- Face the Saints #3 : St. Emiel - 18 September 2026
Hey Wind Runners! This is the third episode of our Bosses devblog series. In it, we introduce you to the bosses guarding each world and their Cardinal Beasts: the deadliest ships ever created.Today, we're introducing the hunter of Azala, Saint Emiel and his Cardinal Beast: The Raven. Every Saint has their own way of enforcing the Realm's rule. For Emiel, it's the hunt; an endless search for targets, piloted from inside his Cardinal Beast: the Raven. Saint Emiel the hunterEmiel sees the hunt as his ultimate act of devotion: tracking down enemies, hostile or not, to keep his mind occupied and free of sin. Fulfilling his need of bloodlust through the calling of his "religious duties"The RavenThe Raven is a giant fighter built for chaos, filling the sky with waves of projectiles in bullet-hell-style attacks. At certain points in the fight, it will sweeps back and forth across the arena, thr…
- We're Pushing Back Early Access Release (and That's a Good Thing) - 4 September 2026
Hey Wind RunnersLet's get straight to it: Wind Runners' Early Access, originally planned for September 23rd, is being delayed to 2027. Why we're doing thisThe demo went live, and honestly, we did not expect this volume of feedback. Thank you for that, genuinely. What stood out to us most, though, wasn’t just how much feedback we received, but how thoughtful it was. These weren’t just bug reports or positive reactions; a lot of it came in the form of real suggestions about the gameplay and what could make the dogfights even more satisfying. And naturally, that sparked a lot of internal discussion. A lot of the ideas that came out of your feedback felt too good to set aside or squeeze in last-minute before a deadline.So we are taking this time to make a better game.What this actually meansDelaying Early Access is not putting the game on pause. It's the opposite: it gives us the time to di…
- Face the Saints #2 : Admiral - 17 August 2026
Wind Runners puts you at the heart of the Resistance fighting to liberate the Zera Igna System from the Realm's control. Our goal for Early Access: free the Zera Igna System planets from the grip of the Realm, one run after another.This is the second episode of our devblog series. In it, we introduce you to the bosses guarding each world and their Cardinal Beasts; the deadliest ships ever created.Behind every Saint stands The Admiral, commanding the fleet you'll have to fight through before ever reaching the boss. Admirals lead the armada, control the territory , and bring their own ship into the fight.Today, we're introducing the Admiral of Drodara and his Warship.The Admiral of DrodaraThe Admiral led the invasion of Drodara and is now working to expand and stabilize the Realm's occupation. By order of the Realm, his name and deeds are never meant to outshine those of the Saints. The W…
- Face the Saints #1 : Rana and the Spider - 31 July 2026
Wind Runners puts you at the heart of the Resistance fighting to liberate the Zera Igna System from the Realm's control. Each run is a high-pressure operation; a dynamic pathing system decides which world you target next and which objective to pursue.Our goal for Early Access: free the Zera Igna System planets from the grip of the Realm, one run after another.In this devblog series, we're introducing you to the bosses guarding each world and their Cardinal Beasts, the deadliest ships ever created.First, the Saints rule the Realm with an iron grip, dressing their tyranny in holy imagery to keep the galaxy in line. Each one commands their own Cardinal Beast; a ship of terrifying power standing between you and freedom. Today let’s have a look at Saint Rana from the Zenset planet Saint RanaIn battle, Saint Rana takes the form of her Cardinal Beast: the Spider. The Spider covers a wide range…
- Demo Feedback & What's Coming Next ? - 20 July 2026
From Feedback to ImprovementsHi everyone!First of all, thank you to everyone who played the demo, left a review, shared feedback, or joined us on Discord. Since launch, thousands of players have jumped into Wind Runners. It's been amazing to see so many people discovering the game, and it genuinely warms our hearts whenever someone tells us they've been following Wind Runners for a long time. We've spent the last few weeks reading your comments, watching gameplay videos, and taking notes. Today, we'd like to go over some of the major feedback you've shared with us, and walk you through the improvements we're already working on to address it.Enemy BalanceYour early feedback led us to increase the health restored per block after defeating a boss, from 40HP to 100HP. We've kept listening since, and we're continuing to work on further improvements. We're also making some balance adjustments…
- Wind Runners Joins Steam Next Fest - 15 June 2026
Steam Next Fest has officially begun, and we are incredibly excited to finally put Wind Runners into the hands of players around the world.This event marks an important milestone for our team: after years of development, the Resistance is ready to welcome its first pilots.Jump into the Zerah Igna System, take control of an Ishma Wind Runner, and fight against the oppressive Realm and its god-like Saints. Master high-speed aerial combat, discover powerful technology synergies, and face the colossal Cardinal Beasts standing between the Resistance and the liberation of the system.Every flight is a defiant strike. Every victory brings the Resistance one step closer to freedom. A Journey Born Between Friends and Stars Wind Runners was born from a friendship that began almost 20 years ago. Growing up as neighbors in Manaus, in the heart of the Amazon rainforest, we spent our days playing game…
- Just like Luftrausers before it, Wind Runners is proving I'm too careless a pilot to survive a bullet-hell dogfight - 9 June 2026
