiencing freezes just bear in mind version saves are not cross compatible. Blessings KingsGuard

  • 4.0 ARMADA UPDATE! 30% EXTRA ENEMIES! - 9 November 2019

    Interstellar rogue 4.0 is here! So whats new? 15 new enemy types! and some bug/balance fixes. Heres the list: New enemies: * The SG-Junker (a tribute to space game junkie for his helpful youtube videos) this is one super tough scrap hauler with thick armour and tons of mass drivers! * The H-Kimodo (a tribute to hakimodo for his help with his guide and bug fixing) this ship is the ultimate in missle defence and has 4 mega cannon! Others include self replicating zombie drones! swarm ship factories! advanced variants of missile ships and heavy fighters and several others! ːsteamhappyː Other things: * F5- now allows you to change the lead distance on your ship * Balance fixes for missiles and mines * Fixed fighter depth * Fixed critical error with endless mode over 15 jumps (thanks pentium4 :-) ) * fixed micro nebula move speed * balanced scrap drops from trashing * lots of other small fixe…

  • 3 new enemies and lots of fixes today! - 25 October 2019

    So today we fix a few issues: * Fixed bugs with new item flag * Fixed radar moving when in manual fire mode * Fixed boxes being scrapped and small scrap being scrapped no longer possible * Fixed some gui alpha glitches * Fixed max impulse key using fuel * Fixed f key firing missiles ect * Increased value of platinum coins from 20 to 50 and Gold bars from 50 to 100 for ground missions * Fixed a couple of typos * Added coordinates to radar * Fixed rainbow warp 0 jump bug * Added 2 new level 2 enemies advanced beamer and advanced saucer * Added 1 level 4 enemy advanced zombie cruiser Blessings to you all! KingsGuard :-)

Patch notes and updates

S.noRelease datePatch nameGID number
112 November 2020Hotfix in couple of days, will delete runsaves3872494575587778776
214 November 20194.034 update for latest build2448198215009631827
313 November 20194.031 TRACTOR FIX AND AI TWEEKS2448198215005822209
411 November 2019ADDED 2.0 AND 3.0 TO LAUNCH FOR ANY COMPATIBILITY ISSUES2448197582034074878
516 August 2019=*= TURRETS, TEA AND VIEW PANNING UPDATE=*=3556075649724481157
66 August 2019//\\ CRITICAL ISSUE FIXED + A COUPLE OF BONUSES //\\2412159905943796513
720 July 2019JUST WHEN YOU THINK YOU HAVE IT FINISHED!....2413284533097865539
819 July 2019EMP WEAPONS AND CRATE DROPS2413284533097288887
919 July 2019NEW ENEMY VARIANTS AND ART2413284533096556037
1018 July 2019A FEW MORE FIXES2413284533092078665
1117 July 2019COUPLE OF HOT FIXES2413284533089459613
1221 June 2019MYSTERY INVENTORY BUG :-\2415533798133601991
1319 June 2019SHOTDRIVER UPDATE2415533798129289424
1419 June 2019FIXED GUN AND EXPLOSION BUGS2415533798128435172
1519 June 2019DROIDS AND DEFENCE BEAMS FIX2415533798126469733
1618 June 2019MORE FIXES AND BALANCE TWEEKS2415533798126182846
1716 June 2019AND YET MORE BUG FIXES2408777766648777363
1814 June 2019MORE BUG FIXES2408777766639156045
1912 June 2019LAST MINUET BUG FIXES...2408777766635097262

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