- Big Ol' Halloween Update! - 24 October 2025
Happy Murderversary everyone! This update was focused on bug fixes, optimizations and quality of life adjustments. New Halloween Map Varient Spookyfall All words are Halloween themed. The map has custom Spirit interactions and increased Spirit gain rate. Flickering lights and a deadly fall await you (we mean this literally). We didn't want to just bring fixes and thought that a variant of the most popular map would be a great addition. We will only have it available for the Halloween event. The goods Snickle Snackle no longer flickers visibility and instead is only visible if they're in your peripheral and if they're not crouched. Snickle Snackle no longer propagates with their E, but do gain max health until death if they kill with it. Stack gain for them is 4x as fast. ( I may drop their E ability and just make snickle do heavy back stab damage.) AGMs now start to take ambient damage…
- Halloween Survey - 15 September 2025
Hey Everyone! We are working on a Halloween update. We want to make sure what we're doing is in line with our players. So if you have some free time, please fill out this survey! Survey Link
- July Quick Fix - 17 July 2025
Hey everyone, We fixed the linking problem with inventory images. We will have an update this October. Thank you for your time!
- January Maintenance Patch - 25 January 2024
Hey Everyone! I have a small update for you. Removed contagious until it can be reworked. Scrap piles now have a small delay before grouping into a larger pile. Adjusted order for immune damage calculation to the end of the damage formula. This will make sure it applies after vulnerabilities. Immutable damage will still go through immunity. Irradiated Blood now does 75% of your current health on removal. Before it did a flat 75 damage, instantly killing the weaker roles and anyone who doesn't put their cart up.
- December Maintenance Update - 3 December 2023
Hey Everyone, A small update is now available. Fixed navigation issue in Witchwood. Flashlight and AI should work properly now. Ration Machines should work now as intended. Fixed a spot in T16 that objectives could spawn under a rock. Adjusted collision on Trees in Camp Valentine. Reclassified stunt double alignment, hoping this fixes the stall out matches. Research Computer shock damage is now classified as Ignore Punishment. Masochist is no longer punished for dealing damage classified as Ignore Punishment. Fixed a logic issue with Contagious, it was doubling stacks while also doubling durations. It now just doubles duration. Fixed a bug that caused stamina drain immunity from energy drinks to end early. Stamina no longer drains from sprinting if you're in the air. Fixed a bug that caused the Oxygenator to give double oxygen, one through a buff and the other through an old system. Fix…
- Murderversary 2 - 21 October 2023
Hey Everyone! I have a sizeable update that contains some new content, bug fixes, map adjustments and more! Added Auto Crouch option for killers Activate it in the settings menu Terminal Illness replaced with Kill Zones Capture these to remove 33% max life from all players who's role is not associated with yours. I disliked the previous system but kept failing to come up with a good solution. I feel like this is a good motivator for the final participants to either engage with each other or rush the zone. Once cleared a new zone opens up shortly, elsewhere. Zombie, Swarmling, Devourer and Shadow Subject can no longer interact with Victim only objectives. Turkeys remain chaotic neutral and do what they want. New Damage Type (Necrotic) this deals a percentage of your base max health. This only applies to the new soul cube item Spirit is now saved if you respawn When revived through revena…
- The Perky update! - 14 April 2023
Hey Everyone! We have a sizeable update today, so let's just jump right in! First is the main focus of this update, upgradable perks! All purchasable perks have been rebalanced and have 3 levels. Each upgrade improves the perk and lessens the drawbacks on that perk. Homewrecker is only obtainable by having the assault and battery perk now. To help avoid confusion for new players, I've level gated most host settings. Adjusted hint system Fixed a bug that caused multiple energy drinks to make you immune to stamina loss after their buff expired. Shovel and Cultist Shovel properly give points for revival. Negotiator now properly drops damage between surfaces, including players. Negotiator now has a smoke trail past the first surface hit. Codex has been fully updated and should no longer contain out of date information. Added a color variation for Daxalope skin Added a free chocolate skin fo…
- Get Stuffed Short Survey - 1 March 2023
Hey everyone! We have a small survey for Get Stuffed "Click Here for Survey". The next update should be out in late March/ early April with some great changes. Fill out the survey to have your voice heard, otherwise I'm just buffing the twins again.