I've been a fan of dogfighting games since playing Elite with my dad on his old Acorn computer. He'd do the flying and I'd fire the weapons. Maybe that division of labour is to blame for my biggest weakness as a pilot: knowing when to pull out of a strafe. Once I've my gunsights on an enemy I'll continue flying at them with my guns firing until either they explode or I do. In roguelite dogfighter Wind Runners , that cavalier approach is proving my downfall over and over. The Wind Runners demo popped up on Steam over the weekend and I've been trying to complete a single run of its bullet hell dogfighting since then. Read more
- The Wind Runners Demo Is Live - 7 June 2026
Wind Runners early access releases on September 23rd and we got a new trailer for you! We've got a lot to share, so let's get into it!First we finally have a release date: Wind Runners launches in Early Access on September 23rd 2026! and it's actually happening.We also have a brand new trailer dropping at the PC Gaming Show. Check out our video if you want to have an early look at the in-run unlockable items we've added. The Demo Is Here! Here’s a new playable build of the game, a focused slice of the experience designed to showcase its core systems: high-precision flight controls, upgrade synergies, and fast-paced combat across multiple sectors, culminating in 3 unique boss encounters.Demo Link ⚠️Please note⚠️: This demo is a snapshot of the game as it is today. Development is ongoing, and we have plenty of ideas, improvements, and new content we're excited to add along the way. That…
- We're partnering with Twin Sails Interactive to publish Wind Runners! - 22 January 2026
Hi everyone,We’re thrilled to officially announce our partnership with video game publisher Twin Sails Interactive! Originally known for digital board game adaptations as Asmodee Digital, Twin Sails Interactive has since expanded into publishing original and creative titles across PC and consoles. Joining forces with them will allow us to publish Wind Runners with a higher level of expertise and passion. We can not wait to show you how much better the game got since its last demo! And to celebrate this, we are already taking part in their Publisher Sale, come check it out!Follow us on socials and Wishlist us to stay up to date!Discord: https://t.co/vKSlbH0q5hX: https://x.com/windrunnersgameInstagram: https://www.instagram.com/windrunnersgame/Tiktok: https://www.tiktok.com/@windrunnersgameReddit: https://www.reddit.com/r/WindRunnersGame/
- Wind Runners Demo in LATIN AMERICAN GAMES SHOWCASE - 11 December 2024
Hey everyone, Wind Runners is featured in the LATIN AMERICAN GAMES SHOWCASE, and you’re invited to take our demo for a spin. In this demo, you’ll face the first boss—prepare yourself for an intense battle. We hope you don’t struggle too much to take it down! Not only that, but the Zarah Igna system is finally visible, and you can now choose which planets to visit first. After playing, we’d love to hear from you. Your feedback is vital to help us refine and improve Wind Runners. Click the link below to fill out a quick Google Form and share your thoughts. Lik to Google form: https://forms.gle/hVJwwr77e7tYkRbAA Thank you for joining us on this journey. Your input will help make Wind Runners the best it can be. See you in the skies!
- Updates and Plans for 2024 - 10 January 2024
Hello there, We're thrilled to share the latest developments and exciting plans for our game in 2024! The journey of developing Wind Runners has been an exhilarating adventure, and we're eager to provide you with an exclusive glimpse into the heart of the game. Core Systems and Foundation: All major systems and foundational elements of Wind Runners are now complete and fully operational. Capital Ship: This is where you can purchase your permanent upgrades and visit the codex to learn more about the game's lore. The Saints and the Cardinal Beasts: We're working hard to make the boss fights epic, and so far, we're quite pleased with the results we've achieved, both in art and gameplay. All enemies in the game are 3D, this is just a sketch to illustrate the proportions of these colossal enemies known as Cardinal Beasts Discord Community Launch: We are launching the Ludic Discord for those…
- Wind Runners Updates - 13 June 2022
Hi everyone, My name is Joel. I’m Ludic Studios producer and I’m here to calm your hearts and share what's new with Wind Runners and Ludic Studios. First, no, Wind Runners was not cancelled, last year 2021, we had to stop development to make another project called Kate: Collateral Damage, a game that we made in partnership with Netflix. This experience was really cool, thanks to it we could found amazing people to work with us and it gave us time to think about how we could improve Wind Runners. Enough with chit-chat and let's talk about we have done since January 2022. The playable characters: These are the seven playable characters that you will be able to pilot.  We don't want to give too many spoilers here. New maps: We finished the concept of all maps.  We are also improving the visuals and aesthetics of the game. We are reworking the enemies to make cool animations and to make t…
- About Wind Runners - 7 October 2020
Wind Runners: For centuries, the Realm uses fear and its military superiority to keep the Zarah Igna System under control, but a group of rebellious Ishma arises to fight its tyranny. With their superior aerial combat skills, the Wind Runners will bring freedom to all who live under the shadow of oppression! Wind Runners is rogue like side scroller dogfight game. Choose one of the available ships, each one with unique weapons, evolve its power with equipment and improvements acquired along the game and go fight against "The Torments", giant metal beasts, scattered throughout the planets of Zarah Igna system. Current State of the game: This build contains: 5 planets. 40 items. 3 playable characters. Suport for gamepad ps4, xbox controller Colorblind Mode The final version will have: 13 planets and a system to navigate between them. Usable items. 7 playable characters. Unique special abil…