SPSTEAMPULSELIVE ANALYTICS
Crush the Industry

Crush the Industry Steam metadata

Cognoggin Games | Apr 16, 2025 | game

Released

2players observed · 4 October 2026 - 08:12:27 UTC

IndieRPGStrategyRoguelike DeckbuilderReplay ValueSteam Store

  • Latest observed players2 · 4 October 2026 - 08:12:27 UTC
  • SteamPulse tracked peak155
  • Units sold (VGI)11,850
  • Revenue (VGI)$102,000
  • Review score90% positive

Crush the Industry metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 4 October 2026 - 08:12:27 UTC
  • SteamPulse tracked peak155
  • Units sold (VGI)11,850
  • Revenue (VGI)$102,000
  • Review score90% positive
  • Total reviews393
  • Release dateApr 16, 2025
  • DeveloperCognoggin Games
  • PublisherCognoggin Games

Genres: Indie, RPG, Strategy

Company pages: Developer: Cognoggin GamesPublisher: Cognoggin Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Crush the Industry Steam metadata

Crush the Industry metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1098610/metadata
Steam Storehttps://store.steampowered.com/app/1098610/
Steam Communityhttps://steamcommunity.com/app/1098610
PCGamingWiki search
IGDB searchSearch IGDB for Crush the Industry

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 355 positive, 38 negative

Price and discount

$7.49 (50% off from $14.99)

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Custom Volume Controls, Adjustable Difficulty

Achievements

18

Platform releases
  • Steam 30 March 2023

Latest Steam announcements

  • Update 4.1: Game Balance Changes - 10 December 2025

    Hi friends. Just a small update with a lot of small adjustments and changes to enemy encounters and game balance. Post-battle heal/money rewards have been reduced. Skipping adding a skill at the post-battle rewards screen now gives the player $1. Toxic Slime (non-spawned version) health increased to 25 (from 20).Supervisor Sweets health increased to 195 (from 190).Cute Lil Slime attack damage changed to 2x2 (from 1x2). Risque Influencer attack damage increased to 24 (from 23).Sally status effect buff (power) increased to 4 (from 3). Overstimulated Newbie attack pattern changed to 2x5 (from 3x3).Minor Burnout attack damage increased to 12 (from 10). Meeting Blob attack damage increased to 20 (from 19).Mad Maestro status effect buff (block) increased to 8 (from 6). Glenn health increased to 22 (from 20).Glenn attack damage increased to 6 (from 5). Critical Neckbeard health increased to 12…

  • Content Complete Update (New Bosses) + Daily Deal Sale (Nov 8th)! - 28 October 2025

    Hi friends! We've got another big content update for you and a Steam Daily Deal Sale (Nov 8-22) coming up. Crush will be 75% off starting November 8th -- less than a cup of coffee from Tweaky's Cafe! If you'd like to support us for that, we'd sure appreciate it. We're calling this update "content complete" because it includes all of the content that was originally envisioned for the game, but that doesn't mean we're done updating it. Here's what's in this one: A New Boss Encounter: Supervisor Sweets (and her Cute Li'l Slime)! Defeating the Community Overlord once will unlock this as an alternate boss encounter for the first floor. A SECRET BOSS. You'll have to figure out how to reach him, but it's not too complicated. This replaces the "Two-Faced Manager" battle encounter on the 4th floor and serves as an alternate route of sorts. Defeat this formidable foe to unlock a powerful new tale…

  • Major Update (New Boss, Nightmare Challenge Mode, New Skills) - 31 May 2025

    Hi friends. We have a big new content update for you and an announcement! Here's what's in the update: A New Boss Encounter: The Mad Maestro (and his frog quartet)! Defeating the High Priestess of Creative once will unlock this as an alternate boss encounter for the second floor. Nightmare Challenge Mod. You wanted a tougher challenge beyond Corporate Hell? We heard you. This mode is so dang tough that even we can't complete runs most of the time. Enabling it (without other mods) and beating the game will unlock special trophies for each character in the Milestones section. Good luck! You'll need it... New Skills. Four brand new skills have been added: Chomp, Meat Shield, Mind Palace, and Energy Swap! These were designed to pave the way for new build strategies (e.g. Max Health, Rethink/Cycle). New Random Event. Look for a new zombie-like horde event on the first floor. Will you crawl u…

