Dr. Derk's Mutant Battlegrounds news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score74% positive
- Total reviews23
- Release dateJul 28, 2020
- DeveloperMount Rouke Studios
- PublisherMount Rouke Studios
Genres: Action, Indie, Massively Multiplayer, Simulation, Strategy
Company pages: Developer: Mount Rouke StudiosPublisher: Mount Rouke Studios
Dr. Derk's Mutant Battlegrounds Steam news
Dr. Derk's Mutant Battlegrounds news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 0.25.18 - 0.26.0: ELO based ranking system - 7 October 2020
It's been a while since I posted an update here, as I've been busy launching an API to the game called Derk's Gym. You can find more information about it here: https://gym.derkgame.com Meanwhile, I have had a bit of time to add some features and polish to the game as well. Most recently, I added an ELO based ranking system, which means you now have a chance to meet anyone in the game on the battlefield! Though the likelihood to battle someone is less for teams that are much stronger or weaker than your team. Here's the full changelog for the past couple of weeks: $$ 0.26.0 2020-10-07 ELO based ranking & matchmaking - Each player now has an associated ELO rating, which is updated when you battle someone. - There are five fixed divisions; Diamond, Ruby, Gold, Silver and Copper. Your rating determines your division. - Matchmaking is based on ELO ratings. The selection is weighted to favour…
- 0.25.9 to 0.25.18: Organize Derklings, Manual gold bonus, Load brains and more - 6 August 2020
The past week a bunch of improvements and upgrades landed in the game, thanks to tons of player feedback! Here's a summary of the biggest ones: $$ 0.25.18 2020-08-06 Bug fix: "Statue takes damage" bounty $$ 0.25.17 2020-08-05 Edit bounties in main menu $$ 0.25.16 2020-08-05 Deterministic focus Focus was previously determined by CDF sampling the decision outputs from the Derkling. This meant that a Derkling couldn't precisly determine which enemy to focus on, but could only give them higher likelyhood to be choosen. This has now been replaced with a simple argmax. The reason for sampling was originally to give battles variation; I wanted each battle to be unique, and sampling outputs was an easy way to do so. But as the game has evolved there are now other factors that ensure that each battle is unique, reducing the need for this. $$ 0.25.15 2020-08-05 Bug fix: attachment slots wrong ord…
- Better bounty (0.25.4) - 30 July 2020
- Thank you everone who's contributing suggestions, ideas and bug reports! This first patch since the launch is an implementation for the current top suggestion: "Bounty sets". - In this patch the bounty system has been rework to be both simpler and more flexible. Instead of assigning bounties to things, you now configure bounties for each of your trainee Derklings. This opens up for lots of fun things to explore, for instance you can configure one of them to focus on healing a specific teammate, or create defensive Derklings that prefer to stay at home. - You can now have multiple training configurations, and they each have their own set of bounties associated with them. - And finally, you can now schedule training of these configurations to make it even easier to train your Derklings exactly as you want them!
- Derk dev live chat - 7 June 2020
Join us on discord to chat about upcoming AI powered Battle Arena "Derk" on Friday, June 19! The developer will be there to answer any and all questions you may have about this title. Derk is a MOBA-style game where the characters are controlled by deep neural networks rather than humans! Your task is to manage a team of AI creatures, train them, and battle them against other players. Use this link to join the chat: https://discord.gg/ZBRwc5b
- Derk livestream - 7 June 2020
Come discuss the AI powered Battle Arena "Derk" with the developer on Saturday, June 20! Derk is a MOBA-style game where the characters are controlled by deep neural networks rather than humans! Your task is to manage a team of AI creatures, train them, and battle them against other players.
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