- Patch P2023.2 - 27 January 2023
Hey Everyone! There was a bug with the wheel in Witchwood that would cause it to infinitely spin, I believe it is now fixed (the map was tested 12 times and this did not reoccur). I was going to hold this update until the perk update. However I wanted to get this out now so that I would have proper time to work on the perk system. This update also includes changes to Fire, Bleeding and Radiation. These are precursors to the upcoming changes and are not fully balanced yet. As it stands, bleeding changes will mostly just affect Revenant. I will be looking into expanding sources of bleeding. Along with methods in which to stop and or reduce it. Changes Flashlight offhand cooldown reduced to 5 seconds from 15. Fire Changes Fire debuff propagation range to players increased to 1.5 meters, up from .5. Fire debuff is no longer non lethal. Fire debuff now deals damage every 1.5 seconds to you w…
- Patch 1 2023 - 18 January 2023
Hey Everyone! Our first patch of the year brings a couple of requested functionality along with some bug fixes. Changes Host settings are now tab based instead of being drop down boxes. I'm hoping this improves readability for new players. Added a banning vote system for killers, the two most voted killers get banned. This option is disabled by default. New Host Setting : Scrap Rate, changes the rate of scrap earned by players from searching containers Champion's slam damage lowered to 10 from 15. Champion slam knockdown reduced to 1.5 seconds from 2. Middle Mouse Button now has the acronym MMB. Voting keys can now be bound to new keys. Scrap Adjustments changes. Crates (now give 7-11 scrap up from 5-9) Lockers (3-6 up from 3-5) Cabinets (1-4 up from 1-3) Foot Lockers (1-3 up from 1-2) Search time for crate lowered to 5.5 seconds down from 6. Search time for Intern Crate lowered to 4 se…
- Community Heart Beat 2023 #1 - 3 January 2023
Another fun survey, this time mostly focused on perks in Get Stuffed ---> Survey Link
- Halloween Supplemental Update - 1 November 2022
A small update that addresses some glitches/bugs along with some minor balancing. Painting will be receiving more attention, but I wanted to get this out in time for Halloween. All killers have 25% reduction in knockdown durations. Fixed a ui bug for swarmling help screen Infected no longer spawns as a zombie in the sandbox Masochist Final Form can now be selected in sandbox Shadow Plaguestone ability cooldown reduced to 22 seconds from 35 Shadow has 60% reduction to crowd control (knockdown, slows, stuns) Fixed Lichstone appearing as a purchasable AI SIgnal Auto rage only works on Hard or greater. Rage timers adjusted based on difficulty AI Signal Rage gain for killing construction has also been adjusted and scales with difficulty Dream Realm Crouch damage reduced to 15 damage from 30 Nuke : Screens now give random numbers to spectating players to prevent coordination from death Face H…
- Get Stuffed 2022 Q4 Survey - 31 October 2022
Hey Everyone! We wanted to post our survey link here for Get Stuffed, for those that are not in our Discord. Please fill it out if you want your voice heard. Get Stuffed Survey Link
- Murderversary Update - 25 October 2022
Hey Everyone! We are excited to announce our Murderversary update! This update brings a ton of new and remastered content, quality of life changes and bug fixes. Halloween Drops From the 25th-8th Halloween Drops are enabled during this period of time. You can get one a day, you just have to play for at least 30 minutes. Lichstone - The newest addition to the possible halloween drops, is a scary tombstone! Rip or Reap - You can get this victory deco by being on the winning team. Last Stream - If you stream on the 28th of October, 2022. Email us or contact us on discord with your stream link and Steam id number, we’ll hook you up with a unique victory deco. No minimum viewer requirement. The big stuff first. Our first change is going to be the most controversial change. We have reworked every killer. Our reasoning for this change was the following. Make killers more approachable to new pl…
- 2022 3RD Quarter Community Survey - 19 July 2022
Hey Everyone! In the same fashion as the previous two surveys, we'd once again like to get a community heartbeat. If you have the time, we would greatly appreciate you filling out this Get Stuffed survey. It is the only way we can see how the overall community feels about the game. Survey -> Click Here for the Survey
- July Update - 15 July 2022
Hey Everyone! We are excited to bring you the July Summer Update First we’ve added a new Premium cosmetic pack “Summer Pack” all of the money made on that pack minus what we owe Epic, Valve and our contractors will be donated to The Innocence Project Summer Pack Includes Pool Flakes Skin Grill Master Mark Skin Pool Noodle Skin Fishguise Agent Skin Grill Tombstone Parade! victory music Herman and the Testees victory music New Killers The Law “A sheriff with just one arm… one really long arm… and a revolver!” This is our first official Ranged killer. We’re excited to see some of the shots you all can get. The President “He’s not a crook, but he’ll have you shook in no time! Don’t get too close, you might find yourself missing a few digits!” This is a deadly new killer, they are the first Killer to be able to sprint so you better keep an energy drink on you! NOTE : The President has a beam…
- Laugh D.4. Update - 11 May 2022
Hey Everyone! Over the last few weeks we've pushed a weekly patch that fixed some known bugs (you can see the patch notes in game under the news section) We usually push the update around 4:00-ish AM MST but I wanted to push this one early because it fixes a major crash that involves the cloning machine. I've only been able to test the bug fixes this week in solo as this is a busy week for a lot of people. So it may introduce other bugs, please let us of any you run into on our discord. Notes! Zombies can no longer hurt the infected Spawning gate is included in final lives check now Rewrote cloning machine code, this is both a huge optimization (more noticeable at high numbers of tombstones) and a fix for the tombstone crash. In addition, cloning machines now prioritize the oldest tombstone. Searching and dying should no longer leave the progress bar on screen. Showdown tracker has been…
- Touching base part 2 - 19 April 2022
Hey Everyone As we near the second half of April, we wanted to once again touch base with all of you 🙂 If you have some free time, we'd greatly appreciate you filling out this survey. It helps us accurately gauge what our community wants rather than relying on the loudest voices. ---->Survey Link
- April 1st Laugh .A update - 1 April 2022
Hey Everyone! We're excited to bring you all our biggest patch yet! I'll just jump right in. Quality Of Life Rework of the shop. The shop has been completely reworked, it has been split into multiple tabs. We chose to do this for two reasons. First, to not overwhelm new players with decisions. Secondly, it gives us room to grow our item list. Muting a player now blocks their chat Rework of how killer, antagonist and victim selection works The old system was super lame and led to players never getting to be anything but boring runners (booooo!) The new tracking system uses a subtractive list that gets generated each time it is fully emptied, when a role is ready to be assigned, it will check 3 different list to see if a player's name is on it. If it is not, it will move that player to the back of the line and check the next player, if their name is on it, it will give them the role and r…
- Upcoming update April 1st - 27 March 2022
Hey everyone! Here is a small teaser of some of the new stuff coming out next week on April 1st! We will have full patch notes on that day :)