  • Minor Update (Random Starting Talent, localization update) - 30 April 2025

    Hi friends. Just a bog-standard minor update here, unless you happen to be a sentient padlock (then it's kind of a life-changing event). Added a "Select Random Talent" option to the starting talents panel. Added a skip button to the Unlock screen. The lock people are rejoicing and hope that you will leave a nice review now that they may occasionally live past the horrors of this screen. Checkmate (skill) damage increased to 40/50 from 35/40. Creative Spark (skill) pure damage (to player) increased to 4/6 from 3/4. Dissolve (skill) damage increased to 5/9 from 4/6. Focus Fire (skill) Burn value increased to 3/4 from 2/3. Localization file updated for several languages -- much appreciated to our contributors in the Discord channel for working on making this better. More to come. Thanks for playing and giving us your feedback in the Discord channel. Travis & Zafi

  • Minor Update (Unlock All Content & Delete Save File features) - 26 April 2025

    Hi friends. Another small update, adding two requested features: "Delete Save File" and "Unlock All Content" buttons now exist on the character select screen (with a double-confirm popup to make sure nobody accidentally nukes their progress). "Unlock All Content" will unlock all characters, difficulty levels, skills, talents, consumables, boss variations, and starting talents. Note that enabling this will not affect achievements or milestones (tracked stats). So if you're a bad enough dude to take on Corporate Hell without climbing the ladder... now you can! A "Select Random Talent" option for starting talents just missed the cut here but will be in the next update. Have an excellent weekend. Travis & Zafi

  • Minor Update (Game Balance, Bugs, Accessibility) - 22 April 2025

    Hi friends. Just a quick update that's mostly bug fixes and minor balance adjustments: The 3 Toxic Players/Slimes encounter on the first floor can now spawn a Micro Micromanager instead of a Toxic Player or Slime. Corporate Hell difficulty modifier (enemy damage) increased slightly. Fixed a bug with upgrading an existing skill resetting cycle rate to base value. Changed the "Hard Times" achievement to trigger when achieved at any difficulty above Hard. Wondershot (Talent): random damage range increased from 0-200% to 0-225%. Fixed a visual bug with enemy death animations not completing, specific to certain MacOS versions (much appreciated to anyone playing on Mac reporting bugs). Charged Shield icon now displays correctly. Fixed several translation inconsistencies/errors. Updated Japanese, Spanish, and French translations. Unbalanced Mechanic attack pattern changed to 40 Poison and 30 B…

  • Hotfix (Game Designer Moles Encounter) - 17 April 2025

    Fixed a bug with the Game Designer Moles locking combat actions when Contact Decay triggers under certain circumstances. Fixed minor Japanese and Spanish localization inconsistencies. As always, the best way to report bugs, give us feedback, or reach us is through the Discord channel. Look for a bigger content update in the coming weeks. Thanks for supporting our full release! Travis & Kara

  • Full Release Announcement + Game Balance Patch - 20 March 2025

    Hello friends! Crush will finally be leaving Early Access and launching into full release on April 16th! And we've got some quality of life & game balance updates for you right now. Since the patch changelog is lengthy, I'll get this out of the way first: If you've enjoyed playing Crush, anything you can do to spread the word helps! Tell your favorite youtuber, game reviewer, or streamer about it. Add/follow us on socials (Bluesky, Twitter, Discord, Instagram, Facebook, Youtube. Leaving a review here on Steam is always appreciated. We're looking forward to hitting full release and will be working hard to get more eyes on the game. Now onto the patch details: Added the "Golden God" achievement. The Help panel has been updated to include Rolling Health and Skill Cycling sections. Several insanity and fullscreen visual FX have been toned down. Hell 9 difficulty modifier "health roll speed…

