Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1098250 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $4.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $4.99 |
| Current price USD | $4.99 |
| Release date | Jun 24, 2019 |
| Developer | Andrea Davis |
| Publisher | Andrea Davis |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | 3 user reviews |
| Positive review percent | 100% |
| Positive reviews | 3 |
| Negative reviews | 0 |
| Total reviews | 3 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 778 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1098250/ |
Short description
A block puzzle game to fill some time, or a training simulator of a form of magic that can save the world? — Why not both?
About this game
This game is my take on the block-placing puzzle genre. The pieces don't rotate, but there is no gravity. Place them anywhere! Complete a line or a column and those block pieces disappear. Score bonus points for completing multiple lines at once, or for completing combo chains, or both. You can choose to race against the clock, or take all of the time in the world. There are three modes to play: a Time Attack (a two minute challenge), Survival (where you score bonus time for completing lines), and Timeless (where there is no clock at all, and you have a set number of turns instead). There is a fourth mode, called The Quest , which is a preview of a story I need to tell. How Grid Magic is real, and how we are all players in a game, until we choose to break the rules and make our own. I wonder if this description will be read, or understood. I hope so. Besides, what's the point of being a technical witch if I can't wield some magic with your game? If you want to pretend that all of this is marketing text, that's great. I've made a nifty puzzle game that I hope you will enjoy. Or maybe, just maybe, this game is the start of something a bit more important. Join me. Join us. -- dera
Supported languages
English