  • Update 3.0: Final Prerelease Update - 1 February 2025

    Hello friends! As we near the end of Early Access, we're excited to share the last major content update prior to full release. There will still be smaller content updates before then (more on that below). What's in this one: New Character-Exclusive Skills: 15 new character-specific skills have been added! These will show up in the normal skills pool but are exclusive to each character. They are: Balance, Hustle, Hedge, Superkick, Chairshot, Burning Hammer, Checkmate, Psychic Special, Poisoned Pawn, Icebreaker, Scream, Legendary Call, Turbo Graphics, Block In, and Watercolor. Shop Reroll: A once-per-visit option to reroll shop items had been added to both Tweaky's Cafe and Gabe's Hot Tub. Shop Sales & Easter Eggs: Both shops will now feature an item with a 50% off tag and some easter eggs for the adventurous... New Talents: 4 new talents have been added: Head Eraser, Soldier, Turtle, and…

  • Update 2.3: New Bosses, Unlockables, Talents, and Corporate Hell! - 3 December 2024

    Hello friends! We've got a Kingsley-sized content update for you just in time for the holidays! What's on deck: New Unlockable Final Boss: A new boss encounter can be unlocked by defeating the CEO. This encounter features three new original enemies that will put your skills to the ultimate test! Unlockable Taskmaster Deluxe Encounter: You've fought the standard model - are you ready for the deluxe version? This new encounter features the new explosive status effect and should be approached with caution. Game Designer Moles: These cute little guys are lurking somewhere on the third floor. Over 20 New Unlockable Starting Talents: These offer new build paths and ways to play. Want to be a Zombie, Chef, or Ninja? Now you can be! Of special note is the "Minion Manager" talent which features an evolving pet dynamic. Corporate Hell Difficulty: Beyond the nine circles of Hell awaits the worst f…

  • Update 2.2: Localization, Events, and a New Playable Character Appears! - 8 August 2024

    Hello friends! Getting this done was a lot more work than expected, but Crush is finally available in 9 new languages, courtesy of the fine folks over at Level Up Translation! And there's a new playable character! Feedback or bug reports on the new features are very much appreciated. I playtest and QA extensively before releasing these updates to the wild, but a few bugs are bound to slip through the cracks. What's new: Localization (Language Support): Can be accessed from the settings menu. Translations include: French, German, Spanish, Italian, Simplified Chinese, Brazilian Portuguese, Japanese, Russian, and Korean. Extending support for other languages in the future is always a possibility. New Playable Character: The artist Fia introduces some colorful new mechanics to pair with her unique playstyle. Unlock her by defeating the second floor boss and let your creativity run wild! Era…

  • Crush the Industry Dev Livestream - 8 April 2024

    Hello friends! In celebration of Turn Based Thursday Fest, come watch our High Priestess of Creative (Kara) livestream a run of the game! We'll be showing off some of the features and balance changes added in the recent updates, so check it out and let us know what you think! Travis & Kara

  • Update 2.11: Improved save/load, battle speed options, UI updates, and more! - 5 April 2024

    Hey dudes. We skipped over an update announcement (2.1) like it was Windows 9, so this will include some stuff you've probably already noticed if you've been playing lately! Improved Save/Load: An oft-requested feature is finally in - you can now save anywhere/anytime on the schedule! If you notice any bugs with this, please let me know so I can squash them. Reworked Sanity Attacks: Enemy sanity hits now only occur as their own intent (rather than alongside damage). The previous implementation was a little cluttered/confusing, so this was done to simplify things and make battles flow more smoothly. Enemy Balance Changes: Lots of encounters have been adjusted. A few new attacks/behaviors were added. Many encounters should feel a bit less punishing or difficult now. UI Changes: Armor, Block, and Sanity Shield now appear next to their respective resources rather than in the status bar. Fon…

  • Crush the Industry Dev Livestream - 25 March 2024

    Hello friends! In celebration of the Steam Deckbuilders Fest, come watch our High Priestess of Creative (Kara) livestream a run of the game! We'll be showing off some of the features and balance changes added in the recent updates, so check it out and let us know what you think! Travis & Kara

  • Update 2.0: Tons of new skills, talents, modifiers, and more! - 27 January 2024

    Hello friends! It's been a while, but we've got something to show for it: one big whopper of a game update! Here's the full rundown: 27 New Skills: Lots of these feature fun new mechanics and open up new combinations and synergies. Maybe some new bugs, too (please report any in our Discord!). Try combining While Loop with Target Function, or Copy and Paste with Focus Fire. Experiment and let me know what you think! 12 New Talents: Some of these should pair nicely with those new skills. Or just grab a Teddy Bear for some extra defense. 3 Game Modifiers: Offering more customization and options for each run. Want your runs to be a little easier or more chaotic? You're in luck. More will be added in the future. Note: these currently do not disable achievement progress, but that may change eventually. 20 New Unlockables: Unlock more content by taking down bosses and completing tasks. Some of…

  • Best Game You Suck At? Nominate us for the Steam Awards! - 21 November 2023

    Hello friends! The executive fat cats and illustrious robot workers over at Steam have informed us that our game can be nominated for an AWARD! We think "Best Game You Suck At" fits our game like a glove. What do you think? While our chances of winning against the likes of Realistic War Shooty Game #397 and Marvelous Beetle Boy 4 are probably pretty slim, we'd sure appreciate your vote anyway. In offline news, Kara and I (along with our 3 year old daughter) have completed our cross-country move. Staying true to my neckbeard roots, I've set up shop in the basement. I'm already back to the development grind, aiming to bring you one more big content update before we wrap up 2023! Thanks for your continued support. If you haven't already, pop a squat in our Discord Channel and follow us on The Twitters. Travis

  • Update 1.5: Controller support beta! New enemy animations! - 1 October 2023

    Hello friends! Ever wanted to play using a controller from the comfort of your living room sofa or hot tub? Well now you can! No more hunching over your computer desk like a cave troll (editor's note: currently doing this). So kick back, crack open your favorite beverage, and grab that gamepad... Keep an eye out for a few slick new enemy animations, too. Here's a full list of the changes: Controller Support Testing: Controller support is in! This shouldn't be considered "official support" just yet. Feedback and bug reports in our Discord channel are greatly appreciated. Xbox 360, Xbox One, and Sony DualShock 4 controllers should work. Other controllers may work but haven't been tested yet. Expect hotfixes in the coming days as I continue to refine controller support! New Enemy Animations: a few enemies gained some new moves... Hell Balance Adjustments: adjusted several Hell difficulty m…

  • Update 1.4: New boss variants, talents, and more! - 18 August 2023

    Hello friends! We've been working through the summer heat to bring you another sizzling update! Get hot and bothered by these scorching new boss variants, chill out with 8 new talents, and keep these bad temperature-related puns on ice! Here's a full list of the changes: Added two unlockable new boss variations! Taking down the Foul Overlord and Countess of Creative might require different tactics than their normal counterparts. Added 8 new talents to the game: Death Stare, Infectious, Lean, Maniac, Manipulative, Supersaver, Viral Marketing, and Wondershot. Added a new enemy intent: Reflect. Added new status effects: Contact Poison and Contact Decay. Updated art & animation for Community Overlord. Minor bug fixes. The first of many additional endgame bosses should be coming in the next update. If you haven't already, consider joining the Discord channel to tell us what you'd like to see…

  • Update 1.3: Nine levels of Hell, new starting talents, and more! - 20 June 2023

    Hello friends! The road to Corporate Hell just got repaved. Nine circles (difficulty levels) have been added. A Smug Senior Developer has provided the following context: the intent behind this change was to make difficulty progression feel less shallow (the previous implementation leaned heavily on random enemy buffs) and more rewarding for players. The final Corporate Hell difficulty level will be added soon. Additionally, new customizable starting talents have been added to the character select screen! The extra layer of customization allows for even more build variety and experimentation. Expect even more unlockable starting talents to be added in future updates. Here's a full list of the changes: Reworked game difficulty levels. There are now nine circles of Hell to traverse before reaching Corporate Hell! Each new level adds challenging modifiers that stack with lesser difficulty l…

  • Update 1.2: New skills and talents! Pure Damage, Decay, and more... - 29 April 2023

    Hello friends! We've had an unexpectedly busy month outside of the office, but we've got some new content for you anyway. The focus for this update cycle was mostly on filling out underrepresented build paths. Defensive, Decay, and Pure Damage all received some upgrades. Self-Burn skills/talents were toned down slightly. Additionally, Dodge was reworked to be more strategical and beneficial to the player. The new Purge skill provides an alternative to Dispel for countering negative status effects. Snap becomes stronger if your Sanity is low (more of this to come). Here's a full list of the changes: Added new status effect: Turn Decay. Added new talents: Pure Power, Guarded, Beefy, Last Gasp. Added new skills: Code Rot, Crop Dust, Stonewall, Purge, Rest, Snap. Purist talent reworked. Dodge status effect reworked to only trigger after Armor/Block. Added a "Go Back" button when upgrading o…

Patch notes and updates

S.noRelease datePatch nameGID number
130 April 2025Minor Update (Random Starting Talent, localization update)1798454487563770
226 April 2025Minor Update (Unlock All Content & Delete Save File features)1797820624519548
322 April 2025Minor Update (Game Balance, Bugs, Accessibility)1797185861789266
417 April 2025Hotfix (Game Designer Moles Encounter)1797185861625283

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1098610
Live current players2
SteamPulse tracked peak155
Live count (today's peak floor)2
Price$7.49 (50% off from $14.99)
Free to playNo
Discount50%
Original price USD$14.99
Current price USD$7.49
Release dateApr 16, 2025
DeveloperCognoggin Games
PublisherCognoggin Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent90%
Positive reviews355
Negative reviews38
Total reviews393
Steam recommendations361
Achievements18
Average playtime forever623 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1098610/

Short description

Work your way to the top of a cutthroat game studio in this retro roguelike deckbuilder! Crush the Industry features strategic combat with a unique twist and deep replayability.

About this game

You just got hired at the biggest game studio out there... can you make it all the way up the corporate ladder? Build your deck of skills, discover powerful talent synergies, battle workplace challenges, manage your sanity, and crush the industry! Build Your Deck : Over 200 skills & talents with an ever-changing schedule ensures that every career run will be unique ! Challenging Progression : Test your limits in Hard Mode and traverse the 9 Circles of Corporate Hell ! Unlocked Potential : Unlock new characters, skills, talents, bosses, and difficulty levels as you achieve milestones. Innovative Mechanics : The rolling health system will keep you on your toes while your sanity may result in unpredictable effects. Cycling allows you to strategically draw new skills and prepare satisfying combos. Playstyle Options : A charming and motley cast of playable characters awaits you. Whether you want to take your time carefully planning or play in the fast lane, you've got options. Strange Company : Over 40 unique battle encounters include everything from toxic players and game designer moles to creative cultists and grotesque meeting blobs!

Supported languages

English * , French * , Italian * , German * , Japanese * , Korean * , Portuguese - Brazil * , Russian * , Simplified Chinese * , Spanish - Latin America * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
75Keyboard Only Option
76Mouse Only Option
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $7.49
  • Highest observed: $7.49

Crush the Industry's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.49, the highest is $7.49, and the first visible tracked price is $7.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -50%
  • Latest sale window: Oct 5, 2026 to Oct 5, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -50%, with a lowest recorded final price of $7.49 during rows named Steam sale. The latest recorded window starts Oct 5, 2026 and ends Oct 5, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.49, from Oct 5, 2026 through Oct 5, 2026. The latest run records $7.49 for 1 day of uninterrupted daily tracking with a listed discount from $14.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.49
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Crush the Industry at $7.49 in USD, with a listed base price of $14.99 and a -50% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.49$14.9950%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.49$7.49No change50% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.49.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$7.49$14.9950% (Steam sale)Steam Store - Steam sale

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